Ten more interactive camera families: bubbles, balloons, particle mirror, cloth, light painting, touch fluid, electric silhouette, swarm, tile wall, firewall
interactive.js becomes a multi-mode engine sharing camera, motion grid, gradient/centroid tracking and the mouse fallback. New renderers: point/line sprites (mirror/swarm/cloth/pops) and a ping-pong trail FBO (painting). fluid.js gains a 'touch' emitter mode fed by motion splats from the camera. Mirror mode reforms the custom SVG/image if loaded, else a DJ LUZA wordmark. UNPACK_ALIGNMENT set to 1 for non-multiple-of-4 single-channel uploads. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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