Per-model arm spread against limb/body intersection

Dance clips are authored for the standard mannequin: on chunkier models
the same joint angles drive the arms through the torso (the ninja is
clean because its proportions match). New 'Apertura braccia' slider
(0-35deg, saved per model path): the upper arms get an extra outward
rotation about the world Z axis during clip playback (left +, right -),
solved back into each bone's local frame through the parent rotation.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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lucianoandClaude Fable 5 committed 2026-07-31 11:58:17 +02:00
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@@ -169,6 +169,10 @@
con la camera lo comandi in “Interattivo Avatar”.</div>
<label>I miei modelli</label>
<div id="glb-models" class="glb-models"></div>
<label>Apertura braccia <span id="glb-spread-val">0°</span></label>
<input type="range" id="glb-spread" min="0" max="35" step="1" value="0" />
<div class="hint-mini">Se durante i balli le braccia trapassano il corpo (modelli più larghi
del manichino standard), aumenta finché sono libere. Salvato per ogni modello.</div>
<label>Sfondo</label>
<select id="glb-bg">
<option value="gradient">Gradiente</option>