Dance library: bundled clips bind to any rigged model + repertoire + manual BPM
- models/dance_library.glb: skeleton-only GLB with the 13 Mixamo dances, loaded at startup and bound BY BONE NAME to whatever rigged GLB the user loads — new models dance immediately, no baking needed. - Repertoire UI (Media tab): checkbox chips of the available clips, the director only picks the ticked ones (none = all); persisted. - 'Aggiungi animazioni': extra .glb clips load directly; .fbx are converted on the fly by Blender via a new anim:convert IPC and the bundled scripts/fbx2animglb.py (asarUnpacked for packaged builds). - Manual BPM with TAP tempo: 0 = follow the detected beat, otherwise a pure metronome drives the dance clock. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -38,5 +38,7 @@ contextBridge.exposeInMainWorld('djv', {
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peaks: (path, buckets) => ipcRenderer.invoke('audio:peaks', path, buckets),
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// Ask macOS for camera permission (interactive family) right before use.
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camAccess: () => ipcRenderer.invoke('cam:ensure'),
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// Convert a Mixamo FBX animation to a library GLB clip (via Blender).
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convertAnim: (p) => ipcRenderer.invoke('anim:convert', p),
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readFile: (path) => ipcRenderer.invoke('file:read', path)
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});
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