Timed scene cues per track + persistent playlist/scenes
- Each playlist track holds a timeline of cues (@time → effect/text/image); cues fire automatically as the track plays, driven by progress reports. - Playlist (tracks, hotkeys, cues) is saved to userData and restored on startup, like the pad bank. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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@@ -364,6 +364,18 @@ textarea.textarea-lg {
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.scene-editor .se-name { font-size: 10.5px; opacity: 0.7; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
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.scene-editor .se-text { margin: 0 0 6px; }
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.scene-editor .se-img-clear, .scene-editor .se-clear { flex: 0 0 auto; }
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.scene-editor .se-title { font-size: 11px; opacity: 0.75; margin-bottom: 8px; }
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.scene-editor .cue {
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border-top: 1px dashed rgba(255,255,255,0.12);
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padding-top: 7px;
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margin-top: 7px;
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}
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.scene-editor .cue:first-of-type { border-top: none; padding-top: 0; margin-top: 0; }
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.scene-editor .cue-at { opacity: 0.5; flex: 0 0 auto; }
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.scene-editor .cue-time { width: 58px; flex: 0 0 auto; text-align: center; padding: 6px 4px; }
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.scene-editor .cue-text { width: 100%; margin: 0 0 6px; }
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.scene-editor .cue-eff, .scene-editor .cue-img, .scene-editor .cue-img-clear,
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.scene-editor .cue-del, .scene-editor .cue-add { flex: 0 0 auto; }
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/* ============ OUTPUT WINDOW ============ */
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body.output { cursor: none; background: #000; }
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