Files
djaudiovisualizer/package.json
T
lucianoandClaude Fable 5 d329759961 Load FBX characters directly: in-app conversion to GLB
The model button now accepts .fbx too: a new model:convert IPC runs
Blender with scripts/fbx2modelglb.py (mesh + skin kept, animations
dropped, embedded diffuse recovered even when the FBX references
missing external textures) into userData/models3d, then the resulting
GLB loads as usual. anim/model conversion share one convertFbx helper.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-31 11:31:26 +02:00

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JSON

{
"name": "dj-visualizer",
"version": "1.5.1",
"description": "Audio-reactive fractal & abstract visualizer for external display (Mac)",
"main": "main.js",
"author": {
"name": "Dj LuZa",
"email": "info@djluza.com"
},
"license": "MIT",
"scripts": {
"start": "electron .",
"dist": "electron-builder --mac"
},
"build": {
"appId": "com.djvisualizer.app",
"productName": "DJ Visualizer",
"copyright": "© Dj LuZa",
"mac": {
"category": "public.app-category.music",
"target": "dmg",
"icon": "build/icon.icns",
"identity": null
},
"files": [
"main.js",
"preload.js",
"src/**/*",
"svg/**/*",
"models/**/*",
"scripts/fbx2animglb.py",
"scripts/fbx2modelglb.py"
],
"asarUnpack": [
"scripts/*.py"
]
},
"devDependencies": {
"electron": "^33.4.11",
"electron-builder": "^24.13.3"
},
"dependencies": {
"@mediapipe/tasks-vision": "^1.0.0"
}
}