Initial commit: InTono — app KMP per l'apprendimento musicale
App Kotlin Multiplatform (Android/iOS/Desktop) con Compose Multiplatform: controllo intonazione (YIN), pratica guidata, metronomo, ear training, sfide, scansione spartiti via AI, spartiti bundled e pentagramma con glifi tipografici, travature, battute e spaziatura proporzionale. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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---
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name: remotion-best-practices
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description: Best practices for Remotion - Video creation in React
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metadata:
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tags: remotion, video, react, animation, composition
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---
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## When to use
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Use this skills whenever you are dealing with Remotion code to obtain the domain-specific knowledge.
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## Captions
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When dealing with captions or subtitles, load the [./rules/subtitles.md](./rules/subtitles.md) file for more information.
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## Using FFmpeg
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For some video operations, such as trimming videos or detecting silence, FFmpeg should be used. Load the [./rules/ffmpeg.md](./rules/ffmpeg.md) file for more information.
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## Audio visualization
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When needing to visualize audio (spectrum bars, waveforms, bass-reactive effects), load the [./rules/audio-visualization.md](./rules/audio-visualization.md) file for more information.
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## Sound effects
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When needing to use sound effects, load the [./rules/sound-effects.md](./rules/sound-effects.md) file for more information.
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## How to use
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Read individual rule files for detailed explanations and code examples:
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- [rules/3d.md](rules/3d.md) - 3D content in Remotion using Three.js and React Three Fiber
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- [rules/animations.md](rules/animations.md) - Fundamental animation skills for Remotion
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- [rules/assets.md](rules/assets.md) - Importing images, videos, audio, and fonts into Remotion
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- [rules/audio.md](rules/audio.md) - Using audio and sound in Remotion - importing, trimming, volume, speed, pitch
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- [rules/calculate-metadata.md](rules/calculate-metadata.md) - Dynamically set composition duration, dimensions, and props
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- [rules/can-decode.md](rules/can-decode.md) - Check if a video can be decoded by the browser using Mediabunny
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- [rules/charts.md](rules/charts.md) - Chart and data visualization patterns for Remotion (bar, pie, line, stock charts)
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- [rules/compositions.md](rules/compositions.md) - Defining compositions, stills, folders, default props and dynamic metadata
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- [rules/extract-frames.md](rules/extract-frames.md) - Extract frames from videos at specific timestamps using Mediabunny
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- [rules/fonts.md](rules/fonts.md) - Loading Google Fonts and local fonts in Remotion
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- [rules/get-audio-duration.md](rules/get-audio-duration.md) - Getting the duration of an audio file in seconds with Mediabunny
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- [rules/get-video-dimensions.md](rules/get-video-dimensions.md) - Getting the width and height of a video file with Mediabunny
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- [rules/get-video-duration.md](rules/get-video-duration.md) - Getting the duration of a video file in seconds with Mediabunny
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- [rules/gifs.md](rules/gifs.md) - Displaying GIFs synchronized with Remotion's timeline
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- [rules/images.md](rules/images.md) - Embedding images in Remotion using the Img component
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- [rules/light-leaks.md](rules/light-leaks.md) - Light leak overlay effects using @remotion/light-leaks
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- [rules/lottie.md](rules/lottie.md) - Embedding Lottie animations in Remotion
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- [rules/measuring-dom-nodes.md](rules/measuring-dom-nodes.md) - Measuring DOM element dimensions in Remotion
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- [rules/measuring-text.md](rules/measuring-text.md) - Measuring text dimensions, fitting text to containers, and checking overflow
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- [rules/sequencing.md](rules/sequencing.md) - Sequencing patterns for Remotion - delay, trim, limit duration of items
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- [rules/tailwind.md](rules/tailwind.md) - Using TailwindCSS in Remotion
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- [rules/text-animations.md](rules/text-animations.md) - Typography and text animation patterns for Remotion
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- [rules/timing.md](rules/timing.md) - Interpolation curves in Remotion - linear, easing, spring animations
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- [rules/transitions.md](rules/transitions.md) - Scene transition patterns for Remotion
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- [rules/transparent-videos.md](rules/transparent-videos.md) - Rendering out a video with transparency
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- [rules/trimming.md](rules/trimming.md) - Trimming patterns for Remotion - cut the beginning or end of animations
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- [rules/videos.md](rules/videos.md) - Embedding videos in Remotion - trimming, volume, speed, looping, pitch
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- [rules/parameters.md](rules/parameters.md) - Make a video parametrizable by adding a Zod schema
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- [rules/maps.md](rules/maps.md) - Add a map using Mapbox and animate it
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- [rules/voiceover.md](rules/voiceover.md) - Adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS
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---
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name: 3d
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description: 3D content in Remotion using Three.js and React Three Fiber.
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metadata:
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tags: 3d, three, threejs
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---
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# Using Three.js and React Three Fiber in Remotion
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Follow React Three Fiber and Three.js best practices.
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Only the following Remotion-specific rules need to be followed:
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## Prerequisites
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First, the `@remotion/three` package needs to be installed.
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If it is not, use the following command:
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```bash
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npx remotion add @remotion/three # If project uses npm
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bunx remotion add @remotion/three # If project uses bun
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yarn remotion add @remotion/three # If project uses yarn
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pnpm exec remotion add @remotion/three # If project uses pnpm
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```
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## Using ThreeCanvas
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You MUST wrap 3D content in `<ThreeCanvas>` and include proper lighting.
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`<ThreeCanvas>` MUST have a `width` and `height` prop.
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```tsx
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import { ThreeCanvas } from "@remotion/three";
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import { useVideoConfig } from "remotion";
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const { width, height } = useVideoConfig();
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<ThreeCanvas width={width} height={height}>
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<ambientLight intensity={0.4} />
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<directionalLight position={[5, 5, 5]} intensity={0.8} />
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<mesh>
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<sphereGeometry args={[1, 32, 32]} />
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<meshStandardMaterial color="red" />
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</mesh>
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</ThreeCanvas>;
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```
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## No animations not driven by `useCurrentFrame()`
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Shaders, models etc MUST NOT animate by themselves.
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No animations are allowed unless they are driven by `useCurrentFrame()`.
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Otherwise, it will cause flickering during rendering.
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Using `useFrame()` from `@react-three/fiber` is forbidden.
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## Animate using `useCurrentFrame()`
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Use `useCurrentFrame()` to perform animations.
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```tsx
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const frame = useCurrentFrame();
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const rotationY = frame * 0.02;
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<mesh rotation={[0, rotationY, 0]}>
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<boxGeometry args={[2, 2, 2]} />
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<meshStandardMaterial color="#4a9eff" />
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</mesh>;
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```
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## Using `<Sequence>` inside `<ThreeCanvas>`
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The `layout` prop of any `<Sequence>` inside a `<ThreeCanvas>` must be set to `none`.
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```tsx
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import { Sequence } from "remotion";
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import { ThreeCanvas } from "@remotion/three";
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const { width, height } = useVideoConfig();
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<ThreeCanvas width={width} height={height}>
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<Sequence layout="none">
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<mesh>
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<boxGeometry args={[2, 2, 2]} />
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<meshStandardMaterial color="#4a9eff" />
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</mesh>
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</Sequence>
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</ThreeCanvas>;
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```
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---
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name: animations
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description: Fundamental animation skills for Remotion
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metadata:
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tags: animations, transitions, frames, useCurrentFrame
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---
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All animations MUST be driven by the `useCurrentFrame()` hook.
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Write animations in seconds and multiply them by the `fps` value from `useVideoConfig()`.
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```tsx
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import { useCurrentFrame } from "remotion";
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export const FadeIn = () => {
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const frame = useCurrentFrame();
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const { fps } = useVideoConfig();
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const opacity = interpolate(frame, [0, 2 * fps], [0, 1], {
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extrapolateRight: "clamp",
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});
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return <div style={{ opacity }}>Hello World!</div>;
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};
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```
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CSS transitions or animations are FORBIDDEN - they will not render correctly.
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Tailwind animation class names are FORBIDDEN - they will not render correctly.
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---
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||||
name: assets
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||||
description: Importing images, videos, audio, and fonts into Remotion
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||||
metadata:
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tags: assets, staticFile, images, fonts, public
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---
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# Importing assets in Remotion
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||||
## The public folder
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||||
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Place assets in the `public/` folder at your project root.
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||||
## Using staticFile()
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||||
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||||
You MUST use `staticFile()` to reference files from the `public/` folder:
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```tsx
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import { Img, staticFile } from "remotion";
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export const MyComposition = () => {
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return <Img src={staticFile("logo.png")} />;
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};
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```
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The function returns an encoded URL that works correctly when deploying to subdirectories.
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## Using with components
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**Images:**
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||||
|
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```tsx
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import { Img, staticFile } from "remotion";
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<Img src={staticFile("photo.png")} />;
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```
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**Videos:**
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||||
|
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```tsx
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import { Video } from "@remotion/media";
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import { staticFile } from "remotion";
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<Video src={staticFile("clip.mp4")} />;
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```
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**Audio:**
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||||
|
||||
```tsx
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import { Audio } from "@remotion/media";
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import { staticFile } from "remotion";
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<Audio src={staticFile("music.mp3")} />;
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```
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|
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**Fonts:**
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||||
|
||||
```tsx
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import { staticFile } from "remotion";
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|
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const fontFamily = new FontFace("MyFont", `url(${staticFile("font.woff2")})`);
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await fontFamily.load();
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document.fonts.add(fontFamily);
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```
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|
||||
## Remote URLs
|
||||
|
||||
Remote URLs can be used directly without `staticFile()`:
|
||||
|
||||
```tsx
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||||
<Img src="https://example.com/image.png" />
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||||
<Video src="https://remotion.media/video.mp4" />
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||||
```
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||||
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||||
## Important notes
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||||
|
||||
- Remotion components (`<Img>`, `<Video>`, `<Audio>`) ensure assets are fully loaded before rendering
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||||
- Special characters in filenames (`#`, `?`, `&`) are automatically encoded
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@@ -0,0 +1,173 @@
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import {loadFont} from '@remotion/google-fonts/Inter';
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import {AbsoluteFill, spring, useCurrentFrame, useVideoConfig} from 'remotion';
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|
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const {fontFamily} = loadFont();
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|
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const COLOR_BAR = '#D4AF37';
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const COLOR_TEXT = '#ffffff';
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const COLOR_MUTED = '#888888';
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const COLOR_BG = '#0a0a0a';
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const COLOR_AXIS = '#333333';
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|
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// Ideal composition size: 1280x720
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|
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const Title: React.FC<{children: React.ReactNode}> = ({children}) => (
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<div style={{textAlign: 'center', marginBottom: 40}}>
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<div style={{color: COLOR_TEXT, fontSize: 48, fontWeight: 600}}>
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{children}
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</div>
|
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</div>
|
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);
|
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|
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const YAxis: React.FC<{steps: number[]; height: number}> = ({
|
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steps,
|
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height,
|
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}) => (
|
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<div
|
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style={{
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
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justifyContent: 'space-between',
|
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height,
|
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paddingRight: 16,
|
||||
}}
|
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>
|
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{steps
|
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.slice()
|
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.reverse()
|
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.map((step) => (
|
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<div
|
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key={step}
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style={{
|
||||
color: COLOR_MUTED,
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fontSize: 20,
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textAlign: 'right',
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||||
}}
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||||
>
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{step.toLocaleString()}
|
||||
</div>
|
||||
))}
|
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</div>
|
||||
);
|
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|
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const Bar: React.FC<{
|
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height: number;
|
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progress: number;
|
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}> = ({height, progress}) => (
|
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<div
|
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style={{
|
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flex: 1,
|
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display: 'flex',
|
||||
flexDirection: 'column',
|
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justifyContent: 'flex-end',
|
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}}
|
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>
|
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<div
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style={{
|
||||
width: '100%',
|
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height,
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backgroundColor: COLOR_BAR,
|
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borderRadius: '8px 8px 0 0',
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opacity: progress,
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}}
|
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/>
|
||||
</div>
|
||||
);
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|
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const XAxis: React.FC<{
|
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children: React.ReactNode;
|
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labels: string[];
|
||||
height: number;
|
||||
}> = ({children, labels, height}) => (
|
||||
<div style={{flex: 1, display: 'flex', flexDirection: 'column'}}>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
alignItems: 'flex-end',
|
||||
gap: 16,
|
||||
height,
|
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borderLeft: `2px solid ${COLOR_AXIS}`,
|
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borderBottom: `2px solid ${COLOR_AXIS}`,
|
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paddingLeft: 16,
|
||||
}}
|
||||
>
|
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{children}
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
display: 'flex',
|
||||
gap: 16,
|
||||
paddingLeft: 16,
|
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marginTop: 12,
|
||||
}}
|
||||
>
|
||||
{labels.map((label) => (
|
||||
<div
|
||||
key={label}
|
||||
style={{
|
||||
flex: 1,
|
||||
textAlign: 'center',
|
||||
color: COLOR_MUTED,
|
||||
fontSize: 20,
|
||||
}}
|
||||
>
|
||||
{label}
|
||||
</div>
|
||||
))}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
|
||||
export const MyAnimation = () => {
|
||||
const frame = useCurrentFrame();
|
||||
const {fps, height} = useVideoConfig();
|
||||
|
||||
const data = [
|
||||
{month: 'Jan', price: 2039},
|
||||
{month: 'Mar', price: 2160},
|
||||
{month: 'May', price: 2327},
|
||||
{month: 'Jul', price: 2426},
|
||||
{month: 'Sep', price: 2634},
|
||||
{month: 'Nov', price: 2672},
|
||||
];
|
||||
|
||||
const minPrice = 2000;
|
||||
const maxPrice = 2800;
|
||||
const priceRange = maxPrice - minPrice;
|
||||
const chartHeight = height - 280;
|
||||
const yAxisSteps = [2000, 2400, 2800];
|
||||
|
||||
return (
|
||||
<AbsoluteFill
|
||||
style={{
|
||||
backgroundColor: COLOR_BG,
|
||||
padding: 60,
|
||||
display: 'flex',
|
||||
flexDirection: 'column',
|
||||
fontFamily,
|
||||
}}
|
||||
>
|
||||
<Title>Gold Price 2024</Title>
|
||||
|
||||
<div style={{display: 'flex', flex: 1}}>
|
||||
<YAxis steps={yAxisSteps} height={chartHeight} />
|
||||
<XAxis height={chartHeight} labels={data.map((d) => d.month)}>
|
||||
{data.map((item, i) => {
|
||||
const progress = spring({
|
||||
frame: frame - i * 5 - 10,
|
||||
fps,
|
||||
config: {damping: 18, stiffness: 80},
|
||||
});
|
||||
|
||||
const barHeight =
|
||||
((item.price - minPrice) / priceRange) * chartHeight * progress;
|
||||
|
||||
return (
|
||||
<Bar key={item.month} height={barHeight} progress={progress} />
|
||||
);
|
||||
})}
|
||||
</XAxis>
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
+100
@@ -0,0 +1,100 @@
|
||||
import {
|
||||
AbsoluteFill,
|
||||
interpolate,
|
||||
useCurrentFrame,
|
||||
useVideoConfig,
|
||||
} from 'remotion';
|
||||
|
||||
const COLOR_BG = '#ffffff';
|
||||
const COLOR_TEXT = '#000000';
|
||||
const FULL_TEXT = 'From prompt to motion graphics. This is Remotion.';
|
||||
const PAUSE_AFTER = 'From prompt to motion graphics.';
|
||||
const FONT_SIZE = 72;
|
||||
const FONT_WEIGHT = 700;
|
||||
const CHAR_FRAMES = 2;
|
||||
const CURSOR_BLINK_FRAMES = 16;
|
||||
const PAUSE_SECONDS = 1;
|
||||
|
||||
// Ideal composition size: 1280x720
|
||||
|
||||
const getTypedText = ({
|
||||
frame,
|
||||
fullText,
|
||||
pauseAfter,
|
||||
charFrames,
|
||||
pauseFrames,
|
||||
}: {
|
||||
frame: number;
|
||||
fullText: string;
|
||||
pauseAfter: string;
|
||||
charFrames: number;
|
||||
pauseFrames: number;
|
||||
}): string => {
|
||||
const pauseIndex = fullText.indexOf(pauseAfter);
|
||||
const preLen =
|
||||
pauseIndex >= 0 ? pauseIndex + pauseAfter.length : fullText.length;
|
||||
|
||||
let typedChars = 0;
|
||||
if (frame < preLen * charFrames) {
|
||||
typedChars = Math.floor(frame / charFrames);
|
||||
} else if (frame < preLen * charFrames + pauseFrames) {
|
||||
typedChars = preLen;
|
||||
} else {
|
||||
const postPhase = frame - preLen * charFrames - pauseFrames;
|
||||
typedChars = Math.min(
|
||||
fullText.length,
|
||||
preLen + Math.floor(postPhase / charFrames),
|
||||
);
|
||||
}
|
||||
return fullText.slice(0, typedChars);
|
||||
};
|
||||
|
||||
const Cursor: React.FC<{
|
||||
frame: number;
|
||||
blinkFrames: number;
|
||||
symbol?: string;
|
||||
}> = ({frame, blinkFrames, symbol = '\u258C'}) => {
|
||||
const opacity = interpolate(
|
||||
frame % blinkFrames,
|
||||
[0, blinkFrames / 2, blinkFrames],
|
||||
[1, 0, 1],
|
||||
{extrapolateLeft: 'clamp', extrapolateRight: 'clamp'},
|
||||
);
|
||||
|
||||
return <span style={{opacity}}>{symbol}</span>;
|
||||
};
|
||||
|
||||
export const MyAnimation = () => {
|
||||
const frame = useCurrentFrame();
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
const pauseFrames = Math.round(fps * PAUSE_SECONDS);
|
||||
|
||||
const typedText = getTypedText({
|
||||
frame,
|
||||
fullText: FULL_TEXT,
|
||||
pauseAfter: PAUSE_AFTER,
|
||||
charFrames: CHAR_FRAMES,
|
||||
pauseFrames,
|
||||
});
|
||||
|
||||
return (
|
||||
<AbsoluteFill
|
||||
style={{
|
||||
backgroundColor: COLOR_BG,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
color: COLOR_TEXT,
|
||||
fontSize: FONT_SIZE,
|
||||
fontWeight: FONT_WEIGHT,
|
||||
fontFamily: 'sans-serif',
|
||||
}}
|
||||
>
|
||||
<span>{typedText}</span>
|
||||
<Cursor frame={frame} blinkFrames={CURSOR_BLINK_FRAMES} />
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
+103
@@ -0,0 +1,103 @@
|
||||
import {loadFont} from '@remotion/google-fonts/Inter';
|
||||
import React from 'react';
|
||||
import {AbsoluteFill, spring, useCurrentFrame, useVideoConfig} from 'remotion';
|
||||
|
||||
/*
|
||||
* Highlight a word in a sentence with a spring-animated wipe effect.
|
||||
*/
|
||||
|
||||
// Ideal composition size: 1280x720
|
||||
|
||||
const COLOR_BG = '#ffffff';
|
||||
const COLOR_TEXT = '#000000';
|
||||
const COLOR_HIGHLIGHT = '#A7C7E7';
|
||||
const FULL_TEXT = 'This is Remotion.';
|
||||
const HIGHLIGHT_WORD = 'Remotion';
|
||||
const FONT_SIZE = 72;
|
||||
const FONT_WEIGHT = 700;
|
||||
const HIGHLIGHT_START_FRAME = 30;
|
||||
const HIGHLIGHT_WIPE_DURATION = 18;
|
||||
|
||||
const {fontFamily} = loadFont();
|
||||
|
||||
const Highlight: React.FC<{
|
||||
word: string;
|
||||
color: string;
|
||||
delay: number;
|
||||
durationInFrames: number;
|
||||
}> = ({word, color, delay, durationInFrames}) => {
|
||||
const frame = useCurrentFrame();
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
const highlightProgress = spring({
|
||||
fps,
|
||||
frame,
|
||||
config: {damping: 200},
|
||||
delay,
|
||||
durationInFrames,
|
||||
});
|
||||
const scaleX = Math.max(0, Math.min(1, highlightProgress));
|
||||
|
||||
return (
|
||||
<span style={{position: 'relative', display: 'inline-block'}}>
|
||||
<span
|
||||
style={{
|
||||
position: 'absolute',
|
||||
left: 0,
|
||||
right: 0,
|
||||
top: '50%',
|
||||
height: '1.05em',
|
||||
transform: `translateY(-50%) scaleX(${scaleX})`,
|
||||
transformOrigin: 'left center',
|
||||
backgroundColor: color,
|
||||
borderRadius: '0.18em',
|
||||
zIndex: 0,
|
||||
}}
|
||||
/>
|
||||
<span style={{position: 'relative', zIndex: 1}}>{word}</span>
|
||||
</span>
|
||||
);
|
||||
};
|
||||
|
||||
export const MyAnimation = () => {
|
||||
const highlightIndex = FULL_TEXT.indexOf(HIGHLIGHT_WORD);
|
||||
const hasHighlight = highlightIndex >= 0;
|
||||
const preText = hasHighlight ? FULL_TEXT.slice(0, highlightIndex) : FULL_TEXT;
|
||||
const postText = hasHighlight
|
||||
? FULL_TEXT.slice(highlightIndex + HIGHLIGHT_WORD.length)
|
||||
: '';
|
||||
|
||||
return (
|
||||
<AbsoluteFill
|
||||
style={{
|
||||
backgroundColor: COLOR_BG,
|
||||
alignItems: 'center',
|
||||
justifyContent: 'center',
|
||||
fontFamily,
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
color: COLOR_TEXT,
|
||||
fontSize: FONT_SIZE,
|
||||
fontWeight: FONT_WEIGHT,
|
||||
}}
|
||||
>
|
||||
{hasHighlight ? (
|
||||
<>
|
||||
<span>{preText}</span>
|
||||
<Highlight
|
||||
word={HIGHLIGHT_WORD}
|
||||
color={COLOR_HIGHLIGHT}
|
||||
delay={HIGHLIGHT_START_FRAME}
|
||||
durationInFrames={HIGHLIGHT_WIPE_DURATION}
|
||||
/>
|
||||
<span>{postText}</span>
|
||||
</>
|
||||
) : (
|
||||
<span>{FULL_TEXT}</span>
|
||||
)}
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,198 @@
|
||||
---
|
||||
name: audio-visualization
|
||||
description: Audio visualization patterns - spectrum bars, waveforms, bass-reactive effects
|
||||
metadata:
|
||||
tags: audio, visualization, spectrum, waveform, bass, music, audiogram, frequency
|
||||
---
|
||||
|
||||
# Audio Visualization in Remotion
|
||||
|
||||
## Prerequisites
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/media-utils
|
||||
```
|
||||
|
||||
## Loading Audio Data
|
||||
|
||||
Use `useWindowedAudioData()` (https://www.remotion.dev/docs/use-windowed-audio-data) to load audio data:
|
||||
|
||||
```tsx
|
||||
import { useWindowedAudioData } from "@remotion/media-utils";
|
||||
import { staticFile, useCurrentFrame, useVideoConfig } from "remotion";
|
||||
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
const { audioData, dataOffsetInSeconds } = useWindowedAudioData({
|
||||
src: staticFile("podcast.wav"),
|
||||
frame,
|
||||
fps,
|
||||
windowInSeconds: 30,
|
||||
});
|
||||
```
|
||||
|
||||
## Spectrum Bar Visualization
|
||||
|
||||
Use `visualizeAudio()` (https://www.remotion.dev/docs/visualize-audio) to get frequency data for bar charts:
|
||||
|
||||
```tsx
|
||||
import { useWindowedAudioData, visualizeAudio } from "@remotion/media-utils";
|
||||
import { staticFile, useCurrentFrame, useVideoConfig } from "remotion";
|
||||
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
const { audioData, dataOffsetInSeconds } = useWindowedAudioData({
|
||||
src: staticFile("music.mp3"),
|
||||
frame,
|
||||
fps,
|
||||
windowInSeconds: 30,
|
||||
});
|
||||
|
||||
if (!audioData) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const frequencies = visualizeAudio({
|
||||
fps,
|
||||
frame,
|
||||
audioData,
|
||||
numberOfSamples: 256,
|
||||
optimizeFor: "speed",
|
||||
dataOffsetInSeconds,
|
||||
});
|
||||
|
||||
return (
|
||||
<div style={{ display: "flex", alignItems: "flex-end", height: 200 }}>
|
||||
{frequencies.map((v, i) => (
|
||||
<div
|
||||
key={i}
|
||||
style={{
|
||||
flex: 1,
|
||||
height: `${v * 100}%`,
|
||||
backgroundColor: "#0b84f3",
|
||||
margin: "0 1px",
|
||||
}}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
);
|
||||
```
|
||||
|
||||
- `numberOfSamples` must be power of 2 (32, 64, 128, 256, 512, 1024)
|
||||
- Values range 0-1; left of array = bass, right = highs
|
||||
- Use `optimizeFor: "speed"` for Lambda or high sample counts
|
||||
|
||||
**Important:** When passing `audioData` to child components, also pass the `frame` from the parent. Do not call `useCurrentFrame()` in each child - this causes discontinuous visualization when children are inside `<Sequence>` with offsets.
|
||||
|
||||
## Waveform Visualization
|
||||
|
||||
Use `visualizeAudioWaveform()` (https://www.remotion.dev/docs/media-utils/visualize-audio-waveform) with `createSmoothSvgPath()` (https://www.remotion.dev/docs/media-utils/create-smooth-svg-path) for oscilloscope-style displays:
|
||||
|
||||
```tsx
|
||||
import {
|
||||
createSmoothSvgPath,
|
||||
useWindowedAudioData,
|
||||
visualizeAudioWaveform,
|
||||
} from "@remotion/media-utils";
|
||||
import { staticFile, useCurrentFrame, useVideoConfig } from "remotion";
|
||||
|
||||
const frame = useCurrentFrame();
|
||||
const { width, fps } = useVideoConfig();
|
||||
const HEIGHT = 200;
|
||||
|
||||
const { audioData, dataOffsetInSeconds } = useWindowedAudioData({
|
||||
src: staticFile("voice.wav"),
|
||||
frame,
|
||||
fps,
|
||||
windowInSeconds: 30,
|
||||
});
|
||||
|
||||
if (!audioData) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const waveform = visualizeAudioWaveform({
|
||||
fps,
|
||||
frame,
|
||||
audioData,
|
||||
numberOfSamples: 256,
|
||||
windowInSeconds: 0.5,
|
||||
dataOffsetInSeconds,
|
||||
});
|
||||
|
||||
const path = createSmoothSvgPath({
|
||||
points: waveform.map((y, i) => ({
|
||||
x: (i / (waveform.length - 1)) * width,
|
||||
y: HEIGHT / 2 + (y * HEIGHT) / 2,
|
||||
})),
|
||||
});
|
||||
|
||||
return (
|
||||
<svg width={width} height={HEIGHT}>
|
||||
<path d={path} fill="none" stroke="#0b84f3" strokeWidth={2} />
|
||||
</svg>
|
||||
);
|
||||
```
|
||||
|
||||
## Bass-Reactive Effects
|
||||
|
||||
Extract low frequencies for beat-reactive animations:
|
||||
|
||||
```tsx
|
||||
const frequencies = visualizeAudio({
|
||||
fps,
|
||||
frame,
|
||||
audioData,
|
||||
numberOfSamples: 128,
|
||||
optimizeFor: "speed",
|
||||
dataOffsetInSeconds,
|
||||
});
|
||||
|
||||
const lowFrequencies = frequencies.slice(0, 32);
|
||||
const bassIntensity =
|
||||
lowFrequencies.reduce((sum, v) => sum + v, 0) / lowFrequencies.length;
|
||||
|
||||
const scale = 1 + bassIntensity * 0.5;
|
||||
const opacity = Math.min(0.6, bassIntensity * 0.8);
|
||||
```
|
||||
|
||||
## Volume-Based Waveform
|
||||
|
||||
Use `getWaveformPortion()` (https://www.remotion.dev/docs/get-waveform-portion) when you need simplified volume data instead of frequency spectrum:
|
||||
|
||||
```tsx
|
||||
import { getWaveformPortion } from "@remotion/media-utils";
|
||||
import { useCurrentFrame, useVideoConfig } from "remotion";
|
||||
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
const currentTimeInSeconds = frame / fps;
|
||||
|
||||
const waveform = getWaveformPortion({
|
||||
audioData,
|
||||
startTimeInSeconds: currentTimeInSeconds,
|
||||
durationInSeconds: 5,
|
||||
numberOfSamples: 50,
|
||||
});
|
||||
|
||||
// Returns array of { index, amplitude } objects (amplitude: 0-1)
|
||||
waveform.map((bar) => (
|
||||
<div key={bar.index} style={{ height: bar.amplitude * 100 }} />
|
||||
));
|
||||
```
|
||||
|
||||
## Postprocessing
|
||||
|
||||
Low frequencies naturally dominate. Apply logarithmic scaling for visual balance:
|
||||
|
||||
```tsx
|
||||
const minDb = -100;
|
||||
const maxDb = -30;
|
||||
|
||||
const scaled = frequencies.map((value) => {
|
||||
const db = 20 * Math.log10(value);
|
||||
return (db - minDb) / (maxDb - minDb);
|
||||
});
|
||||
```
|
||||
@@ -0,0 +1,169 @@
|
||||
---
|
||||
name: audio
|
||||
description: Using audio and sound in Remotion - importing, trimming, volume, speed, pitch
|
||||
metadata:
|
||||
tags: audio, media, trim, volume, speed, loop, pitch, mute, sound, sfx
|
||||
---
|
||||
|
||||
# Using audio in Remotion
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/media package needs to be installed.
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/media
|
||||
```
|
||||
|
||||
## Importing Audio
|
||||
|
||||
Use `<Audio>` from `@remotion/media` to add audio to your composition.
|
||||
|
||||
```tsx
|
||||
import { Audio } from "@remotion/media";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <Audio src={staticFile("audio.mp3")} />;
|
||||
};
|
||||
```
|
||||
|
||||
Remote URLs are also supported:
|
||||
|
||||
```tsx
|
||||
<Audio src="https://remotion.media/audio.mp3" />
|
||||
```
|
||||
|
||||
By default, audio plays from the start, at full volume and full length.
|
||||
Multiple audio tracks can be layered by adding multiple `<Audio>` components.
|
||||
|
||||
## Trimming
|
||||
|
||||
Use `trimBefore` and `trimAfter` to remove portions of the audio. Values are in frames.
|
||||
|
||||
```tsx
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
trimBefore={2 * fps} // Skip the first 2 seconds
|
||||
trimAfter={10 * fps} // End at the 10 second mark
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
The audio still starts playing at the beginning of the composition - only the specified portion is played.
|
||||
|
||||
## Delaying
|
||||
|
||||
Wrap the audio in a `<Sequence>` to delay when it starts:
|
||||
|
||||
```tsx
|
||||
import { Sequence, staticFile } from "remotion";
|
||||
import { Audio } from "@remotion/media";
|
||||
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Sequence from={1 * fps}>
|
||||
<Audio src={staticFile("audio.mp3")} />
|
||||
</Sequence>
|
||||
);
|
||||
```
|
||||
|
||||
The audio will start playing after 1 second.
|
||||
|
||||
## Volume
|
||||
|
||||
Set a static volume (0 to 1):
|
||||
|
||||
```tsx
|
||||
<Audio src={staticFile("audio.mp3")} volume={0.5} />
|
||||
```
|
||||
|
||||
Or use a callback for dynamic volume based on the current frame:
|
||||
|
||||
```tsx
|
||||
import { interpolate } from "remotion";
|
||||
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
volume={(f) =>
|
||||
interpolate(f, [0, 1 * fps], [0, 1], { extrapolateRight: "clamp" })
|
||||
}
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
The value of `f` starts at 0 when the audio begins to play, not the composition frame.
|
||||
|
||||
## Muting
|
||||
|
||||
Use `muted` to silence the audio. It can be set dynamically:
|
||||
|
||||
```tsx
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
muted={frame >= 2 * fps && frame <= 4 * fps} // Mute between 2s and 4s
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
## Speed
|
||||
|
||||
Use `playbackRate` to change the playback speed:
|
||||
|
||||
```tsx
|
||||
<Audio src={staticFile("audio.mp3")} playbackRate={2} /> {/* 2x speed */}
|
||||
<Audio src={staticFile("audio.mp3")} playbackRate={0.5} /> {/* Half speed */}
|
||||
```
|
||||
|
||||
Reverse playback is not supported.
|
||||
|
||||
## Looping
|
||||
|
||||
Use `loop` to loop the audio indefinitely:
|
||||
|
||||
```tsx
|
||||
<Audio src={staticFile("audio.mp3")} loop />
|
||||
```
|
||||
|
||||
Use `loopVolumeCurveBehavior` to control how the frame count behaves when looping:
|
||||
|
||||
- `"repeat"`: Frame count resets to 0 each loop (default)
|
||||
- `"extend"`: Frame count continues incrementing
|
||||
|
||||
```tsx
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
loop
|
||||
loopVolumeCurveBehavior="extend"
|
||||
volume={(f) => interpolate(f, [0, 300], [1, 0])} // Fade out over multiple loops
|
||||
/>
|
||||
```
|
||||
|
||||
## Pitch
|
||||
|
||||
Use `toneFrequency` to adjust the pitch without affecting speed. Values range from 0.01 to 2:
|
||||
|
||||
```tsx
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
toneFrequency={1.5} // Higher pitch
|
||||
/>
|
||||
<Audio
|
||||
src={staticFile("audio.mp3")}
|
||||
toneFrequency={0.8} // Lower pitch
|
||||
/>
|
||||
```
|
||||
|
||||
Pitch shifting only works during server-side rendering, not in the Remotion Studio preview or in the `<Player />`.
|
||||
@@ -0,0 +1,134 @@
|
||||
---
|
||||
name: calculate-metadata
|
||||
description: Dynamically set composition duration, dimensions, and props
|
||||
metadata:
|
||||
tags: calculateMetadata, duration, dimensions, props, dynamic
|
||||
---
|
||||
|
||||
# Using calculateMetadata
|
||||
|
||||
Use `calculateMetadata` on a `<Composition>` to dynamically set duration, dimensions, and transform props before rendering.
|
||||
|
||||
```tsx
|
||||
<Composition
|
||||
id="MyComp"
|
||||
component={MyComponent}
|
||||
durationInFrames={300}
|
||||
fps={30}
|
||||
width={1920}
|
||||
height={1080}
|
||||
defaultProps={{ videoSrc: "https://remotion.media/video.mp4" }}
|
||||
calculateMetadata={calculateMetadata}
|
||||
/>
|
||||
```
|
||||
|
||||
## Setting duration based on a video
|
||||
|
||||
Use the [`getVideoDuration`](./get-video-duration.md) and [`getVideoDimensions`](./get-video-dimensions.md) skills to get the video duration and dimensions:
|
||||
|
||||
```tsx
|
||||
import { CalculateMetadataFunction } from "remotion";
|
||||
import { getVideoDuration } from "./get-video-duration";
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({
|
||||
props,
|
||||
}) => {
|
||||
const durationInSeconds = await getVideoDuration(props.videoSrc);
|
||||
|
||||
return {
|
||||
durationInFrames: Math.ceil(durationInSeconds * 30),
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Matching dimensions of a video
|
||||
|
||||
Use the [`getVideoDimensions`](./get-video-dimensions.md) skill to get the video dimensions:
|
||||
|
||||
```tsx
|
||||
import { CalculateMetadataFunction } from "remotion";
|
||||
import { getVideoDuration } from "./get-video-duration";
|
||||
import { getVideoDimensions } from "./get-video-dimensions";
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({
|
||||
props,
|
||||
}) => {
|
||||
const dimensions = await getVideoDimensions(props.videoSrc);
|
||||
|
||||
return {
|
||||
width: dimensions.width,
|
||||
height: dimensions.height,
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Setting duration based on multiple videos
|
||||
|
||||
```tsx
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({
|
||||
props,
|
||||
}) => {
|
||||
const metadataPromises = props.videos.map((video) =>
|
||||
getVideoDuration(video.src),
|
||||
);
|
||||
const allMetadata = await Promise.all(metadataPromises);
|
||||
|
||||
const totalDuration = allMetadata.reduce(
|
||||
(sum, durationInSeconds) => sum + durationInSeconds,
|
||||
0,
|
||||
);
|
||||
|
||||
return {
|
||||
durationInFrames: Math.ceil(totalDuration * 30),
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Setting a default outName
|
||||
|
||||
Set the default output filename based on props:
|
||||
|
||||
```tsx
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({
|
||||
props,
|
||||
}) => {
|
||||
return {
|
||||
defaultOutName: `video-${props.id}.mp4`,
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Transforming props
|
||||
|
||||
Fetch data or transform props before rendering:
|
||||
|
||||
```tsx
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({
|
||||
props,
|
||||
abortSignal,
|
||||
}) => {
|
||||
const response = await fetch(props.dataUrl, { signal: abortSignal });
|
||||
const data = await response.json();
|
||||
|
||||
return {
|
||||
props: {
|
||||
...props,
|
||||
fetchedData: data,
|
||||
},
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
The `abortSignal` cancels stale requests when props change in the Studio.
|
||||
|
||||
## Return value
|
||||
|
||||
All fields are optional. Returned values override the `<Composition>` props:
|
||||
|
||||
- `durationInFrames`: Number of frames
|
||||
- `width`: Composition width in pixels
|
||||
- `height`: Composition height in pixels
|
||||
- `fps`: Frames per second
|
||||
- `props`: Transformed props passed to the component
|
||||
- `defaultOutName`: Default output filename
|
||||
- `defaultCodec`: Default codec for rendering
|
||||
@@ -0,0 +1,75 @@
|
||||
---
|
||||
name: can-decode
|
||||
description: Check if a video can be decoded by the browser using Mediabunny
|
||||
metadata:
|
||||
tags: decode, validation, video, audio, compatibility, browser
|
||||
---
|
||||
|
||||
# Checking if a video can be decoded
|
||||
|
||||
Use Mediabunny to check if a video can be decoded by the browser before attempting to play it.
|
||||
|
||||
## The `canDecode()` function
|
||||
|
||||
This function can be copy-pasted into any project.
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, UrlSource } from "mediabunny";
|
||||
|
||||
export const canDecode = async (src: string) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src, {
|
||||
getRetryDelay: () => null,
|
||||
}),
|
||||
});
|
||||
|
||||
try {
|
||||
await input.getFormat();
|
||||
} catch {
|
||||
return false;
|
||||
}
|
||||
|
||||
const videoTrack = await input.getPrimaryVideoTrack();
|
||||
if (videoTrack && !(await videoTrack.canDecode())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const audioTrack = await input.getPrimaryAudioTrack();
|
||||
if (audioTrack && !(await audioTrack.canDecode())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
```tsx
|
||||
const src = "https://remotion.media/video.mp4";
|
||||
const isDecodable = await canDecode(src);
|
||||
|
||||
if (isDecodable) {
|
||||
console.log("Video can be decoded");
|
||||
} else {
|
||||
console.log("Video cannot be decoded by this browser");
|
||||
}
|
||||
```
|
||||
|
||||
## Using with Blob
|
||||
|
||||
For file uploads or drag-and-drop, use `BlobSource`:
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, BlobSource } from "mediabunny";
|
||||
|
||||
export const canDecodeBlob = async (blob: Blob) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new BlobSource(blob),
|
||||
});
|
||||
|
||||
// Same validation logic as above
|
||||
};
|
||||
```
|
||||
@@ -0,0 +1,120 @@
|
||||
---
|
||||
name: charts
|
||||
description: Chart and data visualization patterns for Remotion. Use when creating bar charts, pie charts, line charts, stock graphs, or any data-driven animations.
|
||||
metadata:
|
||||
tags: charts, data, visualization, bar-chart, pie-chart, line-chart, stock-chart, svg-paths, graphs
|
||||
---
|
||||
|
||||
# Charts in Remotion
|
||||
|
||||
Create charts using React code - HTML, SVG, and D3.js are all supported.
|
||||
|
||||
Disable all animations from third party libraries - they cause flickering.
|
||||
Drive all animations from `useCurrentFrame()`.
|
||||
|
||||
## Bar Chart
|
||||
|
||||
```tsx
|
||||
const STAGGER_DELAY = 5;
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
const bars = data.map((item, i) => {
|
||||
const height = spring({
|
||||
frame,
|
||||
fps,
|
||||
delay: i * STAGGER_DELAY,
|
||||
config: { damping: 200 },
|
||||
});
|
||||
return <div style={{ height: height * item.value }} />;
|
||||
});
|
||||
```
|
||||
|
||||
## Pie Chart
|
||||
|
||||
Animate segments using stroke-dashoffset, starting from 12 o'clock:
|
||||
|
||||
```tsx
|
||||
const progress = interpolate(frame, [0, 100], [0, 1]);
|
||||
const circumference = 2 * Math.PI * radius;
|
||||
const segmentLength = (value / total) * circumference;
|
||||
const offset = interpolate(progress, [0, 1], [segmentLength, 0]);
|
||||
|
||||
<circle
|
||||
r={radius}
|
||||
cx={center}
|
||||
cy={center}
|
||||
fill="none"
|
||||
stroke={color}
|
||||
strokeWidth={strokeWidth}
|
||||
strokeDasharray={`${segmentLength} ${circumference}`}
|
||||
strokeDashoffset={offset}
|
||||
transform={`rotate(-90 ${center} ${center})`}
|
||||
/>;
|
||||
```
|
||||
|
||||
## Line Chart / Path Animation
|
||||
|
||||
Use `@remotion/paths` for animating SVG paths (line charts, stock graphs, signatures).
|
||||
|
||||
Install: `npx remotion add @remotion/paths`
|
||||
Docs: https://remotion.dev/docs/paths.md
|
||||
|
||||
### Convert data points to SVG path
|
||||
|
||||
```tsx
|
||||
type Point = { x: number; y: number };
|
||||
|
||||
const generateLinePath = (points: Point[]): string => {
|
||||
if (points.length < 2) return "";
|
||||
return points.map((p, i) => `${i === 0 ? "M" : "L"} ${p.x} ${p.y}`).join(" ");
|
||||
};
|
||||
```
|
||||
|
||||
### Draw path with animation
|
||||
|
||||
```tsx
|
||||
import { evolvePath } from "@remotion/paths";
|
||||
|
||||
const path = "M 100 200 L 200 150 L 300 180 L 400 100";
|
||||
const progress = interpolate(frame, [0, 2 * fps], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
easing: Easing.out(Easing.quad),
|
||||
});
|
||||
|
||||
const { strokeDasharray, strokeDashoffset } = evolvePath(progress, path);
|
||||
|
||||
<path
|
||||
d={path}
|
||||
fill="none"
|
||||
stroke="#FF3232"
|
||||
strokeWidth={4}
|
||||
strokeDasharray={strokeDasharray}
|
||||
strokeDashoffset={strokeDashoffset}
|
||||
/>;
|
||||
```
|
||||
|
||||
### Follow path with marker/arrow
|
||||
|
||||
```tsx
|
||||
import {
|
||||
getLength,
|
||||
getPointAtLength,
|
||||
getTangentAtLength,
|
||||
} from "@remotion/paths";
|
||||
|
||||
const pathLength = getLength(path);
|
||||
const point = getPointAtLength(path, progress * pathLength);
|
||||
const tangent = getTangentAtLength(path, progress * pathLength);
|
||||
const angle = Math.atan2(tangent.y, tangent.x);
|
||||
|
||||
<g
|
||||
style={{
|
||||
transform: `translate(${point.x}px, ${point.y}px) rotate(${angle}rad)`,
|
||||
transformOrigin: "0 0",
|
||||
}}
|
||||
>
|
||||
<polygon points="0,0 -20,-10 -20,10" fill="#FF3232" />
|
||||
</g>;
|
||||
```
|
||||
@@ -0,0 +1,154 @@
|
||||
---
|
||||
name: compositions
|
||||
description: Defining compositions, stills, folders, default props and dynamic metadata
|
||||
metadata:
|
||||
tags: composition, still, folder, props, metadata
|
||||
---
|
||||
|
||||
A `<Composition>` defines the component, width, height, fps and duration of a renderable video.
|
||||
|
||||
It normally is placed in the `src/Root.tsx` file.
|
||||
|
||||
```tsx
|
||||
import { Composition } from "remotion";
|
||||
import { MyComposition } from "./MyComposition";
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<Composition
|
||||
id="MyComposition"
|
||||
component={MyComposition}
|
||||
durationInFrames={100}
|
||||
fps={30}
|
||||
width={1080}
|
||||
height={1080}
|
||||
/>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
## Default Props
|
||||
|
||||
Pass `defaultProps` to provide initial values for your component.
|
||||
Values must be JSON-serializable (`Date`, `Map`, `Set`, and `staticFile()` are supported).
|
||||
|
||||
```tsx
|
||||
import { Composition } from "remotion";
|
||||
import { MyComposition, MyCompositionProps } from "./MyComposition";
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<Composition
|
||||
id="MyComposition"
|
||||
component={MyComposition}
|
||||
durationInFrames={100}
|
||||
fps={30}
|
||||
width={1080}
|
||||
height={1080}
|
||||
defaultProps={
|
||||
{
|
||||
title: "Hello World",
|
||||
color: "#ff0000",
|
||||
} satisfies MyCompositionProps
|
||||
}
|
||||
/>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
Use `type` declarations for props rather than `interface` to ensure `defaultProps` type safety.
|
||||
|
||||
## Folders
|
||||
|
||||
Use `<Folder>` to organize compositions in the sidebar.
|
||||
Folder names can only contain letters, numbers, and hyphens.
|
||||
|
||||
```tsx
|
||||
import { Composition, Folder } from "remotion";
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<>
|
||||
<Folder name="Marketing">
|
||||
<Composition id="Promo" /* ... */ />
|
||||
<Composition id="Ad" /* ... */ />
|
||||
</Folder>
|
||||
<Folder name="Social">
|
||||
<Folder name="Instagram">
|
||||
<Composition id="Story" /* ... */ />
|
||||
<Composition id="Reel" /* ... */ />
|
||||
</Folder>
|
||||
</Folder>
|
||||
</>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
## Stills
|
||||
|
||||
Use `<Still>` for single-frame images. It does not require `durationInFrames` or `fps`.
|
||||
|
||||
```tsx
|
||||
import { Still } from "remotion";
|
||||
import { Thumbnail } from "./Thumbnail";
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<Still id="Thumbnail" component={Thumbnail} width={1280} height={720} />
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
## Calculate Metadata
|
||||
|
||||
Use `calculateMetadata` to make dimensions, duration, or props dynamic based on data.
|
||||
|
||||
```tsx
|
||||
import { Composition, CalculateMetadataFunction } from "remotion";
|
||||
import { MyComposition, MyCompositionProps } from "./MyComposition";
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction<
|
||||
MyCompositionProps
|
||||
> = async ({ props, abortSignal }) => {
|
||||
const data = await fetch(`https://api.example.com/video/${props.videoId}`, {
|
||||
signal: abortSignal,
|
||||
}).then((res) => res.json());
|
||||
|
||||
return {
|
||||
durationInFrames: Math.ceil(data.duration * 30),
|
||||
props: {
|
||||
...props,
|
||||
videoUrl: data.url,
|
||||
},
|
||||
};
|
||||
};
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<Composition
|
||||
id="MyComposition"
|
||||
component={MyComposition}
|
||||
durationInFrames={100} // Placeholder, will be overridden
|
||||
fps={30}
|
||||
width={1080}
|
||||
height={1080}
|
||||
defaultProps={{ videoId: "abc123" }}
|
||||
calculateMetadata={calculateMetadata}
|
||||
/>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
The function can return `props`, `durationInFrames`, `width`, `height`, `fps`, and codec-related defaults. It runs once before rendering begins.
|
||||
|
||||
## Nesting compositions within another
|
||||
|
||||
To add a composition within another composition, you can use the `<Sequence>` component with a `width` and `height` prop to specify the size of the composition.
|
||||
|
||||
```tsx
|
||||
<AbsoluteFill>
|
||||
<Sequence width={COMPOSITION_WIDTH} height={COMPOSITION_HEIGHT}>
|
||||
<CompositionComponent />
|
||||
</Sequence>
|
||||
</AbsoluteFill>
|
||||
```
|
||||
@@ -0,0 +1,184 @@
|
||||
---
|
||||
name: display-captions
|
||||
description: Displaying captions in Remotion with TikTok-style pages and word highlighting
|
||||
metadata:
|
||||
tags: captions, subtitles, display, tiktok, highlight
|
||||
---
|
||||
|
||||
# Displaying captions in Remotion
|
||||
|
||||
This guide explains how to display captions in Remotion, assuming you already have captions in the [`Caption`](https://www.remotion.dev/docs/captions/caption) format.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
Read [Transcribing audio](transcribe-captions.md) for how to generate captions.
|
||||
|
||||
First, the [`@remotion/captions`](https://www.remotion.dev/docs/captions) package needs to be installed.
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/captions
|
||||
```
|
||||
|
||||
## Fetching captions
|
||||
|
||||
First, fetch your captions JSON file. Use [`useDelayRender()`](https://www.remotion.dev/docs/use-delay-render) to hold the render until the captions are loaded:
|
||||
|
||||
```tsx
|
||||
import { useState, useEffect, useCallback } from "react";
|
||||
import { AbsoluteFill, staticFile, useDelayRender } from "remotion";
|
||||
import type { Caption } from "@remotion/captions";
|
||||
|
||||
export const MyComponent: React.FC = () => {
|
||||
const [captions, setCaptions] = useState<Caption[] | null>(null);
|
||||
const { delayRender, continueRender, cancelRender } = useDelayRender();
|
||||
const [handle] = useState(() => delayRender());
|
||||
|
||||
const fetchCaptions = useCallback(async () => {
|
||||
try {
|
||||
// Assuming captions.json is in the public/ folder.
|
||||
const response = await fetch(staticFile("captions123.json"));
|
||||
const data = await response.json();
|
||||
setCaptions(data);
|
||||
continueRender(handle);
|
||||
} catch (e) {
|
||||
cancelRender(e);
|
||||
}
|
||||
}, [continueRender, cancelRender, handle]);
|
||||
|
||||
useEffect(() => {
|
||||
fetchCaptions();
|
||||
}, [fetchCaptions]);
|
||||
|
||||
if (!captions) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return <AbsoluteFill>{/* Render captions here */}</AbsoluteFill>;
|
||||
};
|
||||
```
|
||||
|
||||
## Creating pages
|
||||
|
||||
Use `createTikTokStyleCaptions()` to group captions into pages. The `combineTokensWithinMilliseconds` option controls how many words appear at once:
|
||||
|
||||
```tsx
|
||||
import { useMemo } from "react";
|
||||
import { createTikTokStyleCaptions } from "@remotion/captions";
|
||||
import type { Caption } from "@remotion/captions";
|
||||
|
||||
// How often captions should switch (in milliseconds)
|
||||
// Higher values = more words per page
|
||||
// Lower values = fewer words (more word-by-word)
|
||||
const SWITCH_CAPTIONS_EVERY_MS = 1200;
|
||||
|
||||
const { pages } = useMemo(() => {
|
||||
return createTikTokStyleCaptions({
|
||||
captions,
|
||||
combineTokensWithinMilliseconds: SWITCH_CAPTIONS_EVERY_MS,
|
||||
});
|
||||
}, [captions]);
|
||||
```
|
||||
|
||||
## Rendering with Sequences
|
||||
|
||||
Map over the pages and render each one in a `<Sequence>`. Calculate the start frame and duration from the page timing:
|
||||
|
||||
```tsx
|
||||
import { Sequence, useVideoConfig, AbsoluteFill } from "remotion";
|
||||
import type { TikTokPage } from "@remotion/captions";
|
||||
|
||||
const CaptionedContent: React.FC = () => {
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<AbsoluteFill>
|
||||
{pages.map((page, index) => {
|
||||
const nextPage = pages[index + 1] ?? null;
|
||||
const startFrame = (page.startMs / 1000) * fps;
|
||||
const endFrame = Math.min(
|
||||
nextPage ? (nextPage.startMs / 1000) * fps : Infinity,
|
||||
startFrame + (SWITCH_CAPTIONS_EVERY_MS / 1000) * fps,
|
||||
);
|
||||
const durationInFrames = endFrame - startFrame;
|
||||
|
||||
if (durationInFrames <= 0) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return (
|
||||
<Sequence
|
||||
key={index}
|
||||
from={startFrame}
|
||||
durationInFrames={durationInFrames}
|
||||
>
|
||||
<CaptionPage page={page} />
|
||||
</Sequence>
|
||||
);
|
||||
})}
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
## White-space preservation
|
||||
|
||||
The captions are whitespace sensitive. You should include spaces in the `text` field before each word. Use `whiteSpace: "pre"` to preserve the whitespace in the captions.
|
||||
|
||||
## Separate component for captions
|
||||
|
||||
Put captioning logic in a separate component.
|
||||
Make a new file for it.
|
||||
|
||||
## Word highlighting
|
||||
|
||||
A caption page contains `tokens` which you can use to highlight the currently spoken word:
|
||||
|
||||
```tsx
|
||||
import { AbsoluteFill, useCurrentFrame, useVideoConfig } from "remotion";
|
||||
import type { TikTokPage } from "@remotion/captions";
|
||||
|
||||
const HIGHLIGHT_COLOR = "#39E508";
|
||||
|
||||
const CaptionPage: React.FC<{ page: TikTokPage }> = ({ page }) => {
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
// Current time relative to the start of the sequence
|
||||
const currentTimeMs = (frame / fps) * 1000;
|
||||
// Convert to absolute time by adding the page start
|
||||
const absoluteTimeMs = page.startMs + currentTimeMs;
|
||||
|
||||
return (
|
||||
<AbsoluteFill style={{ justifyContent: "center", alignItems: "center" }}>
|
||||
<div style={{ fontSize: 80, fontWeight: "bold", whiteSpace: "pre" }}>
|
||||
{page.tokens.map((token) => {
|
||||
const isActive =
|
||||
token.fromMs <= absoluteTimeMs && token.toMs > absoluteTimeMs;
|
||||
|
||||
return (
|
||||
<span
|
||||
key={token.fromMs}
|
||||
style={{ color: isActive ? HIGHLIGHT_COLOR : "white" }}
|
||||
>
|
||||
{token.text}
|
||||
</span>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
## Display captions alongside video content
|
||||
|
||||
By default, put the captions alongside the video content, so the captions are in sync.
|
||||
For each video, make a new captions JSON file.
|
||||
|
||||
```tsx
|
||||
<AbsoluteFill>
|
||||
<Video src={staticFile("video.mp4")} />
|
||||
<CaptionPage page={page} />
|
||||
</AbsoluteFill>
|
||||
```
|
||||
@@ -0,0 +1,229 @@
|
||||
---
|
||||
name: extract-frames
|
||||
description: Extract frames from videos at specific timestamps using Mediabunny
|
||||
metadata:
|
||||
tags: frames, extract, video, thumbnail, filmstrip, canvas
|
||||
---
|
||||
|
||||
# Extracting frames from videos
|
||||
|
||||
Use Mediabunny to extract frames from videos at specific timestamps. This is useful for generating thumbnails, filmstrips, or processing individual frames.
|
||||
|
||||
## The `extractFrames()` function
|
||||
|
||||
This function can be copy-pasted into any project.
|
||||
|
||||
```tsx
|
||||
import {
|
||||
ALL_FORMATS,
|
||||
Input,
|
||||
UrlSource,
|
||||
VideoSample,
|
||||
VideoSampleSink,
|
||||
} from "mediabunny";
|
||||
|
||||
type Options = {
|
||||
track: { width: number; height: number };
|
||||
container: string;
|
||||
durationInSeconds: number | null;
|
||||
};
|
||||
|
||||
export type ExtractFramesTimestampsInSecondsFn = (
|
||||
options: Options,
|
||||
) => Promise<number[]> | number[];
|
||||
|
||||
export type ExtractFramesProps = {
|
||||
src: string;
|
||||
timestampsInSeconds: number[] | ExtractFramesTimestampsInSecondsFn;
|
||||
onVideoSample: (sample: VideoSample) => void;
|
||||
signal?: AbortSignal;
|
||||
};
|
||||
|
||||
export async function extractFrames({
|
||||
src,
|
||||
timestampsInSeconds,
|
||||
onVideoSample,
|
||||
signal,
|
||||
}: ExtractFramesProps): Promise<void> {
|
||||
using input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src),
|
||||
});
|
||||
|
||||
const [durationInSeconds, format, videoTrack] = await Promise.all([
|
||||
input.computeDuration(),
|
||||
input.getFormat(),
|
||||
input.getPrimaryVideoTrack(),
|
||||
]);
|
||||
|
||||
if (!videoTrack) {
|
||||
throw new Error("No video track found in the input");
|
||||
}
|
||||
|
||||
if (signal?.aborted) {
|
||||
throw new Error("Aborted");
|
||||
}
|
||||
|
||||
const timestamps =
|
||||
typeof timestampsInSeconds === "function"
|
||||
? await timestampsInSeconds({
|
||||
track: {
|
||||
width: videoTrack.displayWidth,
|
||||
height: videoTrack.displayHeight,
|
||||
},
|
||||
container: format.name,
|
||||
durationInSeconds,
|
||||
})
|
||||
: timestampsInSeconds;
|
||||
|
||||
if (timestamps.length === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (signal?.aborted) {
|
||||
throw new Error("Aborted");
|
||||
}
|
||||
|
||||
const sink = new VideoSampleSink(videoTrack);
|
||||
|
||||
for await (using videoSample of sink.samplesAtTimestamps(timestamps)) {
|
||||
if (signal?.aborted) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (!videoSample) {
|
||||
continue;
|
||||
}
|
||||
|
||||
onVideoSample(videoSample);
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Basic usage
|
||||
|
||||
Extract frames at specific timestamps:
|
||||
|
||||
```tsx
|
||||
await extractFrames({
|
||||
src: "https://remotion.media/video.mp4",
|
||||
timestampsInSeconds: [0, 1, 2, 3, 4],
|
||||
onVideoSample: (sample) => {
|
||||
const canvas = document.createElement("canvas");
|
||||
canvas.width = sample.displayWidth;
|
||||
canvas.height = sample.displayHeight;
|
||||
const ctx = canvas.getContext("2d");
|
||||
sample.draw(ctx!, 0, 0);
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
## Creating a filmstrip
|
||||
|
||||
Use a callback function to dynamically calculate timestamps based on video metadata:
|
||||
|
||||
```tsx
|
||||
const canvasWidth = 500;
|
||||
const canvasHeight = 80;
|
||||
const fromSeconds = 0;
|
||||
const toSeconds = 10;
|
||||
|
||||
await extractFrames({
|
||||
src: "https://remotion.media/video.mp4",
|
||||
timestampsInSeconds: async ({ track, durationInSeconds }) => {
|
||||
const aspectRatio = track.width / track.height;
|
||||
const amountOfFramesFit = Math.ceil(
|
||||
canvasWidth / (canvasHeight * aspectRatio),
|
||||
);
|
||||
const segmentDuration = toSeconds - fromSeconds;
|
||||
const timestamps: number[] = [];
|
||||
|
||||
for (let i = 0; i < amountOfFramesFit; i++) {
|
||||
timestamps.push(
|
||||
fromSeconds + (segmentDuration / amountOfFramesFit) * (i + 0.5),
|
||||
);
|
||||
}
|
||||
|
||||
return timestamps;
|
||||
},
|
||||
onVideoSample: (sample) => {
|
||||
console.log(`Frame at ${sample.timestamp}s`);
|
||||
|
||||
const canvas = document.createElement("canvas");
|
||||
canvas.width = sample.displayWidth;
|
||||
canvas.height = sample.displayHeight;
|
||||
const ctx = canvas.getContext("2d");
|
||||
sample.draw(ctx!, 0, 0);
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
## Cancellation with AbortSignal
|
||||
|
||||
Cancel frame extraction after a timeout:
|
||||
|
||||
```tsx
|
||||
const controller = new AbortController();
|
||||
|
||||
setTimeout(() => controller.abort(), 5000);
|
||||
|
||||
try {
|
||||
await extractFrames({
|
||||
src: "https://remotion.media/video.mp4",
|
||||
timestampsInSeconds: [0, 1, 2, 3, 4],
|
||||
onVideoSample: (sample) => {
|
||||
using frame = sample;
|
||||
const canvas = document.createElement("canvas");
|
||||
canvas.width = frame.displayWidth;
|
||||
canvas.height = frame.displayHeight;
|
||||
const ctx = canvas.getContext("2d");
|
||||
frame.draw(ctx!, 0, 0);
|
||||
},
|
||||
signal: controller.signal,
|
||||
});
|
||||
|
||||
console.log("Frame extraction complete!");
|
||||
} catch (error) {
|
||||
console.error("Frame extraction was aborted or failed:", error);
|
||||
}
|
||||
```
|
||||
|
||||
## Timeout with Promise.race
|
||||
|
||||
```tsx
|
||||
const controller = new AbortController();
|
||||
|
||||
const timeoutPromise = new Promise<never>((_, reject) => {
|
||||
const timeoutId = setTimeout(() => {
|
||||
controller.abort();
|
||||
reject(new Error("Frame extraction timed out after 10 seconds"));
|
||||
}, 10000);
|
||||
|
||||
controller.signal.addEventListener("abort", () => clearTimeout(timeoutId), {
|
||||
once: true,
|
||||
});
|
||||
});
|
||||
|
||||
try {
|
||||
await Promise.race([
|
||||
extractFrames({
|
||||
src: "https://remotion.media/video.mp4",
|
||||
timestampsInSeconds: [0, 1, 2, 3, 4],
|
||||
onVideoSample: (sample) => {
|
||||
using frame = sample;
|
||||
const canvas = document.createElement("canvas");
|
||||
canvas.width = frame.displayWidth;
|
||||
canvas.height = frame.displayHeight;
|
||||
const ctx = canvas.getContext("2d");
|
||||
frame.draw(ctx!, 0, 0);
|
||||
},
|
||||
signal: controller.signal,
|
||||
}),
|
||||
timeoutPromise,
|
||||
]);
|
||||
|
||||
console.log("Frame extraction complete!");
|
||||
} catch (error) {
|
||||
console.error("Frame extraction was aborted or failed:", error);
|
||||
}
|
||||
```
|
||||
@@ -0,0 +1,38 @@
|
||||
---
|
||||
name: ffmpeg
|
||||
description: Using FFmpeg and FFprobe in Remotion
|
||||
metadata:
|
||||
tags: ffmpeg, ffprobe, video, trimming
|
||||
---
|
||||
|
||||
## FFmpeg in Remotion
|
||||
|
||||
`ffmpeg` and `ffprobe` do not need to be installed. They are available via the `bunx remotion ffmpeg` and `bunx remotion ffprobe`:
|
||||
|
||||
```bash
|
||||
bunx remotion ffmpeg -i input.mp4 output.mp3
|
||||
bunx remotion ffprobe input.mp4
|
||||
```
|
||||
|
||||
### Trimming videos
|
||||
|
||||
You have 2 options for trimming videos:
|
||||
|
||||
1. Use the FFMpeg command line. You MUST re-encode the video to avoid frozen frames at the start of the video.
|
||||
|
||||
```bash
|
||||
# Re-encodes from the exact frame
|
||||
bunx remotion ffmpeg -ss 00:00:05 -i public/input.mp4 -to 00:00:10 -c:v libx264 -c:a aac public/output.mp4
|
||||
```
|
||||
|
||||
2. Use the `trimBefore` and `trimAfter` props of the `<Video>` component. The benefit is that this is non-destructive and you can change the trim at any time.
|
||||
|
||||
```tsx
|
||||
import { Video } from "@remotion/media";
|
||||
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
trimBefore={5 * fps}
|
||||
trimAfter={10 * fps}
|
||||
/>;
|
||||
```
|
||||
@@ -0,0 +1,152 @@
|
||||
---
|
||||
name: fonts
|
||||
description: Loading Google Fonts and local fonts in Remotion
|
||||
metadata:
|
||||
tags: fonts, google-fonts, typography, text
|
||||
---
|
||||
|
||||
# Using fonts in Remotion
|
||||
|
||||
## Google Fonts with @remotion/google-fonts
|
||||
|
||||
The recommended way to use Google Fonts. It's type-safe and automatically blocks rendering until the font is ready.
|
||||
|
||||
### Prerequisites
|
||||
|
||||
First, the @remotion/google-fonts package needs to be installed.
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/google-fonts # If project uses npm
|
||||
bunx remotion add @remotion/google-fonts # If project uses bun
|
||||
yarn remotion add @remotion/google-fonts # If project uses yarn
|
||||
pnpm exec remotion add @remotion/google-fonts # If project uses pnpm
|
||||
```
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Lobster";
|
||||
|
||||
const { fontFamily } = loadFont();
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <div style={{ fontFamily }}>Hello World</div>;
|
||||
};
|
||||
```
|
||||
|
||||
Preferrably, specify only needed weights and subsets to reduce file size:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Roboto";
|
||||
|
||||
const { fontFamily } = loadFont("normal", {
|
||||
weights: ["400", "700"],
|
||||
subsets: ["latin"],
|
||||
});
|
||||
```
|
||||
|
||||
### Waiting for font to load
|
||||
|
||||
Use `waitUntilDone()` if you need to know when the font is ready:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Lobster";
|
||||
|
||||
const { fontFamily, waitUntilDone } = loadFont();
|
||||
|
||||
await waitUntilDone();
|
||||
```
|
||||
|
||||
## Local fonts with @remotion/fonts
|
||||
|
||||
For local font files, use the `@remotion/fonts` package.
|
||||
|
||||
### Prerequisites
|
||||
|
||||
First, install @remotion/fonts:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/fonts # If project uses npm
|
||||
bunx remotion add @remotion/fonts # If project uses bun
|
||||
yarn remotion add @remotion/fonts # If project uses yarn
|
||||
pnpm exec remotion add @remotion/fonts # If project uses pnpm
|
||||
```
|
||||
|
||||
### Loading a local font
|
||||
|
||||
Place your font file in the `public/` folder and use `loadFont()`:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/fonts";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
await loadFont({
|
||||
family: "MyFont",
|
||||
url: staticFile("MyFont-Regular.woff2"),
|
||||
});
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <div style={{ fontFamily: "MyFont" }}>Hello World</div>;
|
||||
};
|
||||
```
|
||||
|
||||
### Loading multiple weights
|
||||
|
||||
Load each weight separately with the same family name:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/fonts";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
await Promise.all([
|
||||
loadFont({
|
||||
family: "Inter",
|
||||
url: staticFile("Inter-Regular.woff2"),
|
||||
weight: "400",
|
||||
}),
|
||||
loadFont({
|
||||
family: "Inter",
|
||||
url: staticFile("Inter-Bold.woff2"),
|
||||
weight: "700",
|
||||
}),
|
||||
]);
|
||||
```
|
||||
|
||||
### Available options
|
||||
|
||||
```tsx
|
||||
loadFont({
|
||||
family: "MyFont", // Required: name to use in CSS
|
||||
url: staticFile("font.woff2"), // Required: font file URL
|
||||
format: "woff2", // Optional: auto-detected from extension
|
||||
weight: "400", // Optional: font weight
|
||||
style: "normal", // Optional: normal or italic
|
||||
display: "block", // Optional: font-display behavior
|
||||
});
|
||||
```
|
||||
|
||||
## Using in components
|
||||
|
||||
Call `loadFont()` at the top level of your component or in a separate file that's imported early:
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Montserrat";
|
||||
|
||||
const { fontFamily } = loadFont("normal", {
|
||||
weights: ["400", "700"],
|
||||
subsets: ["latin"],
|
||||
});
|
||||
|
||||
export const Title: React.FC<{ text: string }> = ({ text }) => {
|
||||
return (
|
||||
<h1
|
||||
style={{
|
||||
fontFamily,
|
||||
fontSize: 80,
|
||||
fontWeight: "bold",
|
||||
}}
|
||||
>
|
||||
{text}
|
||||
</h1>
|
||||
);
|
||||
};
|
||||
```
|
||||
@@ -0,0 +1,58 @@
|
||||
---
|
||||
name: get-audio-duration
|
||||
description: Getting the duration of an audio file in seconds with Mediabunny
|
||||
metadata:
|
||||
tags: duration, audio, length, time, seconds, mp3, wav
|
||||
---
|
||||
|
||||
# Getting audio duration with Mediabunny
|
||||
|
||||
Mediabunny can extract the duration of an audio file. It works in browser, Node.js, and Bun environments.
|
||||
|
||||
## Getting audio duration
|
||||
|
||||
```tsx title="get-audio-duration.ts"
|
||||
import { Input, ALL_FORMATS, UrlSource } from "mediabunny";
|
||||
|
||||
export const getAudioDuration = async (src: string) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src, {
|
||||
getRetryDelay: () => null,
|
||||
}),
|
||||
});
|
||||
|
||||
const durationInSeconds = await input.computeDuration();
|
||||
return durationInSeconds;
|
||||
};
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
```tsx
|
||||
const duration = await getAudioDuration("https://remotion.media/audio.mp3");
|
||||
console.log(duration); // e.g. 180.5 (seconds)
|
||||
```
|
||||
|
||||
## Using with staticFile in Remotion
|
||||
|
||||
Make sure to wrap the file path in `staticFile()`:
|
||||
|
||||
```tsx
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
const duration = await getAudioDuration(staticFile("audio.mp3"));
|
||||
```
|
||||
|
||||
## In Node.js and Bun
|
||||
|
||||
Use `FileSource` instead of `UrlSource`:
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, FileSource } from "mediabunny";
|
||||
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new FileSource(file), // File object from input or drag-drop
|
||||
});
|
||||
```
|
||||
@@ -0,0 +1,68 @@
|
||||
---
|
||||
name: get-video-dimensions
|
||||
description: Getting the width and height of a video file with Mediabunny
|
||||
metadata:
|
||||
tags: dimensions, width, height, resolution, size, video
|
||||
---
|
||||
|
||||
# Getting video dimensions with Mediabunny
|
||||
|
||||
Mediabunny can extract the width and height of a video file. It works in browser, Node.js, and Bun environments.
|
||||
|
||||
## Getting video dimensions
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, UrlSource } from "mediabunny";
|
||||
|
||||
export const getVideoDimensions = async (src: string) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src, {
|
||||
getRetryDelay: () => null,
|
||||
}),
|
||||
});
|
||||
|
||||
const videoTrack = await input.getPrimaryVideoTrack();
|
||||
if (!videoTrack) {
|
||||
throw new Error("No video track found");
|
||||
}
|
||||
|
||||
return {
|
||||
width: videoTrack.displayWidth,
|
||||
height: videoTrack.displayHeight,
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
```tsx
|
||||
const dimensions = await getVideoDimensions("https://remotion.media/video.mp4");
|
||||
console.log(dimensions.width); // e.g. 1920
|
||||
console.log(dimensions.height); // e.g. 1080
|
||||
```
|
||||
|
||||
## Using with local files
|
||||
|
||||
For local files, use `FileSource` instead of `UrlSource`:
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, FileSource } from "mediabunny";
|
||||
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new FileSource(file), // File object from input or drag-drop
|
||||
});
|
||||
|
||||
const videoTrack = await input.getPrimaryVideoTrack();
|
||||
const width = videoTrack.displayWidth;
|
||||
const height = videoTrack.displayHeight;
|
||||
```
|
||||
|
||||
## Using with staticFile in Remotion
|
||||
|
||||
```tsx
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
const dimensions = await getVideoDimensions(staticFile("video.mp4"));
|
||||
```
|
||||
@@ -0,0 +1,60 @@
|
||||
---
|
||||
name: get-video-duration
|
||||
description: Getting the duration of a video file in seconds with Mediabunny
|
||||
metadata:
|
||||
tags: duration, video, length, time, seconds
|
||||
---
|
||||
|
||||
# Getting video duration with Mediabunny
|
||||
|
||||
Mediabunny can extract the duration of a video file. It works in browser, Node.js, and Bun environments.
|
||||
|
||||
## Getting video duration
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, UrlSource } from "mediabunny";
|
||||
|
||||
export const getVideoDuration = async (src: string) => {
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new UrlSource(src, {
|
||||
getRetryDelay: () => null,
|
||||
}),
|
||||
});
|
||||
|
||||
const durationInSeconds = await input.computeDuration();
|
||||
return durationInSeconds;
|
||||
};
|
||||
```
|
||||
|
||||
## Usage
|
||||
|
||||
```tsx
|
||||
const duration = await getVideoDuration("https://remotion.media/video.mp4");
|
||||
console.log(duration); // e.g. 10.5 (seconds)
|
||||
```
|
||||
|
||||
## Video files from the public/ directory
|
||||
|
||||
Make sure to wrap the file path in `staticFile()`:
|
||||
|
||||
```tsx
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
const duration = await getVideoDuration(staticFile("video.mp4"));
|
||||
```
|
||||
|
||||
## In Node.js and Bun
|
||||
|
||||
Use `FileSource` instead of `UrlSource`:
|
||||
|
||||
```tsx
|
||||
import { Input, ALL_FORMATS, FileSource } from "mediabunny";
|
||||
|
||||
const input = new Input({
|
||||
formats: ALL_FORMATS,
|
||||
source: new FileSource(file), // File object from input or drag-drop
|
||||
});
|
||||
|
||||
const durationInSeconds = await input.computeDuration();
|
||||
```
|
||||
@@ -0,0 +1,141 @@
|
||||
---
|
||||
name: gif
|
||||
description: Displaying GIFs, APNG, AVIF and WebP in Remotion
|
||||
metadata:
|
||||
tags: gif, animation, images, animated, apng, avif, webp
|
||||
---
|
||||
|
||||
# Using Animated images in Remotion
|
||||
|
||||
## Basic usage
|
||||
|
||||
Use `<AnimatedImage>` to display a GIF, APNG, AVIF or WebP image synchronized with Remotion's timeline:
|
||||
|
||||
```tsx
|
||||
import { AnimatedImage, staticFile } from "remotion";
|
||||
|
||||
export const MyComposition = () => {
|
||||
return (
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} />
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
Remote URLs are also supported (must have CORS enabled):
|
||||
|
||||
```tsx
|
||||
<AnimatedImage
|
||||
src="https://example.com/animation.gif"
|
||||
width={500}
|
||||
height={500}
|
||||
/>
|
||||
```
|
||||
|
||||
## Sizing and fit
|
||||
|
||||
Control how the image fills its container with the `fit` prop:
|
||||
|
||||
```tsx
|
||||
// Stretch to fill (default)
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={300} fit="fill" />
|
||||
|
||||
// Maintain aspect ratio, fit inside container
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={300} fit="contain" />
|
||||
|
||||
// Fill container, crop if needed
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={300} fit="cover" />
|
||||
```
|
||||
|
||||
## Playback speed
|
||||
|
||||
Use `playbackRate` to control the animation speed:
|
||||
|
||||
```tsx
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} playbackRate={2} /> {/* 2x speed */}
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} playbackRate={0.5} /> {/* Half speed */}
|
||||
```
|
||||
|
||||
## Looping behavior
|
||||
|
||||
Control what happens when the animation finishes:
|
||||
|
||||
```tsx
|
||||
// Loop indefinitely (default)
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} loopBehavior="loop" />
|
||||
|
||||
// Play once, show final frame
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} loopBehavior="pause-after-finish" />
|
||||
|
||||
// Play once, then clear canvas
|
||||
<AnimatedImage src={staticFile("animation.gif")} width={500} height={500} loopBehavior="clear-after-finish" />
|
||||
```
|
||||
|
||||
## Styling
|
||||
|
||||
Use the `style` prop for additional CSS (use `width` and `height` props for sizing):
|
||||
|
||||
```tsx
|
||||
<AnimatedImage
|
||||
src={staticFile("animation.gif")}
|
||||
width={500}
|
||||
height={500}
|
||||
style={{
|
||||
borderRadius: 20,
|
||||
position: "absolute",
|
||||
top: 100,
|
||||
left: 50,
|
||||
}}
|
||||
/>
|
||||
```
|
||||
|
||||
## Getting GIF duration
|
||||
|
||||
Use `getGifDurationInSeconds()` from `@remotion/gif` to get the duration of a GIF.
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/gif
|
||||
```
|
||||
|
||||
```tsx
|
||||
import { getGifDurationInSeconds } from "@remotion/gif";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
const duration = await getGifDurationInSeconds(staticFile("animation.gif"));
|
||||
console.log(duration); // e.g. 2.5
|
||||
```
|
||||
|
||||
This is useful for setting the composition duration to match the GIF:
|
||||
|
||||
```tsx
|
||||
import { getGifDurationInSeconds } from "@remotion/gif";
|
||||
import { staticFile, CalculateMetadataFunction } from "remotion";
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction = async () => {
|
||||
const duration = await getGifDurationInSeconds(staticFile("animation.gif"));
|
||||
return {
|
||||
durationInFrames: Math.ceil(duration * 30),
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
## Alternative
|
||||
|
||||
If `<AnimatedImage>` does not work (only supported in Chrome and Firefox), you can use `<Gif>` from `@remotion/gif` instead.
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/gif # If project uses npm
|
||||
bunx remotion add @remotion/gif # If project uses bun
|
||||
yarn remotion add @remotion/gif # If project uses yarn
|
||||
pnpm exec remotion add @remotion/gif # If project uses pnpm
|
||||
```
|
||||
|
||||
```tsx
|
||||
import { Gif } from "@remotion/gif";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <Gif src={staticFile("animation.gif")} width={500} height={500} />;
|
||||
};
|
||||
```
|
||||
|
||||
The `<Gif>` component has the same props as `<AnimatedImage>` but only supports GIF files.
|
||||
@@ -0,0 +1,134 @@
|
||||
---
|
||||
name: images
|
||||
description: Embedding images in Remotion using the <Img> component
|
||||
metadata:
|
||||
tags: images, img, staticFile, png, jpg, svg, webp
|
||||
---
|
||||
|
||||
# Using images in Remotion
|
||||
|
||||
## The `<Img>` component
|
||||
|
||||
Always use the `<Img>` component from `remotion` to display images:
|
||||
|
||||
```tsx
|
||||
import { Img, staticFile } from "remotion";
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <Img src={staticFile("photo.png")} />;
|
||||
};
|
||||
```
|
||||
|
||||
## Important restrictions
|
||||
|
||||
**You MUST use the `<Img>` component from `remotion`.** Do not use:
|
||||
|
||||
- Native HTML `<img>` elements
|
||||
- Next.js `<Image>` component
|
||||
- CSS `background-image`
|
||||
|
||||
The `<Img>` component ensures images are fully loaded before rendering, preventing flickering and blank frames during video export.
|
||||
|
||||
## Local images with staticFile()
|
||||
|
||||
Place images in the `public/` folder and use `staticFile()` to reference them:
|
||||
|
||||
```
|
||||
my-video/
|
||||
├─ public/
|
||||
│ ├─ logo.png
|
||||
│ ├─ avatar.jpg
|
||||
│ └─ icon.svg
|
||||
├─ src/
|
||||
├─ package.json
|
||||
```
|
||||
|
||||
```tsx
|
||||
import { Img, staticFile } from "remotion";
|
||||
|
||||
<Img src={staticFile("logo.png")} />;
|
||||
```
|
||||
|
||||
## Remote images
|
||||
|
||||
Remote URLs can be used directly without `staticFile()`:
|
||||
|
||||
```tsx
|
||||
<Img src="https://example.com/image.png" />
|
||||
```
|
||||
|
||||
Ensure remote images have CORS enabled.
|
||||
|
||||
For animated GIFs, use the `<Gif>` component from `@remotion/gif` instead.
|
||||
|
||||
## Sizing and positioning
|
||||
|
||||
Use the `style` prop to control size and position:
|
||||
|
||||
```tsx
|
||||
<Img
|
||||
src={staticFile("photo.png")}
|
||||
style={{
|
||||
width: 500,
|
||||
height: 300,
|
||||
position: "absolute",
|
||||
top: 100,
|
||||
left: 50,
|
||||
objectFit: "cover",
|
||||
}}
|
||||
/>
|
||||
```
|
||||
|
||||
## Dynamic image paths
|
||||
|
||||
Use template literals for dynamic file references:
|
||||
|
||||
```tsx
|
||||
import { Img, staticFile, useCurrentFrame } from "remotion";
|
||||
|
||||
const frame = useCurrentFrame();
|
||||
|
||||
// Image sequence
|
||||
<Img src={staticFile(`frames/frame${frame}.png`)} />
|
||||
|
||||
// Selecting based on props
|
||||
<Img src={staticFile(`avatars/${props.userId}.png`)} />
|
||||
|
||||
// Conditional images
|
||||
<Img src={staticFile(`icons/${isActive ? "active" : "inactive"}.svg`)} />
|
||||
```
|
||||
|
||||
This pattern is useful for:
|
||||
|
||||
- Image sequences (frame-by-frame animations)
|
||||
- User-specific avatars or profile images
|
||||
- Theme-based icons
|
||||
- State-dependent graphics
|
||||
|
||||
## Getting image dimensions
|
||||
|
||||
Use `getImageDimensions()` to get the dimensions of an image:
|
||||
|
||||
```tsx
|
||||
import { getImageDimensions, staticFile } from "remotion";
|
||||
|
||||
const { width, height } = await getImageDimensions(staticFile("photo.png"));
|
||||
```
|
||||
|
||||
This is useful for calculating aspect ratios or sizing compositions:
|
||||
|
||||
```tsx
|
||||
import {
|
||||
getImageDimensions,
|
||||
staticFile,
|
||||
CalculateMetadataFunction,
|
||||
} from "remotion";
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction = async () => {
|
||||
const { width, height } = await getImageDimensions(staticFile("photo.png"));
|
||||
return {
|
||||
width,
|
||||
height,
|
||||
};
|
||||
};
|
||||
```
|
||||
@@ -0,0 +1,69 @@
|
||||
---
|
||||
name: import-srt-captions
|
||||
description: Importing .srt subtitle files into Remotion using @remotion/captions
|
||||
metadata:
|
||||
tags: captions, subtitles, srt, import, parse
|
||||
---
|
||||
|
||||
# Importing .srt subtitles into Remotion
|
||||
|
||||
If you have an existing `.srt` subtitle file, you can import it into Remotion using `parseSrt()` from `@remotion/captions`.
|
||||
|
||||
If you don't have a .srt file, read [Transcribing audio](transcribe-captions.md) for how to generate captions instead.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/captions package needs to be installed.
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/captions # If project uses npm
|
||||
bunx remotion add @remotion/captions # If project uses bun
|
||||
yarn remotion add @remotion/captions # If project uses yarn
|
||||
pnpm exec remotion add @remotion/captions # If project uses pnpm
|
||||
```
|
||||
|
||||
## Reading an .srt file
|
||||
|
||||
Use `staticFile()` to reference an `.srt` file in your `public` folder, then fetch and parse it:
|
||||
|
||||
```tsx
|
||||
import { useState, useEffect, useCallback } from "react";
|
||||
import { AbsoluteFill, staticFile, useDelayRender } from "remotion";
|
||||
import { parseSrt } from "@remotion/captions";
|
||||
import type { Caption } from "@remotion/captions";
|
||||
|
||||
export const MyComponent: React.FC = () => {
|
||||
const [captions, setCaptions] = useState<Caption[] | null>(null);
|
||||
const { delayRender, continueRender, cancelRender } = useDelayRender();
|
||||
const [handle] = useState(() => delayRender());
|
||||
|
||||
const fetchCaptions = useCallback(async () => {
|
||||
try {
|
||||
const response = await fetch(staticFile("subtitles.srt"));
|
||||
const text = await response.text();
|
||||
const { captions: parsed } = parseSrt({ input: text });
|
||||
setCaptions(parsed);
|
||||
continueRender(handle);
|
||||
} catch (e) {
|
||||
cancelRender(e);
|
||||
}
|
||||
}, [continueRender, cancelRender, handle]);
|
||||
|
||||
useEffect(() => {
|
||||
fetchCaptions();
|
||||
}, [fetchCaptions]);
|
||||
|
||||
if (!captions) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return <AbsoluteFill>{/* Use captions here */}</AbsoluteFill>;
|
||||
};
|
||||
```
|
||||
|
||||
Remote URLs are also supported - you can `fetch()` a remote file via URL instead of using `staticFile()`.
|
||||
|
||||
## Using imported captions
|
||||
|
||||
Once parsed, the captions are in the `Caption` format and can be used with all `@remotion/captions` utilities.
|
||||
@@ -0,0 +1,73 @@
|
||||
---
|
||||
name: light-leaks
|
||||
description: Light leak overlay effects for Remotion using @remotion/light-leaks.
|
||||
metadata:
|
||||
tags: light-leaks, overlays, effects, transitions
|
||||
---
|
||||
|
||||
## Light Leaks
|
||||
|
||||
This only works from Remotion 4.0.415 and up. Use `npx remotion versions` to check your Remotion version and `npx remotion upgrade` to upgrade your Remotion version.
|
||||
|
||||
`<LightLeak>` from `@remotion/light-leaks` renders a WebGL-based light leak effect. It reveals during the first half of its duration and retracts during the second half.
|
||||
|
||||
Typically used inside a `<TransitionSeries.Overlay>` to play over the cut point between two scenes. See the **transitions** rule for `<TransitionSeries>` and overlay usage.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/light-leaks
|
||||
```
|
||||
|
||||
## Basic usage with TransitionSeries
|
||||
|
||||
```tsx
|
||||
import { TransitionSeries } from "@remotion/transitions";
|
||||
import { LightLeak } from "@remotion/light-leaks";
|
||||
|
||||
<TransitionSeries>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneA />
|
||||
</TransitionSeries.Sequence>
|
||||
<TransitionSeries.Overlay durationInFrames={30}>
|
||||
<LightLeak />
|
||||
</TransitionSeries.Overlay>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneB />
|
||||
</TransitionSeries.Sequence>
|
||||
</TransitionSeries>;
|
||||
```
|
||||
|
||||
## Props
|
||||
|
||||
- `durationInFrames?` — defaults to the parent sequence/composition duration. The effect reveals during the first half and retracts during the second half.
|
||||
- `seed?` — determines the shape of the light leak pattern. Different seeds produce different patterns. Default: `0`.
|
||||
- `hueShift?` — rotates the hue in degrees (`0`–`360`). Default: `0` (yellow-to-orange). `120` = green, `240` = blue.
|
||||
|
||||
## Customizing the look
|
||||
|
||||
```tsx
|
||||
import { LightLeak } from "@remotion/light-leaks";
|
||||
|
||||
// Blue-tinted light leak with a different pattern
|
||||
<LightLeak seed={5} hueShift={240} />;
|
||||
|
||||
// Green-tinted light leak
|
||||
<LightLeak seed={2} hueShift={120} />;
|
||||
```
|
||||
|
||||
## Standalone usage
|
||||
|
||||
`<LightLeak>` can also be used outside of `<TransitionSeries>`, for example as a decorative overlay in any composition:
|
||||
|
||||
```tsx
|
||||
import { AbsoluteFill } from "remotion";
|
||||
import { LightLeak } from "@remotion/light-leaks";
|
||||
|
||||
const MyComp: React.FC = () => (
|
||||
<AbsoluteFill>
|
||||
<MyContent />
|
||||
<LightLeak durationInFrames={60} seed={3} />
|
||||
</AbsoluteFill>
|
||||
);
|
||||
```
|
||||
@@ -0,0 +1,70 @@
|
||||
---
|
||||
name: lottie
|
||||
description: Embedding Lottie animations in Remotion.
|
||||
metadata:
|
||||
category: Animation
|
||||
---
|
||||
|
||||
# Using Lottie Animations in Remotion
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/lottie package needs to be installed.
|
||||
If it is not, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/lottie # If project uses npm
|
||||
bunx remotion add @remotion/lottie # If project uses bun
|
||||
yarn remotion add @remotion/lottie # If project uses yarn
|
||||
pnpm exec remotion add @remotion/lottie # If project uses pnpm
|
||||
```
|
||||
|
||||
## Displaying a Lottie file
|
||||
|
||||
To import a Lottie animation:
|
||||
|
||||
- Fetch the Lottie asset
|
||||
- Wrap the loading process in `delayRender()` and `continueRender()`
|
||||
- Save the animation data in a state
|
||||
- Render the Lottie animation using the `Lottie` component from the `@remotion/lottie` package
|
||||
|
||||
```tsx
|
||||
import { Lottie, LottieAnimationData } from "@remotion/lottie";
|
||||
import { useEffect, useState } from "react";
|
||||
import { cancelRender, continueRender, delayRender } from "remotion";
|
||||
|
||||
export const MyAnimation = () => {
|
||||
const [handle] = useState(() => delayRender("Loading Lottie animation"));
|
||||
|
||||
const [animationData, setAnimationData] =
|
||||
useState<LottieAnimationData | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
fetch("https://assets4.lottiefiles.com/packages/lf20_zyquagfl.json")
|
||||
.then((data) => data.json())
|
||||
.then((json) => {
|
||||
setAnimationData(json);
|
||||
continueRender(handle);
|
||||
})
|
||||
.catch((err) => {
|
||||
cancelRender(err);
|
||||
});
|
||||
}, [handle]);
|
||||
|
||||
if (!animationData) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return <Lottie animationData={animationData} />;
|
||||
};
|
||||
```
|
||||
|
||||
## Styling and animating
|
||||
|
||||
Lottie supports the `style` prop to allow styles and animations:
|
||||
|
||||
```tsx
|
||||
return (
|
||||
<Lottie animationData={animationData} style={{ width: 400, height: 400 }} />
|
||||
);
|
||||
```
|
||||
@@ -0,0 +1,412 @@
|
||||
---
|
||||
name: maps
|
||||
description: Make map animations with Mapbox
|
||||
metadata:
|
||||
tags: map, map animation, mapbox
|
||||
---
|
||||
|
||||
Maps can be added to a Remotion video with Mapbox.
|
||||
The [Mapbox documentation](https://docs.mapbox.com/mapbox-gl-js/api/) has the API reference.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
Mapbox and `@turf/turf` need to be installed.
|
||||
|
||||
Search the project for lockfiles and run the correct command depending on the package manager:
|
||||
|
||||
If `package-lock.json` is found, use the following command:
|
||||
|
||||
```bash
|
||||
npm i mapbox-gl @turf/turf @types/mapbox-gl
|
||||
```
|
||||
|
||||
If `bun.lock` is found, use the following command:
|
||||
|
||||
```bash
|
||||
bun i mapbox-gl @turf/turf @types/mapbox-gl
|
||||
```
|
||||
|
||||
If `yarn.lock` is found, use the following command:
|
||||
|
||||
```bash
|
||||
yarn add mapbox-gl @turf/turf @types/mapbox-gl
|
||||
```
|
||||
|
||||
If `pnpm-lock.yaml` is found, use the following command:
|
||||
|
||||
```bash
|
||||
pnpm i mapbox-gl @turf/turf @types/mapbox-gl
|
||||
```
|
||||
|
||||
The user needs to create a free Mapbox account and create an access token by visiting https://console.mapbox.com/account/access-tokens/.
|
||||
|
||||
The mapbox token needs to be added to the `.env` file:
|
||||
|
||||
```txt title=".env"
|
||||
REMOTION_MAPBOX_TOKEN==pk.your-mapbox-access-token
|
||||
```
|
||||
|
||||
## Adding a map
|
||||
|
||||
Here is a basic example of a map in Remotion.
|
||||
|
||||
```tsx
|
||||
import { useEffect, useMemo, useRef, useState } from "react";
|
||||
import { AbsoluteFill, useDelayRender, useVideoConfig } from "remotion";
|
||||
import mapboxgl, { Map } from "mapbox-gl";
|
||||
|
||||
export const lineCoordinates = [
|
||||
[6.56158447265625, 46.059891147620725],
|
||||
[6.5691375732421875, 46.05679376154153],
|
||||
[6.5842437744140625, 46.05059898938315],
|
||||
[6.594886779785156, 46.04702502069337],
|
||||
[6.601066589355469, 46.0460718554722],
|
||||
[6.6089630126953125, 46.0365370783104],
|
||||
[6.6185760498046875, 46.018420689207964],
|
||||
];
|
||||
|
||||
mapboxgl.accessToken = process.env.REMOTION_MAPBOX_TOKEN as string;
|
||||
|
||||
export const MyComposition = () => {
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
const { delayRender, continueRender } = useDelayRender();
|
||||
|
||||
const { width, height } = useVideoConfig();
|
||||
const [handle] = useState(() => delayRender("Loading map..."));
|
||||
const [map, setMap] = useState<Map | null>(null);
|
||||
|
||||
useEffect(() => {
|
||||
const _map = new Map({
|
||||
container: ref.current!,
|
||||
zoom: 11.53,
|
||||
center: [6.5615, 46.0598],
|
||||
pitch: 65,
|
||||
bearing: 0,
|
||||
style: "mapbox://styles/mapbox/standard",
|
||||
interactive: false,
|
||||
fadeDuration: 0,
|
||||
});
|
||||
|
||||
_map.on("style.load", () => {
|
||||
// Hide all features from the Mapbox Standard style
|
||||
const hideFeatures = [
|
||||
"showRoadsAndTransit",
|
||||
"showRoads",
|
||||
"showTransit",
|
||||
"showPedestrianRoads",
|
||||
"showRoadLabels",
|
||||
"showTransitLabels",
|
||||
"showPlaceLabels",
|
||||
"showPointOfInterestLabels",
|
||||
"showPointsOfInterest",
|
||||
"showAdminBoundaries",
|
||||
"showLandmarkIcons",
|
||||
"showLandmarkIconLabels",
|
||||
"show3dObjects",
|
||||
"show3dBuildings",
|
||||
"show3dTrees",
|
||||
"show3dLandmarks",
|
||||
"show3dFacades",
|
||||
];
|
||||
for (const feature of hideFeatures) {
|
||||
_map.setConfigProperty("basemap", feature, false);
|
||||
}
|
||||
|
||||
_map.setConfigProperty("basemap", "colorTrunks", "rgba(0, 0, 0, 0)");
|
||||
|
||||
_map.addSource("trace", {
|
||||
type: "geojson",
|
||||
data: {
|
||||
type: "Feature",
|
||||
properties: {},
|
||||
geometry: {
|
||||
type: "LineString",
|
||||
coordinates: lineCoordinates,
|
||||
},
|
||||
},
|
||||
});
|
||||
_map.addLayer({
|
||||
type: "line",
|
||||
source: "trace",
|
||||
id: "line",
|
||||
paint: {
|
||||
"line-color": "black",
|
||||
"line-width": 5,
|
||||
},
|
||||
layout: {
|
||||
"line-cap": "round",
|
||||
"line-join": "round",
|
||||
},
|
||||
});
|
||||
});
|
||||
|
||||
_map.on("load", () => {
|
||||
continueRender(handle);
|
||||
setMap(_map);
|
||||
});
|
||||
}, [handle, lineCoordinates]);
|
||||
|
||||
const style: React.CSSProperties = useMemo(
|
||||
() => ({ width, height, position: "absolute" }),
|
||||
[width, height],
|
||||
);
|
||||
|
||||
return <AbsoluteFill ref={ref} style={style} />;
|
||||
};
|
||||
```
|
||||
|
||||
The following is important in Remotion:
|
||||
|
||||
- Animations must be driven by `useCurrentFrame()` and animations that Mapbox brings itself should be disabled. For example, the `fadeDuration` prop should be set to `0`, `interactive` should be set to `false`, etc.
|
||||
- Loading the map should be delayed using `useDelayRender()` and the map should be set to `null` until it is loaded.
|
||||
- The element containing the ref MUST have an explicit width and height and `position: "absolute"`.
|
||||
- Do not add a `_map.remove();` cleanup function.
|
||||
|
||||
## Drawing lines
|
||||
|
||||
Unless I request it, do not add a glow effect to the lines.
|
||||
Unless I request it, do not add additional points to the lines.
|
||||
|
||||
## Map style
|
||||
|
||||
By default, use the `mapbox://styles/mapbox/standard` style.
|
||||
Hide the labels from the base map style.
|
||||
|
||||
Unless I request otherwise, remove all features from the Mapbox Standard style.
|
||||
|
||||
```tsx
|
||||
// Hide all features from the Mapbox Standard style
|
||||
const hideFeatures = [
|
||||
"showRoadsAndTransit",
|
||||
"showRoads",
|
||||
"showTransit",
|
||||
"showPedestrianRoads",
|
||||
"showRoadLabels",
|
||||
"showTransitLabels",
|
||||
"showPlaceLabels",
|
||||
"showPointOfInterestLabels",
|
||||
"showPointsOfInterest",
|
||||
"showAdminBoundaries",
|
||||
"showLandmarkIcons",
|
||||
"showLandmarkIconLabels",
|
||||
"show3dObjects",
|
||||
"show3dBuildings",
|
||||
"show3dTrees",
|
||||
"show3dLandmarks",
|
||||
"show3dFacades",
|
||||
];
|
||||
for (const feature of hideFeatures) {
|
||||
_map.setConfigProperty("basemap", feature, false);
|
||||
}
|
||||
|
||||
_map.setConfigProperty("basemap", "colorMotorways", "transparent");
|
||||
_map.setConfigProperty("basemap", "colorRoads", "transparent");
|
||||
_map.setConfigProperty("basemap", "colorTrunks", "transparent");
|
||||
```
|
||||
|
||||
## Animating the camera
|
||||
|
||||
You can animate the camera along the line by adding a `useEffect` hook that updates the camera position based on the current frame.
|
||||
|
||||
Unless I ask for it, do not jump between camera angles.
|
||||
|
||||
```tsx
|
||||
import * as turf from "@turf/turf";
|
||||
import { interpolate } from "remotion";
|
||||
import { Easing } from "remotion";
|
||||
import { useCurrentFrame, useVideoConfig, useDelayRender } from "remotion";
|
||||
|
||||
const animationDuration = 20;
|
||||
const cameraAltitude = 4000;
|
||||
```
|
||||
|
||||
```tsx
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
const { delayRender, continueRender } = useDelayRender();
|
||||
|
||||
useEffect(() => {
|
||||
if (!map) {
|
||||
return;
|
||||
}
|
||||
const handle = delayRender("Moving point...");
|
||||
|
||||
const routeDistance = turf.length(turf.lineString(lineCoordinates));
|
||||
|
||||
const progress = interpolate(
|
||||
frame / fps,
|
||||
[0.00001, animationDuration],
|
||||
[0, 1],
|
||||
{
|
||||
easing: Easing.inOut(Easing.sin),
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
},
|
||||
);
|
||||
|
||||
const camera = map.getFreeCameraOptions();
|
||||
|
||||
const alongRoute = turf.along(
|
||||
turf.lineString(lineCoordinates),
|
||||
routeDistance * progress,
|
||||
).geometry.coordinates;
|
||||
|
||||
camera.lookAtPoint({
|
||||
lng: alongRoute[0],
|
||||
lat: alongRoute[1],
|
||||
});
|
||||
|
||||
map.setFreeCameraOptions(camera);
|
||||
map.once("idle", () => continueRender(handle));
|
||||
}, [lineCoordinates, fps, frame, handle, map]);
|
||||
```
|
||||
|
||||
Notes:
|
||||
|
||||
IMPORTANT: Keep the camera by default so north is up.
|
||||
IMPORTANT: For multi-step animations, set all properties at all stages (zoom, position, line progress) to prevent jumps. Override initial values.
|
||||
|
||||
- The progress is clamped to a minimum value to avoid the line being empty, which can lead to turf errors
|
||||
- See [Timing](./timing.md) for more options for timing.
|
||||
- Consider the dimensions of the composition and make the lines thick enough and the label font size large enough to be legible for when the composition is scaled down.
|
||||
|
||||
## Animating lines
|
||||
|
||||
### Straight lines (linear interpolation)
|
||||
|
||||
To animate a line that appears straight on the map, use linear interpolation between coordinates. Do NOT use turf's `lineSliceAlong` or `along` functions, as they use geodesic (great circle) calculations which appear curved on a Mercator projection.
|
||||
|
||||
```tsx
|
||||
const frame = useCurrentFrame();
|
||||
const { durationInFrames } = useVideoConfig();
|
||||
|
||||
useEffect(() => {
|
||||
if (!map) return;
|
||||
|
||||
const animationHandle = delayRender("Animating line...");
|
||||
|
||||
const progress = interpolate(frame, [0, durationInFrames - 1], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
easing: Easing.inOut(Easing.cubic),
|
||||
});
|
||||
|
||||
// Linear interpolation for a straight line on the map
|
||||
const start = lineCoordinates[0];
|
||||
const end = lineCoordinates[1];
|
||||
const currentLng = start[0] + (end[0] - start[0]) * progress;
|
||||
const currentLat = start[1] + (end[1] - start[1]) * progress;
|
||||
|
||||
const lineData: GeoJSON.Feature<GeoJSON.LineString> = {
|
||||
type: "Feature",
|
||||
properties: {},
|
||||
geometry: {
|
||||
type: "LineString",
|
||||
coordinates: [start, [currentLng, currentLat]],
|
||||
},
|
||||
};
|
||||
|
||||
const source = map.getSource("trace") as mapboxgl.GeoJSONSource;
|
||||
if (source) {
|
||||
source.setData(lineData);
|
||||
}
|
||||
|
||||
map.once("idle", () => continueRender(animationHandle));
|
||||
}, [frame, map, durationInFrames]);
|
||||
```
|
||||
|
||||
### Curved lines (geodesic/great circle)
|
||||
|
||||
To animate a line that follows the geodesic (great circle) path between two points, use turf's `lineSliceAlong`. This is useful for showing flight paths or the actual shortest distance on Earth.
|
||||
|
||||
```tsx
|
||||
import * as turf from "@turf/turf";
|
||||
|
||||
const routeLine = turf.lineString(lineCoordinates);
|
||||
const routeDistance = turf.length(routeLine);
|
||||
|
||||
const currentDistance = Math.max(0.001, routeDistance * progress);
|
||||
const slicedLine = turf.lineSliceAlong(routeLine, 0, currentDistance);
|
||||
|
||||
const source = map.getSource("route") as mapboxgl.GeoJSONSource;
|
||||
if (source) {
|
||||
source.setData(slicedLine);
|
||||
}
|
||||
```
|
||||
|
||||
## Markers
|
||||
|
||||
Add labels, and markers where appropriate.
|
||||
|
||||
```tsx
|
||||
_map.addSource("markers", {
|
||||
type: "geojson",
|
||||
data: {
|
||||
type: "FeatureCollection",
|
||||
features: [
|
||||
{
|
||||
type: "Feature",
|
||||
properties: { name: "Point 1" },
|
||||
geometry: { type: "Point", coordinates: [-118.2437, 34.0522] },
|
||||
},
|
||||
],
|
||||
},
|
||||
});
|
||||
|
||||
_map.addLayer({
|
||||
id: "city-markers",
|
||||
type: "circle",
|
||||
source: "markers",
|
||||
paint: {
|
||||
"circle-radius": 40,
|
||||
"circle-color": "#FF4444",
|
||||
"circle-stroke-width": 4,
|
||||
"circle-stroke-color": "#FFFFFF",
|
||||
},
|
||||
});
|
||||
|
||||
_map.addLayer({
|
||||
id: "labels",
|
||||
type: "symbol",
|
||||
source: "markers",
|
||||
layout: {
|
||||
"text-field": ["get", "name"],
|
||||
"text-font": ["DIN Pro Bold", "Arial Unicode MS Bold"],
|
||||
"text-size": 50,
|
||||
"text-offset": [0, 0.5],
|
||||
"text-anchor": "top",
|
||||
},
|
||||
paint: {
|
||||
"text-color": "#FFFFFF",
|
||||
"text-halo-color": "#000000",
|
||||
"text-halo-width": 2,
|
||||
},
|
||||
});
|
||||
```
|
||||
|
||||
Make sure they are big enough. Check the composition dimensions and scale the labels accordingly.
|
||||
For a composition size of 1920x1080, the label font size should be at least 40px.
|
||||
|
||||
IMPORTANT: Keep the `text-offset` small enough so it is close to the marker. Consider the marker circle radius. For a circle radius of 40, this is a good offset:
|
||||
|
||||
```tsx
|
||||
"text-offset": [0, 0.5],
|
||||
```
|
||||
|
||||
## 3D buildings
|
||||
|
||||
To enable 3D buildings, use the following code:
|
||||
|
||||
```tsx
|
||||
_map.setConfigProperty("basemap", "show3dObjects", true);
|
||||
_map.setConfigProperty("basemap", "show3dLandmarks", true);
|
||||
_map.setConfigProperty("basemap", "show3dBuildings", true);
|
||||
```
|
||||
|
||||
## Rendering
|
||||
|
||||
When rendering a map animation, make sure to render with the following flags:
|
||||
|
||||
```
|
||||
npx remotion render --gl=angle --concurrency=1
|
||||
```
|
||||
@@ -0,0 +1,34 @@
|
||||
---
|
||||
name: measuring-dom-nodes
|
||||
description: Measuring DOM element dimensions in Remotion
|
||||
metadata:
|
||||
tags: measure, layout, dimensions, getBoundingClientRect, scale
|
||||
---
|
||||
|
||||
# Measuring DOM nodes in Remotion
|
||||
|
||||
Remotion applies a `scale()` transform to the video container, which affects values from `getBoundingClientRect()`. Use `useCurrentScale()` to get correct measurements.
|
||||
|
||||
## Measuring element dimensions
|
||||
|
||||
```tsx
|
||||
import { useCurrentScale } from "remotion";
|
||||
import { useRef, useEffect, useState } from "react";
|
||||
|
||||
export const MyComponent = () => {
|
||||
const ref = useRef<HTMLDivElement>(null);
|
||||
const scale = useCurrentScale();
|
||||
const [dimensions, setDimensions] = useState({ width: 0, height: 0 });
|
||||
|
||||
useEffect(() => {
|
||||
if (!ref.current) return;
|
||||
const rect = ref.current.getBoundingClientRect();
|
||||
setDimensions({
|
||||
width: rect.width / scale,
|
||||
height: rect.height / scale,
|
||||
});
|
||||
}, [scale]);
|
||||
|
||||
return <div ref={ref}>Content to measure</div>;
|
||||
};
|
||||
```
|
||||
@@ -0,0 +1,140 @@
|
||||
---
|
||||
name: measuring-text
|
||||
description: Measuring text dimensions, fitting text to containers, and checking overflow
|
||||
metadata:
|
||||
tags: measure, text, layout, dimensions, fitText, fillTextBox
|
||||
---
|
||||
|
||||
# Measuring text in Remotion
|
||||
|
||||
## Prerequisites
|
||||
|
||||
Install @remotion/layout-utils if it is not already installed:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/layout-utils
|
||||
```
|
||||
|
||||
## Measuring text dimensions
|
||||
|
||||
Use `measureText()` to calculate the width and height of text:
|
||||
|
||||
```tsx
|
||||
import { measureText } from "@remotion/layout-utils";
|
||||
|
||||
const { width, height } = measureText({
|
||||
text: "Hello World",
|
||||
fontFamily: "Arial",
|
||||
fontSize: 32,
|
||||
fontWeight: "bold",
|
||||
});
|
||||
```
|
||||
|
||||
Results are cached - duplicate calls return the cached result.
|
||||
|
||||
## Fitting text to a width
|
||||
|
||||
Use `fitText()` to find the optimal font size for a container:
|
||||
|
||||
```tsx
|
||||
import { fitText } from "@remotion/layout-utils";
|
||||
|
||||
const { fontSize } = fitText({
|
||||
text: "Hello World",
|
||||
withinWidth: 600,
|
||||
fontFamily: "Inter",
|
||||
fontWeight: "bold",
|
||||
});
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
fontSize: Math.min(fontSize, 80), // Cap at 80px
|
||||
fontFamily: "Inter",
|
||||
fontWeight: "bold",
|
||||
}}
|
||||
>
|
||||
Hello World
|
||||
</div>
|
||||
);
|
||||
```
|
||||
|
||||
## Checking text overflow
|
||||
|
||||
Use `fillTextBox()` to check if text exceeds a box:
|
||||
|
||||
```tsx
|
||||
import { fillTextBox } from "@remotion/layout-utils";
|
||||
|
||||
const box = fillTextBox({ maxBoxWidth: 400, maxLines: 3 });
|
||||
|
||||
const words = ["Hello", "World", "This", "is", "a", "test"];
|
||||
for (const word of words) {
|
||||
const { exceedsBox } = box.add({
|
||||
text: word + " ",
|
||||
fontFamily: "Arial",
|
||||
fontSize: 24,
|
||||
});
|
||||
if (exceedsBox) {
|
||||
// Text would overflow, handle accordingly
|
||||
break;
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
## Best practices
|
||||
|
||||
**Load fonts first:** Only call measurement functions after fonts are loaded.
|
||||
|
||||
```tsx
|
||||
import { loadFont } from "@remotion/google-fonts/Inter";
|
||||
|
||||
const { fontFamily, waitUntilDone } = loadFont("normal", {
|
||||
weights: ["400"],
|
||||
subsets: ["latin"],
|
||||
});
|
||||
|
||||
waitUntilDone().then(() => {
|
||||
// Now safe to measure
|
||||
const { width } = measureText({
|
||||
text: "Hello",
|
||||
fontFamily,
|
||||
fontSize: 32,
|
||||
});
|
||||
});
|
||||
```
|
||||
|
||||
**Use validateFontIsLoaded:** Catch font loading issues early:
|
||||
|
||||
```tsx
|
||||
measureText({
|
||||
text: "Hello",
|
||||
fontFamily: "MyCustomFont",
|
||||
fontSize: 32,
|
||||
validateFontIsLoaded: true, // Throws if font not loaded
|
||||
});
|
||||
```
|
||||
|
||||
**Match font properties:** Use the same properties for measurement and rendering:
|
||||
|
||||
```tsx
|
||||
const fontStyle = {
|
||||
fontFamily: "Inter",
|
||||
fontSize: 32,
|
||||
fontWeight: "bold" as const,
|
||||
letterSpacing: "0.5px",
|
||||
};
|
||||
|
||||
const { width } = measureText({
|
||||
text: "Hello",
|
||||
...fontStyle,
|
||||
});
|
||||
|
||||
return <div style={fontStyle}>Hello</div>;
|
||||
```
|
||||
|
||||
**Avoid padding and border:** Use `outline` instead of `border` to prevent layout differences:
|
||||
|
||||
```tsx
|
||||
<div style={{ outline: "2px solid red" }}>Text</div>
|
||||
```
|
||||
@@ -0,0 +1,109 @@
|
||||
---
|
||||
name: parameters
|
||||
description: Make a video parametrizable by adding a Zod schema
|
||||
metadata:
|
||||
tags: parameters, zod, schema
|
||||
---
|
||||
|
||||
To make a video parametrizable, a Zod schema can be added to a composition.
|
||||
|
||||
First, `zod` must be installed .
|
||||
|
||||
Search the project for lockfiles and run the correct command depending on the package manager:
|
||||
|
||||
If `package-lock.json` is found, use the following command:
|
||||
|
||||
```bash
|
||||
npm i zod
|
||||
```
|
||||
|
||||
If `bun.lockb` is found, use the following command:
|
||||
|
||||
```bash
|
||||
bun i zod
|
||||
```
|
||||
|
||||
If `yarn.lock` is found, use the following command:
|
||||
|
||||
```bash
|
||||
yarn add zod
|
||||
```
|
||||
|
||||
If `pnpm-lock.yaml` is found, use the following command:
|
||||
|
||||
```bash
|
||||
pnpm i zod
|
||||
```
|
||||
|
||||
Then, a Zod schema can be defined alongside the component:
|
||||
|
||||
```tsx title="src/MyComposition.tsx"
|
||||
import { z } from "zod";
|
||||
|
||||
export const MyCompositionSchema = z.object({
|
||||
title: z.string(),
|
||||
});
|
||||
|
||||
const MyComponent: React.FC<z.infer<typeof MyCompositionSchema>> = () => {
|
||||
return (
|
||||
<div>
|
||||
<h1>{props.title}</h1>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
In the root file, the schema can be passed to the composition:
|
||||
|
||||
```tsx title="src/Root.tsx"
|
||||
import { Composition } from "remotion";
|
||||
import { MycComponent, MyCompositionSchema } from "./MyComposition";
|
||||
|
||||
export const RemotionRoot = () => {
|
||||
return (
|
||||
<Composition
|
||||
id="MyComposition"
|
||||
component={MyComponent}
|
||||
durationInFrames={100}
|
||||
fps={30}
|
||||
width={1080}
|
||||
height={1080}
|
||||
defaultProps={{ title: "Hello World" }}
|
||||
schema={MyCompositionSchema}
|
||||
/>
|
||||
);
|
||||
};
|
||||
```
|
||||
|
||||
Now, the user can edit the parameter visually in the sidebar.
|
||||
|
||||
All schemas that are supported by Zod are supported by Remotion.
|
||||
|
||||
Remotion requires that the top-level type is a z.object(), because the collection of props of a React component is always an object.
|
||||
|
||||
## Color picker
|
||||
|
||||
For adding a color picker, use `zColor()` from `@remotion/zod-types`.
|
||||
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/zod-types # If project uses npm
|
||||
bunx remotion add @remotion/zod-types # If project uses bun
|
||||
yarn remotion add @remotion/zod-types # If project uses yarn
|
||||
pnpm exec remotion add @remotion/zod-types # If project uses pnpm
|
||||
```
|
||||
|
||||
Then import `zColor` from `@remotion/zod-types`:
|
||||
|
||||
```tsx
|
||||
import { zColor } from "@remotion/zod-types";
|
||||
```
|
||||
|
||||
Then use it in the schema:
|
||||
|
||||
```tsx
|
||||
export const MyCompositionSchema = z.object({
|
||||
color: zColor(),
|
||||
});
|
||||
```
|
||||
@@ -0,0 +1,118 @@
|
||||
---
|
||||
name: sequencing
|
||||
description: Sequencing patterns for Remotion - delay, trim, limit duration of items
|
||||
metadata:
|
||||
tags: sequence, series, timing, delay, trim
|
||||
---
|
||||
|
||||
Use `<Sequence>` to delay when an element appears in the timeline.
|
||||
|
||||
```tsx
|
||||
import { Sequence } from "remotion";
|
||||
|
||||
const {fps} = useVideoConfig();
|
||||
|
||||
<Sequence from={1 * fps} durationInFrames={2 * fps} premountFor={1 * fps}>
|
||||
<Title />
|
||||
</Sequence>
|
||||
<Sequence from={2 * fps} durationInFrames={2 * fps} premountFor={1 * fps}>
|
||||
<Subtitle />
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
This will by default wrap the component in an absolute fill element.
|
||||
If the items should not be wrapped, use the `layout` prop:
|
||||
|
||||
```tsx
|
||||
<Sequence layout="none">
|
||||
<Title />
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
## Premounting
|
||||
|
||||
This loads the component in the timeline before it is actually played.
|
||||
Always premount any `<Sequence>`!
|
||||
|
||||
```tsx
|
||||
<Sequence premountFor={1 * fps}>
|
||||
<Title />
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
## Series
|
||||
|
||||
Use `<Series>` when elements should play one after another without overlap.
|
||||
|
||||
```tsx
|
||||
import { Series } from "remotion";
|
||||
|
||||
<Series>
|
||||
<Series.Sequence durationInFrames={45}>
|
||||
<Intro />
|
||||
</Series.Sequence>
|
||||
<Series.Sequence durationInFrames={60}>
|
||||
<MainContent />
|
||||
</Series.Sequence>
|
||||
<Series.Sequence durationInFrames={30}>
|
||||
<Outro />
|
||||
</Series.Sequence>
|
||||
</Series>;
|
||||
```
|
||||
|
||||
Same as with `<Sequence>`, the items will be wrapped in an absolute fill element by default when using `<Series.Sequence>`, unless the `layout` prop is set to `none`.
|
||||
|
||||
### Series with overlaps
|
||||
|
||||
Use negative offset for overlapping sequences:
|
||||
|
||||
```tsx
|
||||
<Series>
|
||||
<Series.Sequence durationInFrames={60}>
|
||||
<SceneA />
|
||||
</Series.Sequence>
|
||||
<Series.Sequence offset={-15} durationInFrames={60}>
|
||||
{/* Starts 15 frames before SceneA ends */}
|
||||
<SceneB />
|
||||
</Series.Sequence>
|
||||
</Series>
|
||||
```
|
||||
|
||||
## Frame References Inside Sequences
|
||||
|
||||
Inside a Sequence, `useCurrentFrame()` returns the local frame (starting from 0):
|
||||
|
||||
```tsx
|
||||
<Sequence from={60} durationInFrames={30}>
|
||||
<MyComponent />
|
||||
{/* Inside MyComponent, useCurrentFrame() returns 0-29, not 60-89 */}
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
## Nested Sequences
|
||||
|
||||
Sequences can be nested for complex timing:
|
||||
|
||||
```tsx
|
||||
<Sequence from={0} durationInFrames={120}>
|
||||
<Background />
|
||||
<Sequence from={15} durationInFrames={90} layout="none">
|
||||
<Title />
|
||||
</Sequence>
|
||||
<Sequence from={45} durationInFrames={60} layout="none">
|
||||
<Subtitle />
|
||||
</Sequence>
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
## Nesting compositions within another
|
||||
|
||||
To add a composition within another composition, you can use the `<Sequence>` component with a `width` and `height` prop to specify the size of the composition.
|
||||
|
||||
```tsx
|
||||
<AbsoluteFill>
|
||||
<Sequence width={COMPOSITION_WIDTH} height={COMPOSITION_HEIGHT}>
|
||||
<CompositionComponent />
|
||||
</Sequence>
|
||||
</AbsoluteFill>
|
||||
```
|
||||
@@ -0,0 +1,26 @@
|
||||
---
|
||||
name: sfx
|
||||
description: Including sound effects
|
||||
metadata:
|
||||
tags: sfx, sound, effect, audio
|
||||
---
|
||||
|
||||
To include a sound effect, use the `<Audio>` tag:
|
||||
|
||||
```tsx
|
||||
import { Audio } from "@remotion/sfx";
|
||||
|
||||
<Audio src={"https://remotion.media/whoosh.wav"} />;
|
||||
```
|
||||
|
||||
The following sound effects are available:
|
||||
|
||||
- `https://remotion.media/whoosh.wav`
|
||||
- `https://remotion.media/whip.wav`
|
||||
- `https://remotion.media/page-turn.wav`
|
||||
- `https://remotion.media/switch.wav`
|
||||
- `https://remotion.media/mouse-click.wav`
|
||||
- `https://remotion.media/shutter-modern.wav`
|
||||
- `https://remotion.media/shutter-old.wav`
|
||||
|
||||
For more sound effects, search the internet. A good resource is https://github.com/kapishdima/soundcn/tree/main/assets.
|
||||
@@ -0,0 +1,36 @@
|
||||
---
|
||||
name: subtitles
|
||||
description: subtitles and caption rules
|
||||
metadata:
|
||||
tags: subtitles, captions, remotion, json
|
||||
---
|
||||
|
||||
All captions must be processed in JSON. The captions must use the `Caption` type which is the following:
|
||||
|
||||
```ts
|
||||
import type { Caption } from "@remotion/captions";
|
||||
```
|
||||
|
||||
This is the definition:
|
||||
|
||||
```ts
|
||||
type Caption = {
|
||||
text: string;
|
||||
startMs: number;
|
||||
endMs: number;
|
||||
timestampMs: number | null;
|
||||
confidence: number | null;
|
||||
};
|
||||
```
|
||||
|
||||
## Generating captions
|
||||
|
||||
To transcribe video and audio files to generate captions, load the [./transcribe-captions.md](./transcribe-captions.md) file for more instructions.
|
||||
|
||||
## Displaying captions
|
||||
|
||||
To display captions in your video, load the [./display-captions.md](./display-captions.md) file for more instructions.
|
||||
|
||||
## Importing captions
|
||||
|
||||
To import captions from a .srt file, load the [./import-srt-captions.md](./import-srt-captions.md) file for more instructions.
|
||||
@@ -0,0 +1,11 @@
|
||||
---
|
||||
name: tailwind
|
||||
description: Using TailwindCSS in Remotion.
|
||||
metadata:
|
||||
---
|
||||
|
||||
You can and should use TailwindCSS in Remotion, if TailwindCSS is installed in the project.
|
||||
|
||||
Don't use `transition-*` or `animate-*` classes - always animate using the `useCurrentFrame()` hook.
|
||||
|
||||
Tailwind must be installed and enabled first in a Remotion project - fetch https://www.remotion.dev/docs/tailwind using WebFetch for instructions.
|
||||
@@ -0,0 +1,20 @@
|
||||
---
|
||||
name: text-animations
|
||||
description: Typography and text animation patterns for Remotion.
|
||||
metadata:
|
||||
tags: typography, text, typewriter, highlighter ken
|
||||
---
|
||||
|
||||
## Text animations
|
||||
|
||||
Based on `useCurrentFrame()`, reduce the string character by character to create a typewriter effect.
|
||||
|
||||
## Typewriter Effect
|
||||
|
||||
See [Typewriter](assets/text-animations-typewriter.tsx) for an advanced example with a blinking cursor and a pause after the first sentence.
|
||||
|
||||
Always use string slicing for typewriter effects. Never use per-character opacity.
|
||||
|
||||
## Word Highlighting
|
||||
|
||||
See [Word Highlight](assets/text-animations-word-highlight.tsx) for an example for how a word highlight is animated, like with a highlighter pen.
|
||||
@@ -0,0 +1,179 @@
|
||||
---
|
||||
name: timing
|
||||
description: Interpolation curves in Remotion - linear, easing, spring animations
|
||||
metadata:
|
||||
tags: spring, bounce, easing, interpolation
|
||||
---
|
||||
|
||||
A simple linear interpolation is done using the `interpolate` function.
|
||||
|
||||
```ts title="Going from 0 to 1 over 100 frames"
|
||||
import { interpolate } from "remotion";
|
||||
|
||||
const opacity = interpolate(frame, [0, 100], [0, 1]);
|
||||
```
|
||||
|
||||
By default, the values are not clamped, so the value can go outside the range [0, 1].
|
||||
Here is how they can be clamped:
|
||||
|
||||
```ts title="Going from 0 to 1 over 100 frames with extrapolation"
|
||||
const opacity = interpolate(frame, [0, 100], [0, 1], {
|
||||
extrapolateRight: "clamp",
|
||||
extrapolateLeft: "clamp",
|
||||
});
|
||||
```
|
||||
|
||||
## Spring animations
|
||||
|
||||
Spring animations have a more natural motion.
|
||||
They go from 0 to 1 over time.
|
||||
|
||||
```ts title="Spring animation from 0 to 1 over 100 frames"
|
||||
import { spring, useCurrentFrame, useVideoConfig } from "remotion";
|
||||
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
const scale = spring({
|
||||
frame,
|
||||
fps,
|
||||
});
|
||||
```
|
||||
|
||||
### Physical properties
|
||||
|
||||
The default configuration is: `mass: 1, damping: 10, stiffness: 100`.
|
||||
This leads to the animation having a bit of bounce before it settles.
|
||||
|
||||
The config can be overwritten like this:
|
||||
|
||||
```ts
|
||||
const scale = spring({
|
||||
frame,
|
||||
fps,
|
||||
config: { damping: 200 },
|
||||
});
|
||||
```
|
||||
|
||||
The recommended configuration for a natural motion without a bounce is: `{ damping: 200 }`.
|
||||
|
||||
Here are some common configurations:
|
||||
|
||||
```tsx
|
||||
const smooth = { damping: 200 }; // Smooth, no bounce (subtle reveals)
|
||||
const snappy = { damping: 20, stiffness: 200 }; // Snappy, minimal bounce (UI elements)
|
||||
const bouncy = { damping: 8 }; // Bouncy entrance (playful animations)
|
||||
const heavy = { damping: 15, stiffness: 80, mass: 2 }; // Heavy, slow, small bounce
|
||||
```
|
||||
|
||||
### Delay
|
||||
|
||||
The animation starts immediately by default.
|
||||
Use the `delay` parameter to delay the animation by a number of frames.
|
||||
|
||||
```tsx
|
||||
const entrance = spring({
|
||||
frame: frame - ENTRANCE_DELAY,
|
||||
fps,
|
||||
delay: 20,
|
||||
});
|
||||
```
|
||||
|
||||
### Duration
|
||||
|
||||
A `spring()` has a natural duration based on the physical properties.
|
||||
To stretch the animation to a specific duration, use the `durationInFrames` parameter.
|
||||
|
||||
```tsx
|
||||
const spring = spring({
|
||||
frame,
|
||||
fps,
|
||||
durationInFrames: 40,
|
||||
});
|
||||
```
|
||||
|
||||
### Combining spring() with interpolate()
|
||||
|
||||
Map spring output (0-1) to custom ranges:
|
||||
|
||||
```tsx
|
||||
const springProgress = spring({
|
||||
frame,
|
||||
fps,
|
||||
});
|
||||
|
||||
// Map to rotation
|
||||
const rotation = interpolate(springProgress, [0, 1], [0, 360]);
|
||||
|
||||
<div style={{ rotate: rotation + "deg" }} />;
|
||||
```
|
||||
|
||||
### Adding springs
|
||||
|
||||
Springs return just numbers, so math can be performed:
|
||||
|
||||
```tsx
|
||||
const frame = useCurrentFrame();
|
||||
const { fps, durationInFrames } = useVideoConfig();
|
||||
|
||||
const inAnimation = spring({
|
||||
frame,
|
||||
fps,
|
||||
});
|
||||
const outAnimation = spring({
|
||||
frame,
|
||||
fps,
|
||||
durationInFrames: 1 * fps,
|
||||
delay: durationInFrames - 1 * fps,
|
||||
});
|
||||
|
||||
const scale = inAnimation - outAnimation;
|
||||
```
|
||||
|
||||
## Easing
|
||||
|
||||
Easing can be added to the `interpolate` function:
|
||||
|
||||
```ts
|
||||
import { interpolate, Easing } from "remotion";
|
||||
|
||||
const value1 = interpolate(frame, [0, 100], [0, 1], {
|
||||
easing: Easing.inOut(Easing.quad),
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
```
|
||||
|
||||
The default easing is `Easing.linear`.
|
||||
There are various other convexities:
|
||||
|
||||
- `Easing.in` for starting slow and accelerating
|
||||
- `Easing.out` for starting fast and slowing down
|
||||
- `Easing.inOut`
|
||||
|
||||
and curves (sorted from most linear to most curved):
|
||||
|
||||
- `Easing.quad`
|
||||
- `Easing.sin`
|
||||
- `Easing.exp`
|
||||
- `Easing.circle`
|
||||
|
||||
Convexities and curves need be combined for an easing function:
|
||||
|
||||
```ts
|
||||
const value1 = interpolate(frame, [0, 100], [0, 1], {
|
||||
easing: Easing.inOut(Easing.quad),
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
```
|
||||
|
||||
Cubic bezier curves are also supported:
|
||||
|
||||
```ts
|
||||
const value1 = interpolate(frame, [0, 100], [0, 1], {
|
||||
easing: Easing.bezier(0.8, 0.22, 0.96, 0.65),
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
```
|
||||
@@ -0,0 +1,70 @@
|
||||
---
|
||||
name: transcribe-captions
|
||||
description: Transcribing audio to generate captions in Remotion
|
||||
metadata:
|
||||
tags: captions, transcribe, whisper, audio, speech-to-text
|
||||
---
|
||||
|
||||
# Transcribing audio
|
||||
|
||||
To transcribe audio to generate captions in Remotion, you can use the [`transcribe()`](https://www.remotion.dev/docs/install-whisper-cpp/transcribe) function from the [`@remotion/install-whisper-cpp`](https://www.remotion.dev/docs/install-whisper-cpp) package.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/install-whisper-cpp package needs to be installed.
|
||||
If it is not installed, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/install-whisper-cpp
|
||||
```
|
||||
|
||||
## Transcribing
|
||||
|
||||
Make a Node.js script to download Whisper.cpp and a model, and transcribe the audio.
|
||||
|
||||
```ts
|
||||
import path from "path";
|
||||
import {
|
||||
downloadWhisperModel,
|
||||
installWhisperCpp,
|
||||
transcribe,
|
||||
toCaptions,
|
||||
} from "@remotion/install-whisper-cpp";
|
||||
import fs from "fs";
|
||||
|
||||
const to = path.join(process.cwd(), "whisper.cpp");
|
||||
|
||||
await installWhisperCpp({
|
||||
to,
|
||||
version: "1.5.5",
|
||||
});
|
||||
|
||||
await downloadWhisperModel({
|
||||
model: "medium.en",
|
||||
folder: to,
|
||||
});
|
||||
|
||||
// Convert the audio to a 16KHz wav file first if needed:
|
||||
// import {execSync} from 'child_process';
|
||||
// execSync('ffmpeg -i /path/to/audio.mp4 -ar 16000 /path/to/audio.wav -y');
|
||||
|
||||
const whisperCppOutput = await transcribe({
|
||||
model: "medium.en",
|
||||
whisperPath: to,
|
||||
whisperCppVersion: "1.5.5",
|
||||
inputPath: "/path/to/audio123.wav",
|
||||
tokenLevelTimestamps: true,
|
||||
});
|
||||
|
||||
// Optional: Apply our recommended postprocessing
|
||||
const { captions } = toCaptions({
|
||||
whisperCppOutput,
|
||||
});
|
||||
|
||||
// Write it to the public/ folder so it can be fetched from Remotion
|
||||
fs.writeFileSync("captions123.json", JSON.stringify(captions, null, 2));
|
||||
```
|
||||
|
||||
Transcribe each clip individually and create multiple JSON files.
|
||||
|
||||
See [Displaying captions](display-captions.md) for how to display the captions in Remotion.
|
||||
@@ -0,0 +1,197 @@
|
||||
---
|
||||
name: transitions
|
||||
description: Scene transitions and overlays for Remotion using TransitionSeries.
|
||||
metadata:
|
||||
tags: transitions, overlays, fade, slide, wipe, scenes
|
||||
---
|
||||
|
||||
## TransitionSeries
|
||||
|
||||
`<TransitionSeries>` arranges scenes and supports two ways to enhance the cut point between them:
|
||||
|
||||
- **Transitions** (`<TransitionSeries.Transition>`) — crossfade, slide, wipe, etc. between two scenes. Shortens the timeline because both scenes play simultaneously during the transition.
|
||||
- **Overlays** (`<TransitionSeries.Overlay>`) — render an effect (e.g. a light leak) on top of the cut point without shortening the timeline.
|
||||
|
||||
Children are absolutely positioned.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/transitions
|
||||
```
|
||||
|
||||
## Transition example
|
||||
|
||||
```tsx
|
||||
import { TransitionSeries, linearTiming } from "@remotion/transitions";
|
||||
import { fade } from "@remotion/transitions/fade";
|
||||
|
||||
<TransitionSeries>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneA />
|
||||
</TransitionSeries.Sequence>
|
||||
<TransitionSeries.Transition
|
||||
presentation={fade()}
|
||||
timing={linearTiming({ durationInFrames: 15 })}
|
||||
/>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneB />
|
||||
</TransitionSeries.Sequence>
|
||||
</TransitionSeries>;
|
||||
```
|
||||
|
||||
## Overlay example
|
||||
|
||||
Any React component can be used as an overlay. For a ready-made effect, see the **light-leaks** rule.
|
||||
|
||||
```tsx
|
||||
import { TransitionSeries } from "@remotion/transitions";
|
||||
import { LightLeak } from "@remotion/light-leaks";
|
||||
|
||||
<TransitionSeries>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneA />
|
||||
</TransitionSeries.Sequence>
|
||||
<TransitionSeries.Overlay durationInFrames={20}>
|
||||
<LightLeak />
|
||||
</TransitionSeries.Overlay>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneB />
|
||||
</TransitionSeries.Sequence>
|
||||
</TransitionSeries>;
|
||||
```
|
||||
|
||||
## Mixing transitions and overlays
|
||||
|
||||
Transitions and overlays can coexist in the same `<TransitionSeries>`, but an overlay cannot be adjacent to a transition or another overlay.
|
||||
|
||||
```tsx
|
||||
import { TransitionSeries, linearTiming } from "@remotion/transitions";
|
||||
import { fade } from "@remotion/transitions/fade";
|
||||
import { LightLeak } from "@remotion/light-leaks";
|
||||
|
||||
<TransitionSeries>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneA />
|
||||
</TransitionSeries.Sequence>
|
||||
<TransitionSeries.Overlay durationInFrames={30}>
|
||||
<LightLeak />
|
||||
</TransitionSeries.Overlay>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneB />
|
||||
</TransitionSeries.Sequence>
|
||||
<TransitionSeries.Transition
|
||||
presentation={fade()}
|
||||
timing={linearTiming({ durationInFrames: 15 })}
|
||||
/>
|
||||
<TransitionSeries.Sequence durationInFrames={60}>
|
||||
<SceneC />
|
||||
</TransitionSeries.Sequence>
|
||||
</TransitionSeries>;
|
||||
```
|
||||
|
||||
## Transition props
|
||||
|
||||
`<TransitionSeries.Transition>` requires:
|
||||
|
||||
- `presentation` — the visual effect (e.g. `fade()`, `slide()`, `wipe()`).
|
||||
- `timing` — controls speed and easing (e.g. `linearTiming()`, `springTiming()`).
|
||||
|
||||
## Overlay props
|
||||
|
||||
`<TransitionSeries.Overlay>` accepts:
|
||||
|
||||
- `durationInFrames` — how long the overlay is visible (positive integer).
|
||||
- `offset?` — shifts the overlay relative to the cut point center. Positive = later, negative = earlier. Default: `0`.
|
||||
|
||||
## Available transition types
|
||||
|
||||
Import transitions from their respective modules:
|
||||
|
||||
```tsx
|
||||
import { fade } from "@remotion/transitions/fade";
|
||||
import { slide } from "@remotion/transitions/slide";
|
||||
import { wipe } from "@remotion/transitions/wipe";
|
||||
import { flip } from "@remotion/transitions/flip";
|
||||
import { clockWipe } from "@remotion/transitions/clock-wipe";
|
||||
```
|
||||
|
||||
## Slide transition with direction
|
||||
|
||||
```tsx
|
||||
import { slide } from "@remotion/transitions/slide";
|
||||
|
||||
<TransitionSeries.Transition
|
||||
presentation={slide({ direction: "from-left" })}
|
||||
timing={linearTiming({ durationInFrames: 20 })}
|
||||
/>;
|
||||
```
|
||||
|
||||
Directions: `"from-left"`, `"from-right"`, `"from-top"`, `"from-bottom"`
|
||||
|
||||
## Timing options
|
||||
|
||||
```tsx
|
||||
import { linearTiming, springTiming } from "@remotion/transitions";
|
||||
|
||||
// Linear timing - constant speed
|
||||
linearTiming({ durationInFrames: 20 });
|
||||
|
||||
// Spring timing - organic motion
|
||||
springTiming({ config: { damping: 200 }, durationInFrames: 25 });
|
||||
```
|
||||
|
||||
## Duration calculation
|
||||
|
||||
Transitions overlap adjacent scenes, so the total composition length is **shorter** than the sum of all sequence durations. Overlays do **not** affect the total duration.
|
||||
|
||||
For example, with two 60-frame sequences and a 15-frame transition:
|
||||
|
||||
- Without transitions: `60 + 60 = 120` frames
|
||||
- With transition: `60 + 60 - 15 = 105` frames
|
||||
|
||||
Adding an overlay between two other sequences does not change the total.
|
||||
|
||||
### Getting the duration of a transition
|
||||
|
||||
Use the `getDurationInFrames()` method on the timing object:
|
||||
|
||||
```tsx
|
||||
import { linearTiming, springTiming } from "@remotion/transitions";
|
||||
|
||||
const linearDuration = linearTiming({
|
||||
durationInFrames: 20,
|
||||
}).getDurationInFrames({ fps: 30 });
|
||||
// Returns 20
|
||||
|
||||
const springDuration = springTiming({
|
||||
config: { damping: 200 },
|
||||
}).getDurationInFrames({ fps: 30 });
|
||||
// Returns calculated duration based on spring physics
|
||||
```
|
||||
|
||||
For `springTiming` without an explicit `durationInFrames`, the duration depends on `fps` because it calculates when the spring animation settles.
|
||||
|
||||
### Calculating total composition duration
|
||||
|
||||
```tsx
|
||||
import { linearTiming } from "@remotion/transitions";
|
||||
|
||||
const scene1Duration = 60;
|
||||
const scene2Duration = 60;
|
||||
const scene3Duration = 60;
|
||||
|
||||
const timing1 = linearTiming({ durationInFrames: 15 });
|
||||
const timing2 = linearTiming({ durationInFrames: 20 });
|
||||
|
||||
const transition1Duration = timing1.getDurationInFrames({ fps: 30 });
|
||||
const transition2Duration = timing2.getDurationInFrames({ fps: 30 });
|
||||
|
||||
const totalDuration =
|
||||
scene1Duration +
|
||||
scene2Duration +
|
||||
scene3Duration -
|
||||
transition1Duration -
|
||||
transition2Duration;
|
||||
// 60 + 60 + 60 - 15 - 20 = 145 frames
|
||||
```
|
||||
@@ -0,0 +1,106 @@
|
||||
---
|
||||
name: transparent-videos
|
||||
description: Rendering transparent videos in Remotion
|
||||
metadata:
|
||||
tags: transparent, alpha, codec, vp9, prores, webm
|
||||
---
|
||||
|
||||
# Rendering Transparent Videos
|
||||
|
||||
Remotion can render transparent videos in two ways: as a ProRes video or as a WebM video.
|
||||
|
||||
## Transparent ProRes
|
||||
|
||||
Ideal for when importing into video editing software.
|
||||
|
||||
**CLI:**
|
||||
|
||||
```bash
|
||||
npx remotion render --image-format=png --pixel-format=yuva444p10le --codec=prores --prores-profile=4444 MyComp out.mov
|
||||
```
|
||||
|
||||
**Default in Studio** (restart Studio after changing):
|
||||
|
||||
```ts
|
||||
// remotion.config.ts
|
||||
import { Config } from "@remotion/cli/config";
|
||||
|
||||
Config.setVideoImageFormat("png");
|
||||
Config.setPixelFormat("yuva444p10le");
|
||||
Config.setCodec("prores");
|
||||
Config.setProResProfile("4444");
|
||||
```
|
||||
|
||||
**Setting it as the default export settings for a composition** (using `calculateMetadata`):
|
||||
|
||||
```tsx
|
||||
import { CalculateMetadataFunction } from "remotion";
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({
|
||||
props,
|
||||
}) => {
|
||||
return {
|
||||
defaultCodec: "prores",
|
||||
defaultVideoImageFormat: "png",
|
||||
defaultPixelFormat: "yuva444p10le",
|
||||
defaultProResProfile: "4444",
|
||||
};
|
||||
};
|
||||
|
||||
<Composition
|
||||
id="my-video"
|
||||
component={MyVideo}
|
||||
durationInFrames={150}
|
||||
fps={30}
|
||||
width={1920}
|
||||
height={1080}
|
||||
calculateMetadata={calculateMetadata}
|
||||
/>;
|
||||
```
|
||||
|
||||
## Transparent WebM (VP9)
|
||||
|
||||
Ideal for when playing in a browser.
|
||||
|
||||
**CLI:**
|
||||
|
||||
```bash
|
||||
npx remotion render --image-format=png --pixel-format=yuva420p --codec=vp9 MyComp out.webm
|
||||
```
|
||||
|
||||
**Default in Studio** (restart Studio after changing):
|
||||
|
||||
```ts
|
||||
// remotion.config.ts
|
||||
import { Config } from "@remotion/cli/config";
|
||||
|
||||
Config.setVideoImageFormat("png");
|
||||
Config.setPixelFormat("yuva420p");
|
||||
Config.setCodec("vp9");
|
||||
```
|
||||
|
||||
**Setting it as the default export settings for a composition** (using `calculateMetadata`):
|
||||
|
||||
```tsx
|
||||
import { CalculateMetadataFunction } from "remotion";
|
||||
|
||||
const calculateMetadata: CalculateMetadataFunction<Props> = async ({
|
||||
props,
|
||||
}) => {
|
||||
return {
|
||||
defaultCodec: "vp8",
|
||||
defaultVideoImageFormat: "png",
|
||||
defaultPixelFormat: "yuva420p",
|
||||
};
|
||||
};
|
||||
|
||||
<Composition
|
||||
id="my-video"
|
||||
component={MyVideo}
|
||||
durationInFrames={150}
|
||||
fps={30}
|
||||
width={1920}
|
||||
height={1080}
|
||||
calculateMetadata={calculateMetadata}
|
||||
/>;
|
||||
```
|
||||
@@ -0,0 +1,51 @@
|
||||
---
|
||||
name: trimming
|
||||
description: Trimming patterns for Remotion - cut the beginning or end of animations
|
||||
metadata:
|
||||
tags: sequence, trim, clip, cut, offset
|
||||
---
|
||||
|
||||
Use `<Sequence>` with a negative `from` value to trim the start of an animation.
|
||||
|
||||
## Trim the Beginning
|
||||
|
||||
A negative `from` value shifts time backwards, making the animation start partway through:
|
||||
|
||||
```tsx
|
||||
import { Sequence, useVideoConfig } from "remotion";
|
||||
|
||||
const fps = useVideoConfig();
|
||||
|
||||
<Sequence from={-0.5 * fps}>
|
||||
<MyAnimation />
|
||||
</Sequence>;
|
||||
```
|
||||
|
||||
The animation appears 15 frames into its progress - the first 15 frames are trimmed off.
|
||||
Inside `<MyAnimation>`, `useCurrentFrame()` starts at 15 instead of 0.
|
||||
|
||||
## Trim the End
|
||||
|
||||
Use `durationInFrames` to unmount content after a specified duration:
|
||||
|
||||
```tsx
|
||||
<Sequence durationInFrames={1.5 * fps}>
|
||||
<MyAnimation />
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
The animation plays for 45 frames, then the component unmounts.
|
||||
|
||||
## Trim and Delay
|
||||
|
||||
Nest sequences to both trim the beginning and delay when it appears:
|
||||
|
||||
```tsx
|
||||
<Sequence from={30}>
|
||||
<Sequence from={-15}>
|
||||
<MyAnimation />
|
||||
</Sequence>
|
||||
</Sequence>
|
||||
```
|
||||
|
||||
The inner sequence trims 15 frames from the start, and the outer sequence delays the result by 30 frames.
|
||||
@@ -0,0 +1,171 @@
|
||||
---
|
||||
name: videos
|
||||
description: Embedding videos in Remotion - trimming, volume, speed, looping, pitch
|
||||
metadata:
|
||||
tags: video, media, trim, volume, speed, loop, pitch
|
||||
---
|
||||
|
||||
# Using videos in Remotion
|
||||
|
||||
## Prerequisites
|
||||
|
||||
First, the @remotion/media package needs to be installed.
|
||||
If it is not, use the following command:
|
||||
|
||||
```bash
|
||||
npx remotion add @remotion/media # If project uses npm
|
||||
bunx remotion add @remotion/media # If project uses bun
|
||||
yarn remotion add @remotion/media # If project uses yarn
|
||||
pnpm exec remotion add @remotion/media # If project uses pnpm
|
||||
```
|
||||
|
||||
Use `<Video>` from `@remotion/media` to embed videos into your composition.
|
||||
|
||||
```tsx
|
||||
import { Video } from "@remotion/media";
|
||||
import { staticFile } from "remotion";
|
||||
|
||||
export const MyComposition = () => {
|
||||
return <Video src={staticFile("video.mp4")} />;
|
||||
};
|
||||
```
|
||||
|
||||
Remote URLs are also supported:
|
||||
|
||||
```tsx
|
||||
<Video src="https://remotion.media/video.mp4" />
|
||||
```
|
||||
|
||||
## Trimming
|
||||
|
||||
Use `trimBefore` and `trimAfter` to remove portions of the video. Values are in seconds.
|
||||
|
||||
```tsx
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
trimBefore={2 * fps} // Skip the first 2 seconds
|
||||
trimAfter={10 * fps} // End at the 10 second mark
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
## Delaying
|
||||
|
||||
Wrap the video in a `<Sequence>` to delay when it appears:
|
||||
|
||||
```tsx
|
||||
import { Sequence, staticFile } from "remotion";
|
||||
import { Video } from "@remotion/media";
|
||||
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Sequence from={1 * fps}>
|
||||
<Video src={staticFile("video.mp4")} />
|
||||
</Sequence>
|
||||
);
|
||||
```
|
||||
|
||||
The video will appear after 1 second.
|
||||
|
||||
## Sizing and Position
|
||||
|
||||
Use the `style` prop to control size and position:
|
||||
|
||||
```tsx
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
style={{
|
||||
width: 500,
|
||||
height: 300,
|
||||
position: "absolute",
|
||||
top: 100,
|
||||
left: 50,
|
||||
objectFit: "cover",
|
||||
}}
|
||||
/>
|
||||
```
|
||||
|
||||
## Volume
|
||||
|
||||
Set a static volume (0 to 1):
|
||||
|
||||
```tsx
|
||||
<Video src={staticFile("video.mp4")} volume={0.5} />
|
||||
```
|
||||
|
||||
Or use a callback for dynamic volume based on the current frame:
|
||||
|
||||
```tsx
|
||||
import { interpolate } from "remotion";
|
||||
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
return (
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
volume={(f) =>
|
||||
interpolate(f, [0, 1 * fps], [0, 1], { extrapolateRight: "clamp" })
|
||||
}
|
||||
/>
|
||||
);
|
||||
```
|
||||
|
||||
Use `muted` to silence the video entirely:
|
||||
|
||||
```tsx
|
||||
<Video src={staticFile("video.mp4")} muted />
|
||||
```
|
||||
|
||||
## Speed
|
||||
|
||||
Use `playbackRate` to change the playback speed:
|
||||
|
||||
```tsx
|
||||
<Video src={staticFile("video.mp4")} playbackRate={2} /> {/* 2x speed */}
|
||||
<Video src={staticFile("video.mp4")} playbackRate={0.5} /> {/* Half speed */}
|
||||
```
|
||||
|
||||
Reverse playback is not supported.
|
||||
|
||||
## Looping
|
||||
|
||||
Use `loop` to loop the video indefinitely:
|
||||
|
||||
```tsx
|
||||
<Video src={staticFile("video.mp4")} loop />
|
||||
```
|
||||
|
||||
Use `loopVolumeCurveBehavior` to control how the frame count behaves when looping:
|
||||
|
||||
- `"repeat"`: Frame count resets to 0 each loop (for `volume` callback)
|
||||
- `"extend"`: Frame count continues incrementing
|
||||
|
||||
```tsx
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
loop
|
||||
loopVolumeCurveBehavior="extend"
|
||||
volume={(f) => interpolate(f, [0, 300], [1, 0])} // Fade out over multiple loops
|
||||
/>
|
||||
```
|
||||
|
||||
## Pitch
|
||||
|
||||
Use `toneFrequency` to adjust the pitch without affecting speed. Values range from 0.01 to 2:
|
||||
|
||||
```tsx
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
toneFrequency={1.5} // Higher pitch
|
||||
/>
|
||||
<Video
|
||||
src={staticFile("video.mp4")}
|
||||
toneFrequency={0.8} // Lower pitch
|
||||
/>
|
||||
```
|
||||
|
||||
Pitch shifting only works during server-side rendering, not in the Remotion Studio preview or in the `<Player />`.
|
||||
@@ -0,0 +1,99 @@
|
||||
---
|
||||
name: voiceover
|
||||
description: Adding AI-generated voiceover to Remotion compositions using ElevenLabs TTS
|
||||
metadata:
|
||||
tags: voiceover, audio, elevenlabs, tts, speech, calculateMetadata, dynamic duration
|
||||
---
|
||||
|
||||
# Adding AI voiceover to a Remotion composition
|
||||
|
||||
Use ElevenLabs TTS to generate speech audio per scene, then use [`calculateMetadata`](./calculate-metadata) to dynamically size the composition to match the audio.
|
||||
|
||||
## Prerequisites
|
||||
|
||||
An **ElevenLabs API key** is required (`ELEVENLABS_API_KEY` environment variable).
|
||||
|
||||
**MUST** ask the user for their ElevenLabs API key if `ELEVENLABS_API_KEY` is not set. **MUST NOT** fall back to other TTS tools.
|
||||
|
||||
Ensure the environment variable is available when running the generation script:
|
||||
|
||||
```bash
|
||||
node --strip-types generate-voiceover.ts
|
||||
```
|
||||
|
||||
## Generating audio with ElevenLabs
|
||||
|
||||
Create a script that reads the config, calls the ElevenLabs API for each scene, and writes MP3 files to the `public/` directory so Remotion can access them via `staticFile()`.
|
||||
|
||||
The core API call for a single scene:
|
||||
|
||||
```ts title="generate-voiceover.ts"
|
||||
const response = await fetch(
|
||||
`https://api.elevenlabs.io/v1/text-to-speech/${voiceId}`,
|
||||
{
|
||||
method: "POST",
|
||||
headers: {
|
||||
"xi-api-key": process.env.ELEVENLABS_API_KEY!,
|
||||
"Content-Type": "application/json",
|
||||
Accept: "audio/mpeg",
|
||||
},
|
||||
body: JSON.stringify({
|
||||
text: "Welcome to the show.",
|
||||
model_id: "eleven_multilingual_v2",
|
||||
voice_settings: {
|
||||
stability: 0.5,
|
||||
similarity_boost: 0.75,
|
||||
style: 0.3,
|
||||
},
|
||||
}),
|
||||
},
|
||||
);
|
||||
|
||||
const audioBuffer = Buffer.from(await response.arrayBuffer());
|
||||
writeFileSync(`public/voiceover/${compositionId}/${scene.id}.mp3`, audioBuffer);
|
||||
```
|
||||
|
||||
## Dynamic composition duration with calculateMetadata
|
||||
|
||||
Use [`calculateMetadata`](./calculate-metadata.md) to measure the [audio durations](./get-audio-duration.md) and set the composition length accordingly.
|
||||
|
||||
```tsx
|
||||
import { CalculateMetadataFunction, staticFile } from "remotion";
|
||||
import { getAudioDuration } from "./get-audio-duration";
|
||||
|
||||
const FPS = 30;
|
||||
|
||||
const SCENE_AUDIO_FILES = [
|
||||
"voiceover/my-comp/scene-01-intro.mp3",
|
||||
"voiceover/my-comp/scene-02-main.mp3",
|
||||
"voiceover/my-comp/scene-03-outro.mp3",
|
||||
];
|
||||
|
||||
export const calculateMetadata: CalculateMetadataFunction<Props> = async ({
|
||||
props,
|
||||
}) => {
|
||||
const durations = await Promise.all(
|
||||
SCENE_AUDIO_FILES.map((file) => getAudioDuration(staticFile(file))),
|
||||
);
|
||||
|
||||
const sceneDurations = durations.map((durationInSeconds) => {
|
||||
return durationInSeconds * FPS;
|
||||
});
|
||||
|
||||
return {
|
||||
durationInFrames: Math.ceil(sceneDurations.reduce((sum, d) => sum + d, 0)),
|
||||
};
|
||||
};
|
||||
```
|
||||
|
||||
The computed `sceneDurations` are passed into the component via a `voiceover` prop so the component knows how long each scene should be.
|
||||
|
||||
If the composition uses [`<TransitionSeries>`](./transitions.md), subtract the overlap from total duration: [./transitions.md#calculating-total-composition-duration](./transitions.md#calculating-total-composition-duration)
|
||||
|
||||
## Rendering audio in the component
|
||||
|
||||
See [audio.md](./audio.md) for more information on how to render audio in the component.
|
||||
|
||||
## Delaying audio start
|
||||
|
||||
See [audio.md#delaying](./audio.md#delaying) for more information on how to delay the audio start.
|
||||
@@ -0,0 +1 @@
|
||||
../../.agents/skills/remotion-best-practices
|
||||
@@ -0,0 +1 @@
|
||||
../../.agents/skills/remotion-best-practices
|
||||
@@ -0,0 +1,7 @@
|
||||
node_modules
|
||||
dist
|
||||
.DS_Store
|
||||
.env
|
||||
|
||||
# Ignore the output video from Git but not videos you import into src/.
|
||||
out
|
||||
@@ -0,0 +1,5 @@
|
||||
{
|
||||
"useTabs": false,
|
||||
"bracketSpacing": true,
|
||||
"tabWidth": 2
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
# Remotion video
|
||||
|
||||
<p align="center">
|
||||
<a href="https://github.com/remotion-dev/logo">
|
||||
<picture>
|
||||
<source media="(prefers-color-scheme: dark)" srcset="https://github.com/remotion-dev/logo/raw/main/animated-logo-banner-dark.apng">
|
||||
<img alt="Animated Remotion Logo" src="https://github.com/remotion-dev/logo/raw/main/animated-logo-banner-light.gif">
|
||||
</picture>
|
||||
</a>
|
||||
</p>
|
||||
|
||||
Welcome to your Remotion project!
|
||||
|
||||
## Commands
|
||||
|
||||
**Install Dependencies**
|
||||
|
||||
```console
|
||||
npm i
|
||||
```
|
||||
|
||||
**Start Preview**
|
||||
|
||||
```console
|
||||
npm run dev
|
||||
```
|
||||
|
||||
**Render video**
|
||||
|
||||
```console
|
||||
npx remotion render
|
||||
```
|
||||
|
||||
**Upgrade Remotion**
|
||||
|
||||
```console
|
||||
npx remotion upgrade
|
||||
```
|
||||
|
||||
## Docs
|
||||
|
||||
Get started with Remotion by reading the [fundamentals page](https://www.remotion.dev/docs/the-fundamentals).
|
||||
|
||||
## Help
|
||||
|
||||
We provide help on our [Discord server](https://discord.gg/6VzzNDwUwV).
|
||||
|
||||
## Issues
|
||||
|
||||
Found an issue with Remotion? [File an issue here](https://github.com/remotion-dev/remotion/issues/new).
|
||||
|
||||
## License
|
||||
|
||||
Note that for some entities a company license is needed. [Read the terms here](https://github.com/remotion-dev/remotion/blob/main/LICENSE.md).
|
||||
@@ -0,0 +1,3 @@
|
||||
import { config } from "@remotion/eslint-config-flat";
|
||||
|
||||
export default config;
|
||||
@@ -0,0 +1,213 @@
|
||||
import { writeFileSync } from "fs";
|
||||
|
||||
const SAMPLE_RATE = 44100;
|
||||
const DURATION = 30; // seconds
|
||||
const TOTAL_SAMPLES = SAMPLE_RATE * DURATION;
|
||||
|
||||
// Note frequencies (Hz)
|
||||
const FREQ = {
|
||||
C3: 130.81, E3: 164.81, G3: 196.0,
|
||||
C4: 261.63, D4: 293.66, E4: 329.63, F4: 349.23,
|
||||
G4: 392.0, A4: 440.0, B4: 493.88, C5: 523.25,
|
||||
C2: 65.41, G2: 98.0,
|
||||
};
|
||||
|
||||
// C major scale for the staff scene
|
||||
const SCALE = [FREQ.C4, FREQ.D4, FREQ.E4, FREQ.F4, FREQ.G4, FREQ.A4, FREQ.B4, FREQ.C5];
|
||||
|
||||
function envelope(t, attack, sustain, release, totalDur) {
|
||||
if (t < attack) return t / attack;
|
||||
if (t < attack + sustain) return 1.0;
|
||||
const rel = t - attack - sustain;
|
||||
if (rel < release) return 1.0 - rel / release;
|
||||
return 0;
|
||||
}
|
||||
|
||||
function softSine(t, freq) {
|
||||
// Sine with soft harmonics for a piano-like tone
|
||||
return (
|
||||
Math.sin(2 * Math.PI * freq * t) * 0.6 +
|
||||
Math.sin(2 * Math.PI * freq * 2 * t) * 0.2 +
|
||||
Math.sin(2 * Math.PI * freq * 3 * t) * 0.1 +
|
||||
Math.sin(2 * Math.PI * freq * 4 * t) * 0.05
|
||||
);
|
||||
}
|
||||
|
||||
function padTone(t, freq) {
|
||||
// Very soft, warm pad sound
|
||||
return (
|
||||
Math.sin(2 * Math.PI * freq * t) * 0.5 +
|
||||
Math.sin(2 * Math.PI * freq * 1.001 * t) * 0.3 + // slight detune for warmth
|
||||
Math.sin(2 * Math.PI * freq * 2 * t) * 0.1
|
||||
);
|
||||
}
|
||||
|
||||
// Simple reverb via comb filter
|
||||
function applyReverb(samples, delay, decay) {
|
||||
const delaySamples = Math.floor(delay * SAMPLE_RATE);
|
||||
const out = new Float64Array(samples.length);
|
||||
for (let i = 0; i < samples.length; i++) {
|
||||
out[i] = samples[i];
|
||||
if (i >= delaySamples) {
|
||||
out[i] += out[i - delaySamples] * decay;
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
// Generate samples
|
||||
const left = new Float64Array(TOTAL_SAMPLES);
|
||||
const right = new Float64Array(TOTAL_SAMPLES);
|
||||
|
||||
for (let i = 0; i < TOTAL_SAMPLES; i++) {
|
||||
const t = i / SAMPLE_RATE; // time in seconds
|
||||
let sampleL = 0;
|
||||
let sampleR = 0;
|
||||
|
||||
// === 1. Ambient pad (entire duration, fades in/out) ===
|
||||
const padEnv =
|
||||
envelope(t, 3.0, 22.0, 5.0, DURATION) * 0.12;
|
||||
|
||||
// C major chord pad (C3, E3, G3)
|
||||
const pad =
|
||||
padTone(t, FREQ.C3) * 0.4 +
|
||||
padTone(t, FREQ.E3) * 0.3 +
|
||||
padTone(t, FREQ.G3) * 0.3;
|
||||
|
||||
sampleL += pad * padEnv;
|
||||
sampleR += pad * padEnv;
|
||||
|
||||
// Sub bass
|
||||
const bassEnv = envelope(t, 4.0, 20.0, 6.0, DURATION) * 0.08;
|
||||
sampleL += Math.sin(2 * Math.PI * FREQ.C2 * t) * bassEnv;
|
||||
sampleR += Math.sin(2 * Math.PI * FREQ.C2 * t) * bassEnv;
|
||||
|
||||
// === 2. Intro shimmer (0-6s) ===
|
||||
if (t < 7) {
|
||||
const shimmerEnv = envelope(t, 1.0, 3.5, 2.5, 7.0) * 0.06;
|
||||
const shimmer =
|
||||
Math.sin(2 * Math.PI * FREQ.G4 * t) * 0.5 +
|
||||
Math.sin(2 * Math.PI * FREQ.C5 * t) * 0.3 +
|
||||
Math.sin(2 * Math.PI * FREQ.E4 * t) * 0.2;
|
||||
// Slight stereo spread
|
||||
sampleL += shimmer * shimmerEnv * 1.1;
|
||||
sampleR += shimmer * shimmerEnv * 0.9;
|
||||
}
|
||||
|
||||
// === 3. Scale notes during staff scene (6-15s) ===
|
||||
const scaleStart = 6.0; // seconds
|
||||
const noteDuration = 1.0; // each note lasts 1s
|
||||
for (let n = 0; n < SCALE.length; n++) {
|
||||
const noteStart = scaleStart + n * noteDuration;
|
||||
const noteT = t - noteStart;
|
||||
if (noteT >= 0 && noteT < 2.0) {
|
||||
// Note with decay
|
||||
const noteEnv = envelope(noteT, 0.02, 0.3, 1.5, 2.0) * 0.22;
|
||||
const note = softSine(t, SCALE[n]);
|
||||
// Add fifth harmonic quietly
|
||||
const fifth = softSine(t, SCALE[n] * 1.5) * 0.08;
|
||||
sampleL += (note + fifth) * noteEnv;
|
||||
sampleR += (note + fifth) * noteEnv;
|
||||
}
|
||||
}
|
||||
|
||||
// === 4. Feature section arpeggios (14-24s) ===
|
||||
if (t >= 14 && t < 24) {
|
||||
const arpNotes = [FREQ.C4, FREQ.E4, FREQ.G4, FREQ.C5];
|
||||
const arpSpeed = 0.6; // seconds per note
|
||||
const arpT = t - 14;
|
||||
const arpIndex = Math.floor(arpT / arpSpeed) % arpNotes.length;
|
||||
const noteT = arpT % arpSpeed;
|
||||
const arpEnv = envelope(noteT, 0.01, 0.15, 0.4, arpSpeed) * 0.1;
|
||||
const fadeInOut =
|
||||
envelope(t - 14, 1.5, 6.0, 2.5, 10.0);
|
||||
const arp = softSine(t, arpNotes[arpIndex]);
|
||||
// Alternate stereo slightly
|
||||
sampleL += arp * arpEnv * fadeInOut * (arpIndex % 2 === 0 ? 1.1 : 0.9);
|
||||
sampleR += arp * arpEnv * fadeInOut * (arpIndex % 2 === 0 ? 0.9 : 1.1);
|
||||
}
|
||||
|
||||
// === 5. Outro resolution chord (23-30s) ===
|
||||
if (t >= 23) {
|
||||
const outroT = t - 23;
|
||||
const chordEnv = envelope(outroT, 2.0, 2.5, 2.5, 7.0) * 0.15;
|
||||
// Rich C major chord
|
||||
const chord =
|
||||
padTone(t, FREQ.C3) * 0.25 +
|
||||
padTone(t, FREQ.E3) * 0.2 +
|
||||
padTone(t, FREQ.G3) * 0.2 +
|
||||
padTone(t, FREQ.C4) * 0.2 +
|
||||
padTone(t, FREQ.E4) * 0.1 +
|
||||
padTone(t, FREQ.G4) * 0.05;
|
||||
sampleL += chord * chordEnv;
|
||||
sampleR += chord * chordEnv;
|
||||
|
||||
// High sparkle at the end
|
||||
if (outroT > 1.0 && outroT < 4.0) {
|
||||
const sparkleEnv = envelope(outroT - 1.0, 0.5, 1.0, 1.5, 3.0) * 0.04;
|
||||
sampleL += Math.sin(2 * Math.PI * FREQ.C5 * 2 * t) * sparkleEnv;
|
||||
sampleR += Math.sin(2 * Math.PI * FREQ.G4 * 2 * t) * sparkleEnv;
|
||||
}
|
||||
}
|
||||
|
||||
left[i] = sampleL;
|
||||
right[i] = sampleR;
|
||||
}
|
||||
|
||||
// Apply simple reverb
|
||||
const reverbL = applyReverb(left, 0.08, 0.3);
|
||||
const reverbR = applyReverb(right, 0.11, 0.28);
|
||||
|
||||
// Mix dry + wet
|
||||
for (let i = 0; i < TOTAL_SAMPLES; i++) {
|
||||
left[i] = left[i] * 0.65 + reverbL[i] * 0.35;
|
||||
right[i] = right[i] * 0.65 + reverbR[i] * 0.35;
|
||||
}
|
||||
|
||||
// Normalize
|
||||
let maxAmp = 0;
|
||||
for (let i = 0; i < TOTAL_SAMPLES; i++) {
|
||||
maxAmp = Math.max(maxAmp, Math.abs(left[i]), Math.abs(right[i]));
|
||||
}
|
||||
const normFactor = maxAmp > 0 ? 0.85 / maxAmp : 1;
|
||||
|
||||
// Convert to 16-bit PCM WAV
|
||||
const numChannels = 2;
|
||||
const bitsPerSample = 16;
|
||||
const byteRate = SAMPLE_RATE * numChannels * (bitsPerSample / 8);
|
||||
const blockAlign = numChannels * (bitsPerSample / 8);
|
||||
const dataSize = TOTAL_SAMPLES * numChannels * (bitsPerSample / 8);
|
||||
const fileSize = 44 + dataSize;
|
||||
|
||||
const buffer = Buffer.alloc(fileSize);
|
||||
let offset = 0;
|
||||
|
||||
// RIFF header
|
||||
buffer.write("RIFF", offset); offset += 4;
|
||||
buffer.writeUInt32LE(fileSize - 8, offset); offset += 4;
|
||||
buffer.write("WAVE", offset); offset += 4;
|
||||
|
||||
// fmt chunk
|
||||
buffer.write("fmt ", offset); offset += 4;
|
||||
buffer.writeUInt32LE(16, offset); offset += 4;
|
||||
buffer.writeUInt16LE(1, offset); offset += 2; // PCM
|
||||
buffer.writeUInt16LE(numChannels, offset); offset += 2;
|
||||
buffer.writeUInt32LE(SAMPLE_RATE, offset); offset += 4;
|
||||
buffer.writeUInt32LE(byteRate, offset); offset += 4;
|
||||
buffer.writeUInt16LE(blockAlign, offset); offset += 2;
|
||||
buffer.writeUInt16LE(bitsPerSample, offset); offset += 2;
|
||||
|
||||
// data chunk
|
||||
buffer.write("data", offset); offset += 4;
|
||||
buffer.writeUInt32LE(dataSize, offset); offset += 4;
|
||||
|
||||
// Interleaved stereo samples
|
||||
for (let i = 0; i < TOTAL_SAMPLES; i++) {
|
||||
const l = Math.max(-1, Math.min(1, left[i] * normFactor));
|
||||
const r = Math.max(-1, Math.min(1, right[i] * normFactor));
|
||||
buffer.writeInt16LE(Math.round(l * 32767), offset); offset += 2;
|
||||
buffer.writeInt16LE(Math.round(r * 32767), offset); offset += 2;
|
||||
}
|
||||
|
||||
writeFileSync("public/music.wav", buffer);
|
||||
console.log(`Generated music.wav (${(fileSize / 1024 / 1024).toFixed(1)} MB, ${DURATION}s stereo)`);
|
||||
Generated
+7038
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,33 @@
|
||||
{
|
||||
"name": "video",
|
||||
"version": "1.0.0",
|
||||
"description": "My Remotion video",
|
||||
"repository": {},
|
||||
"license": "UNLICENSED",
|
||||
"private": true,
|
||||
"dependencies": {
|
||||
"@remotion/cli": "4.0.429",
|
||||
"react": "19.2.3",
|
||||
"react-dom": "19.2.3",
|
||||
"remotion": "4.0.429",
|
||||
"@remotion/tailwind-v4": "4.0.429",
|
||||
"tailwindcss": "4.0.0"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@remotion/eslint-config-flat": "4.0.429",
|
||||
"@types/react": "19.2.7",
|
||||
"@types/web": "0.0.166",
|
||||
"eslint": "9.19.0",
|
||||
"prettier": "3.8.1",
|
||||
"typescript": "5.9.3"
|
||||
},
|
||||
"scripts": {
|
||||
"dev": "remotion studio",
|
||||
"build": "remotion bundle",
|
||||
"upgrade": "remotion upgrade",
|
||||
"lint": "eslint src && tsc"
|
||||
},
|
||||
"sideEffects": [
|
||||
"*.css"
|
||||
]
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
export default {
|
||||
plugins: {
|
||||
"@tailwindcss/postcss": {},
|
||||
},
|
||||
};
|
||||
Binary file not shown.
@@ -0,0 +1,13 @@
|
||||
/**
|
||||
* Note: When using the Node.JS APIs, the config file
|
||||
* doesn't apply. Instead, pass options directly to the APIs.
|
||||
*
|
||||
* All configuration options: https://remotion.dev/docs/config
|
||||
*/
|
||||
|
||||
import { Config } from "@remotion/cli/config";
|
||||
import { enableTailwind } from '@remotion/tailwind-v4';
|
||||
|
||||
Config.setVideoImageFormat("jpeg");
|
||||
Config.setOverwriteOutput(true);
|
||||
Config.overrideWebpackConfig(enableTailwind);
|
||||
@@ -0,0 +1,130 @@
|
||||
import {
|
||||
AbsoluteFill,
|
||||
Audio,
|
||||
interpolate,
|
||||
Sequence,
|
||||
staticFile,
|
||||
useCurrentFrame,
|
||||
} from "remotion";
|
||||
import { COLORS, SCENE_TIMING } from "./lib/constants";
|
||||
import { IntroScene } from "./scenes/IntroScene";
|
||||
import { StaffScene } from "./scenes/StaffScene";
|
||||
import { FeaturesScene } from "./scenes/FeaturesScene";
|
||||
import { OutroScene } from "./scenes/OutroScene";
|
||||
|
||||
const AnimatedBackground: React.FC = () => {
|
||||
const frame = useCurrentFrame();
|
||||
|
||||
// Slow gradient rotation
|
||||
const angle = interpolate(frame, [0, 900], [0, 60]);
|
||||
|
||||
// Subtle purple nebula blobs
|
||||
const blob1X = 30 + Math.sin(frame * 0.008) * 10;
|
||||
const blob1Y = 30 + Math.cos(frame * 0.006) * 8;
|
||||
const blob2X = 70 + Math.sin(frame * 0.01 + 2) * 12;
|
||||
const blob2Y = 60 + Math.cos(frame * 0.007 + 1) * 10;
|
||||
|
||||
return (
|
||||
<AbsoluteFill>
|
||||
{/* Base gradient */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
inset: 0,
|
||||
background: `linear-gradient(${angle}deg, ${COLORS.bgDark} 0%, ${COLORS.bgPurple} 40%, ${COLORS.bgIndigo} 70%, ${COLORS.bgDark} 100%)`,
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Nebula blob 1 */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: `${blob1X}%`,
|
||||
top: `${blob1Y}%`,
|
||||
width: 600,
|
||||
height: 600,
|
||||
borderRadius: "50%",
|
||||
background: `radial-gradient(circle, rgba(106,55,185,0.15), transparent 70%)`,
|
||||
filter: "blur(80px)",
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Nebula blob 2 */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: `${blob2X}%`,
|
||||
top: `${blob2Y}%`,
|
||||
width: 500,
|
||||
height: 500,
|
||||
borderRadius: "50%",
|
||||
background: `radial-gradient(circle, rgba(255,215,0,0.06), transparent 70%)`,
|
||||
filter: "blur(60px)",
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Subtle vignette */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
inset: 0,
|
||||
background:
|
||||
"radial-gradient(ellipse at center, transparent 40%, rgba(0,0,0,0.5) 100%)",
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Subtle grain overlay */}
|
||||
<svg
|
||||
style={{
|
||||
position: "absolute",
|
||||
inset: 0,
|
||||
width: "100%",
|
||||
height: "100%",
|
||||
opacity: 0.03,
|
||||
}}
|
||||
>
|
||||
<filter id="grain">
|
||||
<feTurbulence
|
||||
type="fractalNoise"
|
||||
baseFrequency="0.9"
|
||||
numOctaves="4"
|
||||
stitchTiles="stitch"
|
||||
/>
|
||||
</filter>
|
||||
<rect width="100%" height="100%" filter="url(#grain)" />
|
||||
</svg>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
|
||||
export const MyComposition: React.FC = () => {
|
||||
return (
|
||||
<AbsoluteFill style={{ backgroundColor: COLORS.bgDark }}>
|
||||
{/* Background music */}
|
||||
<Audio src={staticFile("music.wav")} volume={0.8} />
|
||||
|
||||
{/* Animated background - always present */}
|
||||
<AnimatedBackground />
|
||||
|
||||
{/* Scene 1: Intro (frames 0-210) */}
|
||||
<Sequence from={SCENE_TIMING.intro.start} durationInFrames={SCENE_TIMING.intro.end}>
|
||||
<IntroScene />
|
||||
</Sequence>
|
||||
|
||||
{/* Scene 2: Musical Staff (frames 180-450) */}
|
||||
<Sequence from={SCENE_TIMING.staff.start} durationInFrames={SCENE_TIMING.staff.end - SCENE_TIMING.staff.start}>
|
||||
<StaffScene />
|
||||
</Sequence>
|
||||
|
||||
{/* Scene 3: Features Showcase (frames 420-720) */}
|
||||
<Sequence from={SCENE_TIMING.features.start} durationInFrames={SCENE_TIMING.features.end - SCENE_TIMING.features.start}>
|
||||
<FeaturesScene />
|
||||
</Sequence>
|
||||
|
||||
{/* Scene 4: Outro (frames 690-900) */}
|
||||
<Sequence from={SCENE_TIMING.outro.start} durationInFrames={SCENE_TIMING.outro.end - SCENE_TIMING.outro.start}>
|
||||
<OutroScene />
|
||||
</Sequence>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,19 @@
|
||||
import "./index.css";
|
||||
import { Composition } from "remotion";
|
||||
import { MyComposition } from "./Composition";
|
||||
import { VIDEO_CONFIG } from "./lib/constants";
|
||||
|
||||
export const RemotionRoot: React.FC = () => {
|
||||
return (
|
||||
<>
|
||||
<Composition
|
||||
id="NoteMusicali"
|
||||
component={MyComposition}
|
||||
durationInFrames={VIDEO_CONFIG.durationInFrames}
|
||||
fps={VIDEO_CONFIG.fps}
|
||||
width={VIDEO_CONFIG.width}
|
||||
height={VIDEO_CONFIG.height}
|
||||
/>
|
||||
</>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1 @@
|
||||
@import "tailwindcss";
|
||||
@@ -0,0 +1,4 @@
|
||||
import { registerRoot } from "remotion";
|
||||
import { RemotionRoot } from "./Root";
|
||||
|
||||
registerRoot(RemotionRoot);
|
||||
@@ -0,0 +1,84 @@
|
||||
export const COLORS = {
|
||||
bgDark: "#0a0118",
|
||||
bgPurple: "#1a0533",
|
||||
bgIndigo: "#2d1b69",
|
||||
accent: "#FFD700",
|
||||
accentWarm: "#FFA500",
|
||||
accentRose: "#FF6B9D",
|
||||
text: "#FFFFFF",
|
||||
textMuted: "rgba(255,255,255,0.6)",
|
||||
staffLine: "rgba(255,255,255,0.35)",
|
||||
cardBg: "rgba(255,255,255,0.06)",
|
||||
cardBorder: "rgba(255,255,255,0.12)",
|
||||
noteGlow: "rgba(255,215,0,0.4)",
|
||||
};
|
||||
|
||||
export const NOTES_ITALIAN = [
|
||||
{ name: "DO", offset: 6 },
|
||||
{ name: "RE", offset: 5 },
|
||||
{ name: "MI", offset: 4 },
|
||||
{ name: "FA", offset: 3.5 },
|
||||
{ name: "SOL", offset: 2.5 },
|
||||
{ name: "LA", offset: 1.5 },
|
||||
{ name: "SI", offset: 1 },
|
||||
{ name: "DO", offset: 0.5 },
|
||||
] as const;
|
||||
|
||||
export const MUSIC_SYMBOLS = [
|
||||
"\u266A",
|
||||
"\u266B",
|
||||
"\u266C",
|
||||
"\u2669",
|
||||
"\u{1D160}",
|
||||
"\u{1D15E}",
|
||||
];
|
||||
|
||||
export const FEATURES = [
|
||||
{
|
||||
icon: "\uD83C\uDFAF",
|
||||
title: "Accordatore",
|
||||
desc: "Rileva l'intonazione in tempo reale",
|
||||
color: "#4ECDC4",
|
||||
},
|
||||
{
|
||||
icon: "\uD83C\uDFB5",
|
||||
title: "Pratica Guidata",
|
||||
desc: "Segui le sequenze di note passo dopo passo",
|
||||
color: "#FFD93D",
|
||||
},
|
||||
{
|
||||
icon: "\uD83D\uDCC4",
|
||||
title: "Spartiti",
|
||||
desc: "Libreria con oltre 190 brani classici",
|
||||
color: "#6C5CE7",
|
||||
},
|
||||
{
|
||||
icon: "\uD83D\uDCF8",
|
||||
title: "Scansione AI",
|
||||
desc: "Riconosci spartiti con intelligenza artificiale",
|
||||
color: "#FF6B9D",
|
||||
},
|
||||
] as const;
|
||||
|
||||
export const INSTRUMENTS = [
|
||||
{ name: "Violino", emoji: "\uD83C\uDFBB", range: "G3-E7" },
|
||||
{ name: "Viola", emoji: "\uD83C\uDFBB", range: "C3-A6" },
|
||||
{ name: "Violoncello", emoji: "\uD83C\uDFBB", range: "C2-C6" },
|
||||
{ name: "Pianoforte", emoji: "\uD83C\uDFB9", range: "A0-C8" },
|
||||
{ name: "Chitarra", emoji: "\uD83C\uDFB8", range: "E2-E6" },
|
||||
{ name: "Voce", emoji: "\uD83C\uDFA4", range: "D2-D6" },
|
||||
] as const;
|
||||
|
||||
export const SCENE_TIMING = {
|
||||
intro: { start: 0, end: 210 },
|
||||
staff: { start: 180, end: 450 },
|
||||
features: { start: 420, end: 720 },
|
||||
outro: { start: 690, end: 900 },
|
||||
} as const;
|
||||
|
||||
export const VIDEO_CONFIG = {
|
||||
durationInFrames: 900,
|
||||
fps: 30,
|
||||
width: 1920,
|
||||
height: 1080,
|
||||
} as const;
|
||||
@@ -0,0 +1,338 @@
|
||||
import {
|
||||
AbsoluteFill,
|
||||
interpolate,
|
||||
spring,
|
||||
useCurrentFrame,
|
||||
useVideoConfig,
|
||||
} from "remotion";
|
||||
import { COLORS, FEATURES, INSTRUMENTS } from "../lib/constants";
|
||||
|
||||
const FeatureCard: React.FC<{
|
||||
icon: string;
|
||||
title: string;
|
||||
desc: string;
|
||||
color: string;
|
||||
index: number;
|
||||
totalCards: number;
|
||||
}> = ({ icon, title, desc, color, index, totalCards }) => {
|
||||
const frame = useCurrentFrame();
|
||||
const { fps, width } = useVideoConfig();
|
||||
|
||||
const entryDelay = 40 + index * 20;
|
||||
|
||||
const cardSpring = spring({
|
||||
frame: Math.max(0, frame - entryDelay),
|
||||
fps,
|
||||
config: { damping: 14, stiffness: 80, mass: 0.8 },
|
||||
});
|
||||
|
||||
const opacity = interpolate(cardSpring, [0, 1], [0, 1]);
|
||||
const translateY = interpolate(cardSpring, [0, 1], [80, 0]);
|
||||
const scale = interpolate(cardSpring, [0, 1], [0.8, 1]);
|
||||
|
||||
const cardWidth = 380;
|
||||
const gap = 30;
|
||||
const totalWidth = totalCards * cardWidth + (totalCards - 1) * gap;
|
||||
const startX = (width - totalWidth) / 2;
|
||||
const x = startX + index * (cardWidth + gap);
|
||||
|
||||
// Subtle floating animation
|
||||
const floatY = Math.sin(frame * 0.04 + index * 1.5) * 5;
|
||||
|
||||
// Hover glow
|
||||
const glowPulse = interpolate(
|
||||
Math.sin(frame * 0.06 + index),
|
||||
[-1, 1],
|
||||
[0.3, 0.6],
|
||||
);
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: x,
|
||||
top: 340 + translateY + floatY,
|
||||
width: cardWidth,
|
||||
opacity,
|
||||
transform: `scale(${scale})`,
|
||||
}}
|
||||
>
|
||||
{/* Card background */}
|
||||
<div
|
||||
style={{
|
||||
background: COLORS.cardBg,
|
||||
backdropFilter: "blur(20px)",
|
||||
border: `1px solid ${COLORS.cardBorder}`,
|
||||
borderRadius: 24,
|
||||
padding: "50px 36px",
|
||||
textAlign: "center",
|
||||
position: "relative",
|
||||
overflow: "hidden",
|
||||
}}
|
||||
>
|
||||
{/* Top accent line */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
top: 0,
|
||||
left: "10%",
|
||||
right: "10%",
|
||||
height: 3,
|
||||
background: `linear-gradient(90deg, transparent, ${color}, transparent)`,
|
||||
borderRadius: 2,
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Glow effect */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
top: -50,
|
||||
left: "50%",
|
||||
transform: "translateX(-50%)",
|
||||
width: 200,
|
||||
height: 200,
|
||||
borderRadius: "50%",
|
||||
background: `radial-gradient(circle, ${color}15, transparent)`,
|
||||
opacity: glowPulse,
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Icon */}
|
||||
<div
|
||||
style={{
|
||||
fontSize: 64,
|
||||
marginBottom: 20,
|
||||
filter: `drop-shadow(0 0 15px ${color}50)`,
|
||||
}}
|
||||
>
|
||||
{icon}
|
||||
</div>
|
||||
|
||||
{/* Title */}
|
||||
<div
|
||||
style={{
|
||||
fontSize: 30,
|
||||
fontWeight: 700,
|
||||
color: COLORS.text,
|
||||
marginBottom: 12,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
{title}
|
||||
</div>
|
||||
|
||||
{/* Description */}
|
||||
<div
|
||||
style={{
|
||||
fontSize: 18,
|
||||
color: COLORS.textMuted,
|
||||
lineHeight: 1.5,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
{desc}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const InstrumentBadge: React.FC<{
|
||||
name: string;
|
||||
emoji: string;
|
||||
index: number;
|
||||
total: number;
|
||||
}> = ({ name, emoji, index, total }) => {
|
||||
const frame = useCurrentFrame();
|
||||
const { fps, width } = useVideoConfig();
|
||||
|
||||
const entryDelay = 160 + index * 12;
|
||||
|
||||
const badgeSpring = spring({
|
||||
frame: Math.max(0, frame - entryDelay),
|
||||
fps,
|
||||
config: { damping: 12, stiffness: 100, mass: 0.5 },
|
||||
});
|
||||
|
||||
const opacity = interpolate(badgeSpring, [0, 1], [0, 1]);
|
||||
const scale = interpolate(badgeSpring, [0, 1], [0.5, 1]);
|
||||
|
||||
const gap = 20;
|
||||
const badgeWidth = 200;
|
||||
const totalWidth = total * badgeWidth + (total - 1) * gap;
|
||||
const startX = (width - totalWidth) / 2;
|
||||
const x = startX + index * (badgeWidth + gap);
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: x,
|
||||
top: 780,
|
||||
width: badgeWidth,
|
||||
opacity,
|
||||
transform: `scale(${scale})`,
|
||||
textAlign: "center",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
background: "rgba(255,255,255,0.05)",
|
||||
border: `1px solid rgba(255,255,255,0.1)`,
|
||||
borderRadius: 16,
|
||||
padding: "16px 12px",
|
||||
display: "flex",
|
||||
alignItems: "center",
|
||||
justifyContent: "center",
|
||||
gap: 10,
|
||||
}}
|
||||
>
|
||||
<span style={{ fontSize: 28 }}>{emoji}</span>
|
||||
<span
|
||||
style={{
|
||||
fontSize: 18,
|
||||
color: COLORS.text,
|
||||
fontWeight: 500,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
{name}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
export const FeaturesScene: React.FC = () => {
|
||||
const frame = useCurrentFrame();
|
||||
|
||||
// Scene fade
|
||||
const fadeIn = interpolate(frame, [0, 30], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
const fadeOut = interpolate(frame, [270, 300], [1, 0], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
// Title
|
||||
const titleOpacity = interpolate(frame, [10, 35], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
const titleY = interpolate(frame, [10, 35], [30, 0], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
// Instruments section title
|
||||
const instrTitleOpacity = interpolate(frame, [140, 165], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
return (
|
||||
<AbsoluteFill style={{ opacity: fadeIn * fadeOut }}>
|
||||
{/* Section title */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: 140,
|
||||
transform: `translate(-50%, ${titleY}px)`,
|
||||
opacity: titleOpacity,
|
||||
textAlign: "center",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
fontSize: 52,
|
||||
fontWeight: 700,
|
||||
color: COLORS.text,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
Tutto ciò di cui hai bisogno
|
||||
</div>
|
||||
<div
|
||||
style={{
|
||||
fontSize: 22,
|
||||
color: COLORS.textMuted,
|
||||
marginTop: 10,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
Strumenti professionali per ogni musicista
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Decorative line under title */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: 260,
|
||||
transform: "translateX(-50%)",
|
||||
width: interpolate(frame, [30, 60], [0, 120], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
}),
|
||||
height: 3,
|
||||
background: `linear-gradient(90deg, transparent, ${COLORS.accent}, transparent)`,
|
||||
borderRadius: 2,
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Feature cards */}
|
||||
{FEATURES.map((feature, i) => (
|
||||
<FeatureCard
|
||||
key={i}
|
||||
icon={feature.icon}
|
||||
title={feature.title}
|
||||
desc={feature.desc}
|
||||
color={feature.color}
|
||||
index={i}
|
||||
totalCards={FEATURES.length}
|
||||
/>
|
||||
))}
|
||||
|
||||
{/* Instruments section title */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: 720,
|
||||
transform: "translateX(-50%)",
|
||||
opacity: instrTitleOpacity,
|
||||
fontSize: 28,
|
||||
fontWeight: 600,
|
||||
color: COLORS.textMuted,
|
||||
letterSpacing: 4,
|
||||
textTransform: "uppercase",
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
Strumenti Supportati
|
||||
</div>
|
||||
|
||||
{/* Instrument badges */}
|
||||
{INSTRUMENTS.map((instr, i) => (
|
||||
<InstrumentBadge
|
||||
key={i}
|
||||
name={instr.name}
|
||||
emoji={instr.emoji}
|
||||
index={i}
|
||||
total={INSTRUMENTS.length}
|
||||
/>
|
||||
))}
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,277 @@
|
||||
import { AbsoluteFill, interpolate, random, spring, useCurrentFrame, useVideoConfig } from "remotion";
|
||||
import { COLORS, MUSIC_SYMBOLS } from "../lib/constants";
|
||||
|
||||
const FloatingNote: React.FC<{
|
||||
symbol: string;
|
||||
startX: number;
|
||||
startY: number;
|
||||
size: number;
|
||||
delay: number;
|
||||
speed: number;
|
||||
drift: number;
|
||||
}> = ({ symbol, startX, startY, size, delay, speed, drift }) => {
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
const progress = interpolate(frame - delay, [0, 180 / speed], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
const y = interpolate(progress, [0, 1], [startY, startY - 600]);
|
||||
const x = startX + Math.sin(progress * Math.PI * 2 * drift) * 40;
|
||||
const opacity = interpolate(
|
||||
progress,
|
||||
[0, 0.1, 0.7, 1],
|
||||
[0, 0.6, 0.6, 0],
|
||||
);
|
||||
const rotation = interpolate(progress, [0, 1], [0, drift * 30]);
|
||||
|
||||
const scale = spring({
|
||||
frame: Math.max(0, frame - delay),
|
||||
fps,
|
||||
config: { damping: 12, stiffness: 80, mass: 0.8 },
|
||||
});
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: x,
|
||||
top: y,
|
||||
fontSize: size,
|
||||
opacity,
|
||||
transform: `scale(${scale}) rotate(${rotation}deg)`,
|
||||
color: COLORS.accent,
|
||||
textShadow: `0 0 20px ${COLORS.noteGlow}, 0 0 40px ${COLORS.noteGlow}`,
|
||||
pointerEvents: "none",
|
||||
}}
|
||||
>
|
||||
{symbol}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const Particle: React.FC<{
|
||||
x: number;
|
||||
y: number;
|
||||
delay: number;
|
||||
size: number;
|
||||
}> = ({ x, y, delay, size }) => {
|
||||
const frame = useCurrentFrame();
|
||||
|
||||
const progress = interpolate(frame - delay, [0, 120], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
const opacity = interpolate(progress, [0, 0.3, 0.7, 1], [0, 0.8, 0.8, 0]);
|
||||
const scale = interpolate(progress, [0, 0.5, 1], [0.5, 1.2, 0.5]);
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: x,
|
||||
top: y + Math.sin(frame * 0.05 + delay) * 10,
|
||||
width: size,
|
||||
height: size,
|
||||
borderRadius: "50%",
|
||||
background: `radial-gradient(circle, ${COLORS.accent}, transparent)`,
|
||||
opacity,
|
||||
transform: `scale(${scale})`,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
export const IntroScene: React.FC = () => {
|
||||
const frame = useCurrentFrame();
|
||||
const { fps, width, height } = useVideoConfig();
|
||||
|
||||
// Title animation
|
||||
const titleSpring = spring({
|
||||
frame: Math.max(0, frame - 40),
|
||||
fps,
|
||||
config: { damping: 14, stiffness: 60, mass: 1 },
|
||||
});
|
||||
|
||||
const titleOpacity = interpolate(titleSpring, [0, 1], [0, 1]);
|
||||
const titleScale = interpolate(titleSpring, [0, 1], [0.3, 1]);
|
||||
const titleY = interpolate(titleSpring, [0, 1], [60, 0]);
|
||||
|
||||
// Subtitle animation
|
||||
const subtitleSpring = spring({
|
||||
frame: Math.max(0, frame - 70),
|
||||
fps,
|
||||
config: { damping: 14, stiffness: 50, mass: 1 },
|
||||
});
|
||||
|
||||
const subtitleOpacity = interpolate(subtitleSpring, [0, 1], [0, 1]);
|
||||
const subtitleY = interpolate(subtitleSpring, [0, 1], [30, 0]);
|
||||
|
||||
// Treble clef animation
|
||||
const clefSpring = spring({
|
||||
frame: Math.max(0, frame - 20),
|
||||
fps,
|
||||
config: { damping: 18, stiffness: 40, mass: 1.2 },
|
||||
});
|
||||
|
||||
const clefOpacity = interpolate(clefSpring, [0, 1], [0, 0.15]);
|
||||
const clefScale = interpolate(clefSpring, [0, 1], [0.5, 1]);
|
||||
const clefRotation = interpolate(clefSpring, [0, 1], [-15, 0]);
|
||||
|
||||
// Scene fade out
|
||||
const fadeOut = interpolate(frame, [170, 210], [1, 0], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
// Generate floating notes
|
||||
const floatingNotes = Array.from({ length: 18 }, (_, i) => ({
|
||||
symbol: MUSIC_SYMBOLS[i % MUSIC_SYMBOLS.length],
|
||||
startX: (width / 18) * i + random(`note-${i}`) * 80 - 40,
|
||||
startY: height + 50 + (i % 3) * 80,
|
||||
size: 28 + (i % 4) * 12,
|
||||
delay: i * 8,
|
||||
speed: 0.8 + (i % 3) * 0.3,
|
||||
drift: 0.5 + (i % 4) * 0.4,
|
||||
}));
|
||||
|
||||
// Generate particles
|
||||
const particles = Array.from({ length: 30 }, (_, i) => ({
|
||||
x: Math.sin(i * 2.39) * width * 0.45 + width / 2,
|
||||
y: Math.cos(i * 1.73) * height * 0.4 + height / 2,
|
||||
delay: i * 4,
|
||||
size: 2 + (i % 4) * 2,
|
||||
}));
|
||||
|
||||
// Pulsing ring
|
||||
const ringProgress = interpolate(frame, [60, 180], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
const ringScale = interpolate(ringProgress, [0, 1], [0.5, 2.5]);
|
||||
const ringOpacity = interpolate(ringProgress, [0, 0.3, 1], [0, 0.3, 0]);
|
||||
|
||||
return (
|
||||
<AbsoluteFill style={{ opacity: fadeOut }}>
|
||||
{/* Large treble clef background */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
right: width * 0.15,
|
||||
top: "50%",
|
||||
transform: `translateY(-50%) scale(${clefScale}) rotate(${clefRotation}deg)`,
|
||||
fontSize: 500,
|
||||
opacity: clefOpacity,
|
||||
color: COLORS.accent,
|
||||
lineHeight: 1,
|
||||
}}
|
||||
>
|
||||
{"\uD834\uDD1E"}
|
||||
</div>
|
||||
|
||||
{/* Pulsing ring */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: "50%",
|
||||
width: 300,
|
||||
height: 300,
|
||||
marginLeft: -150,
|
||||
marginTop: -150,
|
||||
borderRadius: "50%",
|
||||
border: `2px solid ${COLORS.accent}`,
|
||||
opacity: ringOpacity,
|
||||
transform: `scale(${ringScale})`,
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Floating notes */}
|
||||
{floatingNotes.map((note, i) => (
|
||||
<FloatingNote key={i} {...note} />
|
||||
))}
|
||||
|
||||
{/* Particles */}
|
||||
{particles.map((p, i) => (
|
||||
<Particle key={`p-${i}`} {...p} />
|
||||
))}
|
||||
|
||||
{/* Title */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: "42%",
|
||||
transform: `translate(-50%, -50%) scale(${titleScale}) translateY(${titleY}px)`,
|
||||
opacity: titleOpacity,
|
||||
textAlign: "center",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
fontSize: 140,
|
||||
fontWeight: 800,
|
||||
color: COLORS.text,
|
||||
letterSpacing: -3,
|
||||
textShadow: `0 0 60px ${COLORS.noteGlow}, 0 0 120px rgba(255,215,0,0.2)`,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
In
|
||||
<span style={{ color: COLORS.accent }}>Tono</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Subtitle */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: "56%",
|
||||
transform: `translate(-50%, -50%) translateY(${subtitleY}px)`,
|
||||
opacity: subtitleOpacity,
|
||||
textAlign: "center",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
fontSize: 36,
|
||||
fontWeight: 300,
|
||||
color: COLORS.textMuted,
|
||||
letterSpacing: 8,
|
||||
textTransform: "uppercase",
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
La tua guida musicale
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Bottom decorative line */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
bottom: 120,
|
||||
left: "50%",
|
||||
transform: "translateX(-50%)",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
width: interpolate(frame, [80, 130], [0, 300], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
}),
|
||||
height: 2,
|
||||
background: `linear-gradient(90deg, transparent, ${COLORS.accent}, transparent)`,
|
||||
}}
|
||||
/>
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,289 @@
|
||||
import {
|
||||
AbsoluteFill,
|
||||
interpolate,
|
||||
spring,
|
||||
useCurrentFrame,
|
||||
useVideoConfig,
|
||||
} from "remotion";
|
||||
import { COLORS, MUSIC_SYMBOLS } from "../lib/constants";
|
||||
|
||||
const OrbitNote: React.FC<{
|
||||
index: number;
|
||||
total: number;
|
||||
radius: number;
|
||||
speed: number;
|
||||
size: number;
|
||||
}> = ({ index, total, radius, speed, size }) => {
|
||||
const frame = useCurrentFrame();
|
||||
const { width, height } = useVideoConfig();
|
||||
|
||||
const angle =
|
||||
(index / total) * Math.PI * 2 + frame * speed * 0.02;
|
||||
|
||||
const x = width / 2 + Math.cos(angle) * radius - size / 2;
|
||||
const y = height / 2 + Math.sin(angle) * radius * 0.6 - size / 2 - 40;
|
||||
|
||||
const orbitOpacity = interpolate(frame, [30, 60, 170, 210], [0, 0.5, 0.5, 0], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: x,
|
||||
top: y,
|
||||
fontSize: size,
|
||||
color: COLORS.accent,
|
||||
opacity: orbitOpacity,
|
||||
textShadow: `0 0 15px ${COLORS.noteGlow}`,
|
||||
}}
|
||||
>
|
||||
{MUSIC_SYMBOLS[index % MUSIC_SYMBOLS.length]}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const ConcentricRing: React.FC<{
|
||||
radius: number;
|
||||
delay: number;
|
||||
}> = ({ radius, delay }) => {
|
||||
const frame = useCurrentFrame();
|
||||
|
||||
const progress = interpolate(frame - delay, [0, 60], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
const scale = interpolate(progress, [0, 1], [0.5, 1]);
|
||||
const opacity = interpolate(
|
||||
progress,
|
||||
[0, 0.3, 0.7, 1],
|
||||
[0, 0.2, 0.2, 0.08],
|
||||
);
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: "46%",
|
||||
width: radius * 2,
|
||||
height: radius * 2,
|
||||
marginLeft: -radius,
|
||||
marginTop: -radius,
|
||||
borderRadius: "50%",
|
||||
border: `1px solid ${COLORS.accent}`,
|
||||
opacity,
|
||||
transform: `scale(${scale})`,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
export const OutroScene: React.FC = () => {
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
// Logo animation
|
||||
const logoSpring = spring({
|
||||
frame: Math.max(0, frame - 20),
|
||||
fps,
|
||||
config: { damping: 15, stiffness: 50, mass: 1.2 },
|
||||
});
|
||||
|
||||
const logoOpacity = interpolate(logoSpring, [0, 1], [0, 1]);
|
||||
const logoScale = interpolate(logoSpring, [0, 1], [0.5, 1]);
|
||||
|
||||
// Tagline animation
|
||||
const taglineSpring = spring({
|
||||
frame: Math.max(0, frame - 55),
|
||||
fps,
|
||||
config: { damping: 14, stiffness: 60, mass: 0.8 },
|
||||
});
|
||||
|
||||
const taglineOpacity = interpolate(taglineSpring, [0, 1], [0, 1]);
|
||||
const taglineY = interpolate(taglineSpring, [0, 1], [20, 0]);
|
||||
|
||||
// CTA animation
|
||||
const ctaOpacity = interpolate(frame, [80, 110], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
// Final fade to black
|
||||
const finalFade = interpolate(frame, [180, 210], [1, 0], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
// Pulsing glow behind logo
|
||||
const glowPulse = interpolate(
|
||||
Math.sin(frame * 0.06),
|
||||
[-1, 1],
|
||||
[0.3, 0.6],
|
||||
);
|
||||
|
||||
return (
|
||||
<AbsoluteFill style={{ opacity: finalFade }}>
|
||||
{/* Concentric rings */}
|
||||
{[120, 200, 300, 420].map((r, i) => (
|
||||
<ConcentricRing key={i} radius={r} delay={10 + i * 10} />
|
||||
))}
|
||||
|
||||
{/* Orbiting notes */}
|
||||
{Array.from({ length: 12 }, (_, i) => (
|
||||
<OrbitNote
|
||||
key={i}
|
||||
index={i}
|
||||
total={12}
|
||||
radius={280 + (i % 3) * 80}
|
||||
speed={1 + (i % 2) * 0.5}
|
||||
size={24 + (i % 3) * 8}
|
||||
/>
|
||||
))}
|
||||
|
||||
{/* Center glow */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: "42%",
|
||||
width: 400,
|
||||
height: 400,
|
||||
marginLeft: -200,
|
||||
marginTop: -200,
|
||||
borderRadius: "50%",
|
||||
background: `radial-gradient(circle, ${COLORS.accent}15, transparent)`,
|
||||
opacity: glowPulse,
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Logo */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: "38%",
|
||||
transform: `translate(-50%, -50%) scale(${logoScale})`,
|
||||
opacity: logoOpacity,
|
||||
textAlign: "center",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
fontSize: 160,
|
||||
fontWeight: 800,
|
||||
color: COLORS.text,
|
||||
letterSpacing: -4,
|
||||
textShadow: `0 0 80px ${COLORS.noteGlow}, 0 0 160px rgba(255,215,0,0.15)`,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
In
|
||||
<span style={{ color: COLORS.accent }}>Tono</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Tagline */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: "54%",
|
||||
transform: `translate(-50%) translateY(${taglineY}px)`,
|
||||
opacity: taglineOpacity,
|
||||
textAlign: "center",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
fontSize: 42,
|
||||
fontWeight: 300,
|
||||
color: COLORS.text,
|
||||
letterSpacing: 6,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
Impara.{" "}
|
||||
<span style={{ color: COLORS.accent, fontWeight: 600 }}>
|
||||
Pratica.
|
||||
</span>{" "}
|
||||
Suona.
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Decorative line */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: "62%",
|
||||
transform: "translateX(-50%)",
|
||||
width: interpolate(frame, [70, 100], [0, 200], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
}),
|
||||
height: 2,
|
||||
background: `linear-gradient(90deg, transparent, ${COLORS.accent}80, transparent)`,
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* CTA */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: "70%",
|
||||
transform: "translate(-50%)",
|
||||
opacity: ctaOpacity,
|
||||
textAlign: "center",
|
||||
}}
|
||||
>
|
||||
<div
|
||||
style={{
|
||||
fontSize: 24,
|
||||
color: COLORS.textMuted,
|
||||
letterSpacing: 3,
|
||||
textTransform: "uppercase",
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
Disponibile su iOS, Android e Desktop
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{/* Bottom musical note decoration */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
bottom: 60,
|
||||
left: "50%",
|
||||
transform: "translateX(-50%)",
|
||||
display: "flex",
|
||||
gap: 40,
|
||||
opacity: interpolate(frame, [100, 130], [0, 0.3], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
}),
|
||||
}}
|
||||
>
|
||||
{MUSIC_SYMBOLS.slice(0, 4).map((s, i) => (
|
||||
<span
|
||||
key={i}
|
||||
style={{
|
||||
fontSize: 24,
|
||||
color: COLORS.accent,
|
||||
}}
|
||||
>
|
||||
{s}
|
||||
</span>
|
||||
))}
|
||||
</div>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,380 @@
|
||||
import {
|
||||
AbsoluteFill,
|
||||
interpolate,
|
||||
spring,
|
||||
useCurrentFrame,
|
||||
useVideoConfig,
|
||||
} from "remotion";
|
||||
import { COLORS, NOTES_ITALIAN } from "../lib/constants";
|
||||
|
||||
const STAFF_TOP = 300;
|
||||
const STAFF_GAP = 40;
|
||||
const STAFF_LEFT = 200;
|
||||
const NOTE_START_X = 380;
|
||||
const NOTE_GAP = 150;
|
||||
|
||||
const StaffLine: React.FC<{ y: number; delay: number }> = ({ y, delay }) => {
|
||||
const frame = useCurrentFrame();
|
||||
const localFrame = frame - delay;
|
||||
|
||||
const width = interpolate(localFrame, [0, 30], [0, 1520], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: STAFF_LEFT,
|
||||
top: y,
|
||||
width,
|
||||
height: 2,
|
||||
background: COLORS.staffLine,
|
||||
borderRadius: 1,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
const NoteHead: React.FC<{
|
||||
x: number;
|
||||
lineOffset: number;
|
||||
name: string;
|
||||
index: number;
|
||||
isPlaying: boolean;
|
||||
isHigh: boolean;
|
||||
}> = ({ x, lineOffset, name, index, isPlaying, isHigh }) => {
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
const entryDelay = 50 + index * 18;
|
||||
|
||||
const noteSpring = spring({
|
||||
frame: Math.max(0, frame - entryDelay),
|
||||
fps,
|
||||
config: { damping: 10, stiffness: 100, mass: 0.6 },
|
||||
});
|
||||
|
||||
const y = STAFF_TOP + lineOffset * STAFF_GAP - 18;
|
||||
const opacity = interpolate(noteSpring, [0, 1], [0, 1]);
|
||||
const scale = interpolate(noteSpring, [0, 1], [0, 1]);
|
||||
const noteY = interpolate(noteSpring, [0, 1], [-40, 0]);
|
||||
|
||||
const glowIntensity = isPlaying
|
||||
? interpolate(
|
||||
Math.sin(frame * 0.3),
|
||||
[-1, 1],
|
||||
[0.6, 1],
|
||||
)
|
||||
: 0;
|
||||
|
||||
// Stem direction based on position
|
||||
const stemUp = lineOffset > 2;
|
||||
|
||||
// Ledger line for notes outside the staff
|
||||
const needsLedgerLine = lineOffset >= 6;
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: x - 18,
|
||||
top: y + noteY,
|
||||
opacity,
|
||||
transform: `scale(${scale})`,
|
||||
}}
|
||||
>
|
||||
{/* Ledger line */}
|
||||
{needsLedgerLine && (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: -8,
|
||||
top: 17,
|
||||
width: 52,
|
||||
height: 2,
|
||||
background: COLORS.staffLine,
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
|
||||
{/* Note glow */}
|
||||
{isPlaying && (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: -10,
|
||||
top: -10,
|
||||
width: 56,
|
||||
height: 56,
|
||||
borderRadius: "50%",
|
||||
background: `radial-gradient(circle, ${COLORS.noteGlow}, transparent)`,
|
||||
opacity: glowIntensity,
|
||||
}}
|
||||
/>
|
||||
)}
|
||||
|
||||
{/* Note head (ellipse) */}
|
||||
<div
|
||||
style={{
|
||||
width: 36,
|
||||
height: 28,
|
||||
borderRadius: "50%",
|
||||
background: isPlaying ? COLORS.accent : COLORS.text,
|
||||
transform: "rotate(-15deg)",
|
||||
boxShadow: isPlaying
|
||||
? `0 0 20px ${COLORS.noteGlow}, 0 0 40px ${COLORS.noteGlow}`
|
||||
: "none",
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Stem */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: stemUp ? 33 : 0,
|
||||
top: stemUp ? -60 : 18,
|
||||
width: 3,
|
||||
height: 65,
|
||||
background: isPlaying ? COLORS.accent : COLORS.text,
|
||||
borderRadius: 1.5,
|
||||
}}
|
||||
/>
|
||||
|
||||
{/* Note name label */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: stemUp ? 45 : -35,
|
||||
transform: "translateX(-50%)",
|
||||
fontSize: 22,
|
||||
fontWeight: 700,
|
||||
color: isPlaying ? COLORS.accent : COLORS.textMuted,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
textAlign: "center",
|
||||
letterSpacing: 1,
|
||||
whiteSpace: "nowrap",
|
||||
textShadow: isPlaying
|
||||
? `0 0 10px ${COLORS.noteGlow}`
|
||||
: "none",
|
||||
}}
|
||||
>
|
||||
{name}
|
||||
{isHigh && (
|
||||
<span style={{ fontSize: 14, verticalAlign: "super" }}>2</span>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const TrebleClef: React.FC = () => {
|
||||
const frame = useCurrentFrame();
|
||||
const { fps } = useVideoConfig();
|
||||
|
||||
const clefSpring = spring({
|
||||
frame: Math.max(0, frame - 25),
|
||||
fps,
|
||||
config: { damping: 12, stiffness: 60, mass: 1 },
|
||||
});
|
||||
|
||||
const opacity = interpolate(clefSpring, [0, 1], [0, 0.9]);
|
||||
const scale = interpolate(clefSpring, [0, 1], [0.3, 1]);
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: STAFF_LEFT + 20,
|
||||
top: STAFF_TOP - 65,
|
||||
fontSize: 200,
|
||||
color: COLORS.accent,
|
||||
opacity,
|
||||
transform: `scale(${scale})`,
|
||||
lineHeight: 1,
|
||||
textShadow: `0 0 30px ${COLORS.noteGlow}`,
|
||||
}}
|
||||
>
|
||||
{"\uD834\uDD1E"}
|
||||
</div>
|
||||
);
|
||||
};
|
||||
|
||||
const Playhead: React.FC = () => {
|
||||
const frame = useCurrentFrame();
|
||||
|
||||
const playStart = 70;
|
||||
const playEnd = 210;
|
||||
|
||||
const progress = interpolate(frame, [playStart, playEnd], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
const x = interpolate(progress, [0, 1], [NOTE_START_X - 30, NOTE_START_X + NOTE_GAP * 7 + 30]);
|
||||
|
||||
const opacity = interpolate(frame, [playStart - 10, playStart, playEnd, playEnd + 10], [0, 0.8, 0.8, 0], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
return (
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: x,
|
||||
top: STAFF_TOP - 30,
|
||||
width: 3,
|
||||
height: STAFF_GAP * 4 + 60,
|
||||
background: `linear-gradient(180deg, transparent, ${COLORS.accent}, transparent)`,
|
||||
opacity,
|
||||
boxShadow: `0 0 15px ${COLORS.accent}, 0 0 30px ${COLORS.noteGlow}`,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
};
|
||||
|
||||
export const StaffScene: React.FC = () => {
|
||||
const frame = useCurrentFrame();
|
||||
|
||||
// Scene fade
|
||||
const fadeIn = interpolate(frame, [0, 30], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
const fadeOut = interpolate(frame, [240, 270], [1, 0], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
// Section title
|
||||
const titleOpacity = interpolate(frame, [10, 30], [0, 1], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
const titleY = interpolate(frame, [10, 30], [20, 0], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
// Calculate which note is "playing"
|
||||
const playStart = 70;
|
||||
const noteDuration = 18;
|
||||
const activeNoteIndex = Math.floor(
|
||||
(frame - playStart) / noteDuration
|
||||
);
|
||||
|
||||
// Bottom scale visualization
|
||||
const scaleBarCount = 24;
|
||||
|
||||
return (
|
||||
<AbsoluteFill style={{ opacity: fadeIn * fadeOut }}>
|
||||
{/* Section title */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: "50%",
|
||||
top: 140,
|
||||
transform: `translate(-50%, ${titleY}px)`,
|
||||
opacity: titleOpacity,
|
||||
fontSize: 48,
|
||||
fontWeight: 700,
|
||||
color: COLORS.text,
|
||||
letterSpacing: 2,
|
||||
fontFamily:
|
||||
'system-ui, -apple-system, "Segoe UI", Roboto, sans-serif',
|
||||
}}
|
||||
>
|
||||
La Scala di{" "}
|
||||
<span style={{ color: COLORS.accent }}>DO Maggiore</span>
|
||||
</div>
|
||||
|
||||
{/* Staff lines */}
|
||||
{Array.from({ length: 5 }, (_, i) => (
|
||||
<StaffLine
|
||||
key={i}
|
||||
y={STAFF_TOP + i * STAFF_GAP}
|
||||
delay={5 + i * 4}
|
||||
/>
|
||||
))}
|
||||
|
||||
{/* Treble clef */}
|
||||
<TrebleClef />
|
||||
|
||||
{/* Playhead */}
|
||||
<Playhead />
|
||||
|
||||
{/* Notes */}
|
||||
{NOTES_ITALIAN.map((note, i) => (
|
||||
<NoteHead
|
||||
key={i}
|
||||
x={NOTE_START_X + i * NOTE_GAP}
|
||||
lineOffset={note.offset}
|
||||
name={note.name}
|
||||
index={i}
|
||||
isPlaying={activeNoteIndex === i && frame >= playStart}
|
||||
isHigh={i === 7}
|
||||
/>
|
||||
))}
|
||||
|
||||
{/* Bottom frequency bars */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
bottom: 100,
|
||||
left: "50%",
|
||||
transform: "translateX(-50%)",
|
||||
display: "flex",
|
||||
gap: 6,
|
||||
alignItems: "flex-end",
|
||||
height: 80,
|
||||
}}
|
||||
>
|
||||
{Array.from({ length: scaleBarCount }, (_, i) => {
|
||||
const barHeight = interpolate(
|
||||
Math.sin(frame * 0.08 + i * 0.5),
|
||||
[-1, 1],
|
||||
[10, 60 + (activeNoteIndex >= 0 && activeNoteIndex < 8 ? 20 : 0)],
|
||||
);
|
||||
const barOpacity = interpolate(frame, [60, 80], [0, 0.5], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
});
|
||||
|
||||
return (
|
||||
<div
|
||||
key={i}
|
||||
style={{
|
||||
width: 8,
|
||||
height: barHeight,
|
||||
borderRadius: 4,
|
||||
background: `linear-gradient(180deg, ${COLORS.accent}, ${COLORS.accentWarm})`,
|
||||
opacity: barOpacity,
|
||||
}}
|
||||
/>
|
||||
);
|
||||
})}
|
||||
</div>
|
||||
|
||||
{/* Brace decoration */}
|
||||
<div
|
||||
style={{
|
||||
position: "absolute",
|
||||
left: STAFF_LEFT - 30,
|
||||
top: STAFF_TOP - 10,
|
||||
width: 3,
|
||||
height: STAFF_GAP * 4 + 20,
|
||||
background: COLORS.accent,
|
||||
borderRadius: 2,
|
||||
opacity: interpolate(frame, [20, 40], [0, 0.6], {
|
||||
extrapolateLeft: "clamp",
|
||||
extrapolateRight: "clamp",
|
||||
}),
|
||||
}}
|
||||
/>
|
||||
</AbsoluteFill>
|
||||
);
|
||||
};
|
||||
@@ -0,0 +1,15 @@
|
||||
{
|
||||
"compilerOptions": {
|
||||
"target": "ES2018",
|
||||
"module": "commonjs",
|
||||
"jsx": "react-jsx",
|
||||
"strict": true,
|
||||
"noEmit": true,
|
||||
"lib": ["es2015"],
|
||||
"esModuleInterop": true,
|
||||
"skipLibCheck": true,
|
||||
"forceConsistentCasingInFileNames": true,
|
||||
"noUnusedLocals": true
|
||||
},
|
||||
"exclude": ["remotion.config.ts"]
|
||||
}
|
||||
Reference in new issue
Block a user