Commit Graph
10 Commits
Author SHA1 Message Date
lucianoandClaude Fable 5 de85639aaf LED wall active area: confine the output to a pixel-mapping rectangle
New 'Area LED' controls in the Schermo tab: W x H @ X,Y. Everything
(canvas, videos, images, logos, ticker) lives in a #stage box whose
transform makes it the containing block for the fixed layers, so resizing
it confines the whole show at once, black outside. The canvas resizes to
the stage, so shaders render at the wall's native resolution. Persisted
in localStorage and re-pushed when the output window (re)starts; the
recorder follows the canvas position.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-30 10:41:23 +02:00
lucianoandClaude Fable 5 ea31d68350 Interactive camera family: webcam motion pushes physical balls on screen
New 'Interattivo Palle' family (interactive.js): frame-differencing motion map
from the webcam, ball physics (push-away forces, collisions, beat kicks),
palette-tinted rendering with motion mist. Camera is requested lazily and
released when switching preset; mouse/touch fallback when unavailable.
Excluded from Auto VJ so the camera never turns on by itself.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-29 21:35:38 +02:00
lucianoandClaude Fable 5 14afe0b98c New effect family "Fluido": real-time GPU fluid simulation (ink-in-water)
Stable-fluids solver (fluid.js) on ping-pong half-float framebuffers:
semi-Lagrangian advection, vorticity confinement (clamped — unbounded
confinement overflows half-float and kills the field), 22 Jacobi pressure
iterations, audio-driven dye/force splats. Three wandering emitters inject
palette-coloured dye (brightness-normalized so dark palette entries stay
vivid); bass drives injection and stirring, beats fire directional bursts,
treble adds swirl. Universal modifiers map onto the sim: warp = vorticity,
speed = sim speed (brightness is speed-normalized), sym = kaleidoscope with
a wedge that rotates via rotSpeed, contrast/invert on display.

The Visualizer delegates to FluidSim when the preset has isFluid (flag is
always present so Object.assign merges can't leave it stale). 102 new
presets (17 palettes x 6 variants).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-17 14:48:38 +02:00
lucianoandClaude Opus 4.8 35f7addb03 Scrolling text: 'side edges' mode with characters stacked vertically on both borders
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 17:18:19 +02:00
lucianoandClaude Opus 4.8 0f0accc67d Playlist supports video tracks (full-screen video + audio through the analyser)
Audio and video files can both be added to the playlist; video tracks play
full-screen with their audio routed through the analyser (visuals/waveform
react), have duration/progress, and are included in recordings. Persisted.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 16:46:44 +02:00
lucianoandClaude Opus 4.8 1ae8fa81a7 Add video layer: load VJ video loops that blend with the visuals
Loads a muted looping video as a layer above the WebGL canvas with opacity,
blend mode and fit controls; included in MP4 recordings and droppable.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 16:37:59 +02:00
lucianoandClaude Opus 4.8 8925fa50f9 Per-track scenes: auto-apply effect + text + image when a playlist track starts
Each playlist track gets an optional scene (🎬) bound to it: pick the current
effect, a ticker text and an overlay image. When the track plays, the scene is
applied automatically — a cue/queue per song. Scene image is a dedicated output
layer (also captured in recordings).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 16:08:50 +02:00
lucianoandClaude Opus 4.8 9653306a68 Text effects, pad crossfade, playback progress + per-track durations
- Scrolling text: font, size, weight, colour and movement effects (up/down, wave,
  zoom, flash, rotate) rendered per-letter (and captured in recordings).
- Larger multiline text input.
- Pad bank: crossfade between pads (per-source gain ramps in the audio engine).
- Duration + remaining-time and progress bars for the playlist and the active pad,
  via metadata probing and live progress reports from the output window.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 15:44:28 +02:00
lucianoandClaude Opus 4.8 47728d0d2a Effects engine, SVG/VU/silhouette categories, pad bank, MP4 recording, dual-window UI
- Parametric effect engine: 23 shader families × palettes × variants (~2300 presets)
  with a filterable library and an effect sequence (auto-cycle by time or beat).
- Effect categories: fractals/abstract, dancing silhouettes, SVG/Image source
  (loads any SVG/image as a recolourable audio-reactive effect; 50+ bundled CC0 SVGs),
  and VU-Meter (32-band spectrum bars, analogue needle, stereo LEDs).
- Dual-window architecture: control panel + fullscreen output on an external display
  (reliable via simple-fullscreen); tabbed control UI (Audio, Effetti, Pad, Immagini,
  Testo, Registra, Schermo).
- Audio: file playback + live input + output device selection, per-band visual EQ,
  audio playlist (reorder, hotkeys, per-track play/pause, repeat).
- Pad bank: 5×4 launchpad with persistent assignments; pressing a pad stops the current.
- Overlays: slideshow images (resizable), two freely positioned/resizable logos,
  scrolling ticker text.
- MP4 recording of the composited output (visual + overlays + audio) via MediaRecorder
  + ffmpeg, with selectable aspect ratios (16:9, 9:16, 1:1, 4:3, 3:4, 21:9).
- App icon (.icns) and dock icon; author Dj LuZa.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 15:25:39 +02:00
lucianoandClaude Opus 4.8 b32ea47ae5 Initial commit: DJ Visualizer
Electron app with audio-reactive fractal/abstract visuals on an external
display. Dual-window setup (control panel + fullscreen output), 8 WebGL
scenes, audio from file/live input/system audio, image and scrolling-text
overlays.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-19 12:44:17 +02:00