Timed scene cues per track + persistent playlist/scenes

- Each playlist track holds a timeline of cues (@time → effect/text/image);
  cues fire automatically as the track plays, driven by progress reports.
- Playlist (tracks, hotkeys, cues) is saved to userData and restored on startup,
  like the pad bank.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
lucianoandClaude Opus 4.8 committed 2026-06-19 16:15:40 +02:00
1 parent 8925fa50f9
commit e0856866d2
4 files changed
+127 -41

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@@ -364,6 +364,18 @@ textarea.textarea-lg {
.scene-editor .se-name { font-size: 10.5px; opacity: 0.7; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
.scene-editor .se-text { margin: 0 0 6px; }
.scene-editor .se-img-clear, .scene-editor .se-clear { flex: 0 0 auto; }
.scene-editor .se-title { font-size: 11px; opacity: 0.75; margin-bottom: 8px; }
.scene-editor .cue {
border-top: 1px dashed rgba(255,255,255,0.12);
padding-top: 7px;
margin-top: 7px;
}
.scene-editor .cue:first-of-type { border-top: none; padding-top: 0; margin-top: 0; }
.scene-editor .cue-at { opacity: 0.5; flex: 0 0 auto; }
.scene-editor .cue-time { width: 58px; flex: 0 0 auto; text-align: center; padding: 6px 4px; }
.scene-editor .cue-text { width: 100%; margin: 0 0 6px; }
.scene-editor .cue-eff, .scene-editor .cue-img, .scene-editor .cue-img-clear,
.scene-editor .cue-del, .scene-editor .cue-add { flex: 0 0 auto; }
/* ============ OUTPUT WINDOW ============ */
body.output { cursor: none; background: #000; }