Body tracking: head/hands/feet drive the interactive families
MediaPipe PoseLandmarker (BlazePose lite) integrated fully offline: the WASM runtime and the bundled .task model are served to the renderer over a new djvres:// protocol (fetch does not work on file://), with 'wasm-unsafe-eval' added to the output CSP. pose.js exposes PoseTracker; interactive.js detects at ~30 Hz, maps landmarks into mirrored cover-fitted screen space and smooths them with velocities. Upgrades when a body is tracked (silent fallback to motion otherwise): - all physical modes: moving head/hands/feet stamp precise motion blobs - Sciame: the swarm follows your head - Interattivo Modello: hand swipes spin the robot, it leans toward your head, raising a hand fast makes it jump - Silhouette: neon skeleton (bones + joints + glowing head) over the electric outline Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -26,11 +26,15 @@
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"main.js",
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"preload.js",
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"src/**/*",
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"svg/**/*"
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"svg/**/*",
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"models/**/*"
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]
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},
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"devDependencies": {
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"electron": "^33.4.11",
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"electron-builder": "^24.13.3"
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},
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"dependencies": {
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"@mediapipe/tasks-vision": "^1.0.0"
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}
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}
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